Player Matchup

Chaac
Chaac
Drapagar
Chaac
Level 29
God Stats
2W - 3L
1,668 SR
Queue Stats
16W - 18L
1,461 Elo+
Party 1
Chiron
Chiron
Moldydog5
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,465 Elo+
Party 1
Chang'e
Chang'e
SethGhost
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,456 Elo+
Party 1
Team Averages
Level 75
1,556 SR
1,461 Elo+

VS

Team Averages
Level 79
1,650 SR
1,481 Elo+
Ymir
Ymir
Axlwild
Ymir
Level 61
God Stats
3W - 3L
1,495 SR
Queue Stats
10W - 21L
1,365 Elo+
Solo
Ravana
Ravana
TheDarkestOz
Ravana
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 185L
1,440 Elo+
Solo
Anubis
Anubis
ZakeJardon
Anubis
Level 88
God Stats
15W - 7L
1,955 SR
Queue Stats
151W - 154L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Drapagar
Chaac
15
2 / 8 / 7
10,980
646
9,422
19,050
10,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Moldydog5
Chiron
16
5 / 5 / 6
11,956
703
11,486
15,413
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
SethGhost
Chang'e
16
5 / 10 / 7
12,253
721
15,682
20,239
7,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axlwild
Ymir
17
5 / 3 / 14
12,312
724
8,830
17,937
25,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
17
6 / 5 / 15
12,345
726
9,185
13,488
8,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
ZakeJardon
Anubis
19
11 / 4 / 10
13,548
797
27,609
15,281
8,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
12
Kills
22
23
Deaths
12
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
Axlwild
Ymir
5
3
14
4
L
Chaac
Drapagar
Chaac
2
8
7
0.69
L
Chiron
Moldydog5
Chiron
5
5
6
1.6
L
Chang'e
SethGhost
Chang'e
5
10
7
0.85
W
Ravana
6
5
15
2.7
W
Anubis
ZakeJardon
Anubis
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,590
Damage
45,624
54,702
Taken
46,706
21,448
Mitigated
42,290
13,091
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Axlwild
Ymir
8,830
856
0
1,245
17,937
25,435
260
5,478
12,459
26,436
0
L
Chaac
Drapagar
Chaac
9,422
957
0
1,619
19,050
10,946
439
12,876
5,837
40
21,830
L
Chiron
Moldydog5
Chiron
11,486
4,091
765
1,999
15,413
2,820
1,623
10,413
4,922
0
35,798
L
Chang'e
SethGhost
Chang'e
15,682
941
2,471
6,237
20,239
7,682
667
13,706
6,296
47,265
0
W
Ravana
9,185
3,233
307
2,486
13,488
8,794
1,133
5,120
8,368
0
30,527
W
Anubis
ZakeJardon
Anubis
27,609
1,005
53
6,393
15,281
8,061
964
5,749
9,532
84,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,189
Gold Earned
38,205
140
Minions Killed
157
5
Camps Cleared
8
738,061
Distance Traveled
837,772
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,312
724
26
2
0
278,600
2
L
Chaac
10,980
646
29
2
0
263,969
0
L
Chiron
11,956
703
51
3
2
234,948
2
L
Chang'e
12,253
721
60
4
3
239,144
2
W
Ravana
12,345
726
33
2
2
307,164
2
W
Anubis
13,548
797
98
6
6
252,008
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role