Player Matchup

Nox
Nox
AttachedGators
Nox
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 109L
1,572 Elo+
Party 1
Artemis
Artemis
Lt Eggnog 2300
Artemis
Level 136
God Stats
1W - 4L
1,620 SR
Queue Stats
288W - 299L
1,565 Elo+
Party 1
Ymir
Ymir
Mrkevykev
Ymir
Level 22
God Stats
17W - 4L
1,987 SR
Queue Stats
22W - 10L
1,743 Elo+
Party 1
Sun Wukong
Sun Wukong
PW147
Sun Wukong
Level 103
God Stats
2W - 5L
1,324 SR
Queue Stats
108W - 146L
1,485 Elo+
Party 1
Arachne
Arachne
ixshafferxi
Arachne
Level 125
God Stats
10W - 10L
1,569 SR
Queue Stats
140W - 161L
1,531 Elo+
Party 1
Team Averages
Level 100
1,600 SR
1,579 Elo+

VS

Team Averages
Level 80
1,623 SR
1,509 Elo+
Vulcan
Vulcan
Emababa
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,565 Elo+
Party 2
Pele
Pele
Guys Burner
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,482 Elo+
Party 2
Neith
Neith
Th4tguy212
Neith
Level 142
God Stats
1W - 1L
1,913 SR
Queue Stats
34W - 42L
1,563 Elo+
Party 2
Medusa
Medusa
UnClEdReW420865
Medusa
Level 26
God Stats
0W - 1L
1,464 SR
Queue Stats
15W - 17L
1,526 Elo+
Party 2
Khepri
Khepri
WugglinGoblin
Khepri
Level 37
God Stats
10W - 10L
1,738 SR
Queue Stats
42W - 58L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,565
713
1,627
1,233
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 0 / 3
3,838
768
1,920
1,076
232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ymir
4
3 / 0 / 1
3,728
746
1,011
3,041
1,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
PW147
Sun Wukong
6
2 / 0 / 1
3,571
714
2,426
3,590
1,220
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
ixshafferxi
Arachne
5
1 / 1 / 0
3,310
662
818
3,741
909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Emababa
Vulcan
6
0 / 1 / 1
3,667
733
2,642
2,393
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 2 / 0
3,246
649
1,469
3,326
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
5
0 / 1 / 0
3,346
669
570
2,155
663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 4 / 0
2,633
527
1,194
3,116
363
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 1 / 0
2,535
507
131
904
303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
1
1
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Vulcan
Emababa
Vulcan
0
1
1
0.5
L
1
2
0
0.5
W
2
0
3
3.5
W
Ymir
3
0
1
3.5
W
Sun Wukong
PW147
Sun Wukong
2
0
1
2.5
L
Neith
0
1
0
0
L
0
4
0
0
L
0
1
0
0
W
Arachne
ixshafferxi
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,802
Damage
6,006
12,681
Taken
11,894
4,024
Mitigated
2,666
4,232
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,627
261
0
500
1,233
345
196
0
1,233
15,244
0
L
Vulcan
Emababa
Vulcan
2,642
523
0
650
2,393
595
0
0
2,393
17,322
0
L
1,469
378
0
1,379
3,326
742
0
0
3,326
0
10,898
W
1,920
844
0
717
1,076
232
0
0
1,076
0
14,636
W
Ymir
1,011
644
11
1,062
3,041
1,318
0
131
2,910
6,753
0
W
Sun Wukong
PW147
Sun Wukong
2,426
291
0
1,265
3,590
1,220
0
1,350
2,022
0
13,347
L
Neith
570
256
0
436
2,155
663
0
1,487
490
0
14,149
L
1,194
870
0
0
3,116
363
0
654
2,462
0
4,345
L
131
0
89
23
904
303
0
319
585
1,316
0
W
Arachne
ixshafferxi
Arachne
818
604
0
677
3,741
909
0
940
2,667
0
12,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,012
Gold Earned
15,427
119
Minions Killed
114
0
Camps Cleared
0
485,560
Distance Traveled
405,619
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
3,565
713
28
6
0
98,817
1
L
Vulcan
3,667
733
40
8
0
99,557
1
L
Pele
3,246
649
30
6
0
98,114
1
W
Artemis
3,838
768
28
6
0
83,641
1
W
Ymir
3,728
746
11
2
0
88,118
0
W
Sun Wukong
3,571
714
18
4
0
100,731
1
L
Neith
3,346
669
35
7
0
91,326
1
L
Medusa
2,633
527
4
1
0
93,999
0
L
Khepri
2,535
507
5
1
0
22,623
0
W
Arachne
3,310
662
34
7
0
114,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role