Player Matchup

Arachne
Arachne
MaskedKiller50
Arachne
Level 17
God Stats
9W - 17L
1,406 SR
Queue Stats
26W - 40L
1,259 Elo+
Party 1
Anubis
Anubis
Oz EsnaYker
Anubis
Level 45
God Stats
9W - 13L
1,500 SR
Queue Stats
110W - 105L
1,223 Elo+
Solo
Shiva
Shiva
WonkaDonka7671
Shiva
Level 85
God Stats
11W - 5L
1,519 SR
Queue Stats
72W - 71L
1,362 Elo+
Solo
Medusa
Medusa
Zyrianbunton0911
Medusa
Level 63
God Stats
8W - 13L
1,634 SR
Queue Stats
272W - 309L
1,340 Elo+
Party 1
Geb
Geb
sleepy_dreamer0
Geb
Level 68
God Stats
24W - 25L
1,408 SR
Queue Stats
239W - 278L
1,307 Elo+
Party 1
Team Averages
Level 56
1,493 SR
1,298 Elo+

VS

Team Averages
Level 60
1,510 SR
1,259 Elo+
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Darleon69
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,106 Elo+
Party 2
Thor
Thor
Vampkingjet
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 2
Geb
Geb
minionbob419
Geb
Level 47
God Stats
1W - 2L
1,694 SR
Queue Stats
109W - 120L
1,213 Elo+
Solo
Cupid
Cupid
xKingGruyere
Cupid
Level 47
God Stats
6W - 11L
1,358 SR
Queue Stats
106W - 120L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,166
430
1,209
12,708
3,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Anubis
17
22 / 5 / 11
12,087
636
22,217
10,759
4,618
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 0 / 9
10,720
564
10,609
13,792
9,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 5 / 8
9,645
508
7,889
11,007
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 18
9,836
518
6,937
12,484
9,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 2 / 1
9,871
520
8,685
11,064
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Darleon69
Artemis
11
2 / 13 / 4
7,744
408
8,166
17,858
4,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 17 / 0
6,584
347
1,549
14,609
7,616
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 6 / 4
8,143
429
5,087
16,678
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 9 / 0
7,921
417
10,088
14,918
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
40
Kills
14
15
Deaths
47
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
2
1
2.75
L
Artemis
Darleon69
Artemis
2
13
4
0.31
W
1
3
4
1
W
Anubis
22
5
11
5.5
L
1
17
0
0.06
W
8
0
9
12.5
W
6
5
8
2
L
1
6
4
0.5
W
3
2
18
6
L
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,861
Damage
33,575
60,750
Taken
75,127
30,304
Mitigated
34,280
12,676
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,685
2,832
0
3,033
11,064
3,838
590
2,075
8,989
0
55,412
L
Artemis
Darleon69
Artemis
8,166
3,894
0
1,283
17,858
4,515
11
8,092
9,766
0
34,230
W
1,209
906
0
3,039
12,708
3,977
1,001
0
12,708
0
43,840
W
Anubis
22,217
2,681
0
2,178
10,759
4,618
3,471
407
10,352
62,338
0
L
1,549
615
0
0
14,609
7,616
280
4,498
10,111
0
16,279
W
10,609
2,109
0
1,957
13,792
9,011
3,437
851
12,941
6,073
42,543
W
7,889
3,358
0
2,746
11,007
3,355
1,321
1,752
9,255
0
46,162
L
5,087
624
477
1,844
16,678
14,104
0
7,571
9,107
19,798
0
W
6,937
765
0
2,756
12,484
9,343
726
2,077
10,407
26,613
0
L
10,088
4,583
0
2,876
14,918
4,207
222
7,735
7,183
0
53,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,454
Gold Earned
40,263
378
Minions Killed
274
0
Camps Cleared
0
1,537,981
Distance Traveled
1,421,971
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,871
520
108
6
0
317,479
1
L
Artemis
7,744
408
50
3
0
269,614
0
W
Arachne
8,166
430
70
4
0
242,129
0
W
Anubis
12,087
636
111
6
0
265,796
0
L
Thor
6,584
347
18
1
0
258,920
0
W
Shiva
10,720
564
87
5
0
356,540
4
W
Medusa
9,645
508
75
4
0
334,083
5
L
Geb
8,143
429
13
1
0
330,552
0
W
Geb
9,836
518
35
2
0
339,433
2
L
Cupid
7,921
417
85
4
0
245,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role