Player Matchup

Shiva
Shiva
KiNg 0f DaRkN3s
Shiva
Level 118
God Stats
0W - 3L
1,191 SR
Queue Stats
100W - 104L
1,549 Elo+
Solo
Aphrodite
Aphrodite
Sebby TZE
Aphrodite
Level 126
God Stats
2W - 2L
1,700 SR
Queue Stats
165W - 153L
1,343 Elo+
Solo
Terra
Terra
WafflesTXRanger
Terra
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
266W - 265L
1,624 Elo+
Solo
Chiron
Chiron
joiwi
Chiron
Level 159
God Stats
3W - 2L
1,728 SR
Queue Stats
370W - 355L
1,507 Elo+
Solo
Bakasura
Bakasura
xXDR AlvarezXx
Bakasura
Level 102
God Stats
0W - 2L
1,846 SR
Queue Stats
109W - 119L
1,493 Elo+
Solo
Team Averages
Level 131
1,593 SR
1,503 Elo+

VS

Team Averages
Level 76
1,545 SR
1,524 Elo+
Nike
Nike
BenjiBlast
Nike
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
DaGhostNiq11
Cernunnos
Level 48
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ra
Ra
Lamb1ly
Ra
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 168L
1,592 Elo+
Solo
Nemesis
Nemesis
MU-DrunkenBoy1
Nemesis
Level 81
God Stats
5W - 2L
1,543 SR
Queue Stats
86W - 71L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
Oni_Mando
Kuzenbo
Level 85
God Stats
29W - 22L
1,426 SR
Queue Stats
118W - 108L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 4
11,723
488
16,449
25,441
29,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Sebby TZE
Aphrodite
17
3 / 7 / 7
10,707
446
16,136
25,604
13,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 3 / 16
11,565
482
9,062
32,266
38,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
joiwi
Chiron
18
13 / 4 / 5
12,709
530
28,646
24,848
10,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
20
7 / 7 / 7
12,399
517
18,404
24,383
16,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 11
12,663
528
18,624
26,047
38,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
DaGhostNiq11
Cernunnos
16
1 / 9 / 7
10,309
430
16,261
19,324
4,952
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 3 / 5
14,891
620
29,080
21,498
10,903
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
5 / 7 / 7
12,546
523
16,155
24,555
11,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Oni_Mando
Kuzenbo
18
3 / 3 / 17
12,863
536
15,636
30,087
46,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
73
27
Kills
26
26
Deaths
27
39
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
W
Cernunnos
DaGhostNiq11
Cernunnos
1
9
7
0.5
L
3
5
4
1
W
11
3
5
4.5
W
5
7
7
1.21
W
Kuzenbo
Oni_Mando
Kuzenbo
3
3
17
3.83
L
Aphrodite
Sebby TZE
Aphrodite
3
7
7
0.93
L
1
3
16
3
L
Chiron
joiwi
Chiron
13
4
5
3.88
L
Bakasura
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,697
Damage
95,756
132,542
Taken
121,511
108,301
Mitigated
112,275
56,143
Healing
43,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,624
1,326
670
5,781
26,047
38,686
317
4,755
19,896
9,499
67,401
W
Cernunnos
DaGhostNiq11
Cernunnos
16,261
5,060
0
2,947
19,324
4,952
1,987
2,969
15,965
0
69,054
L
16,449
2,420
996
9,238
25,441
29,515
484
3,672
20,780
0
84,852
W
29,080
1,405
10,046
11,076
21,498
10,903
1,137
7,776
13,280
145,478
0
W
16,155
8,579
0
4,079
24,555
11,724
1,885
3,764
20,061
0
79,223
W
Kuzenbo
Oni_Mando
Kuzenbo
15,636
5,680
0
8,743
30,087
46,010
220
9,980
19,636
34,650
1,901
L
Aphrodite
Sebby TZE
Aphrodite
16,136
915
6,449
12,584
25,604
13,427
460
14,877
10,683
76,577
0
L
9,062
747
7,727
6,956
32,266
38,579
108
13,493
18,502
31,774
0
L
Chiron
joiwi
Chiron
28,646
12,643
1,123
8,480
24,848
10,557
3,241
6,703
18,059
0
97,083
L
Bakasura
18,404
9,172
0
2,590
24,383
16,223
1,097
8,039
15,961
0
96,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,103
Gold Earned
63,272
591
Minions Killed
535
0
Camps Cleared
0
2,281,011
Distance Traveled
2,271,105
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,663
528
132
6
0
427,549
1
W
Cernunnos
10,309
430
81
3
0
389,226
1
L
Shiva
11,723
488
156
7
0
441,867
2
W
Ra
14,891
620
198
8
0
473,993
7
W
Nemesis
12,546
523
102
4
0
509,136
0
W
Kuzenbo
12,863
536
22
1
0
471,201
4
L
Aphrodite
10,707
446
121
5
0
425,626
4
L
Terra
11,565
482
46
2
0
498,171
2
L
Chiron
12,709
530
120
5
0
414,677
2
L
Bakasura
12,399
517
148
6
0
500,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role