Player Matchup

Morgan Le Fay
Morgan Le Fay
CloudNineKingOG
Morgan Le Fay
Level 89
God Stats
5W - 4L
1,499 SR
Queue Stats
150W - 162L
1,431 Elo+
Party 2
Chang'e
Chang'e
InwardBark
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,444 Elo+
Party 2
Fafnir
Fafnir
IzThisOffensive
Fafnir
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 216L
1,445 Elo+
Solo
Athena
Athena
Merlybrit
Athena
Level 96
God Stats
7W - 2L
1,754 SR
Queue Stats
434W - 459L
1,435 Elo+
Solo
Poseidon
Poseidon
SeVenDeViLHeLL
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 79
1,551 SR
1,451 Elo+

VS

Team Averages
Level 89
1,609 SR
1,418 Elo+
Chang'e
Chang'e
Brian80x
Chang'e
Level 126
God Stats
3W - 3L
1,824 SR
Queue Stats
531W - 558L
1,477 Elo+
Party 1
Arachne
Arachne
MoppyJustice
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,246 Elo+
Solo
Ah Puch
Ah Puch
TheAngryWelshman
Ah Puch
Level 66
God Stats
3W - 3L
1,837 SR
Queue Stats
120W - 139L
1,441 Elo+
Party 1
Skadi
Skadi
staggeringpage
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 84L
1,511 Elo+
Party 1
Bastet
Bastet
tayler01
Bastet
Level 140
God Stats
6W - 9L
1,382 SR
Queue Stats
139W - 139L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CloudNineKingOG
Morgan Le Fay
19
6 / 6 / 12
11,893
793
13,723
19,391
10,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
InwardBark
Chang'e
20
14 / 4 / 10
14,215
948
24,188
26,108
11,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 7 / 14
11,252
750
7,797
23,825
29,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Merlybrit
Athena
19
2 / 5 / 18
12,307
820
14,973
28,966
31,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
18
2 / 8 / 18
10,937
729
11,044
19,916
8,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brian80x
Chang'e
20
5 / 3 / 16
11,948
797
21,306
15,996
7,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
MoppyJustice
Arachne
13
0 / 8 / 8
8,765
584
1,637
13,842
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 4 / 12
12,297
820
33,720
15,872
7,033
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 7 / 15
11,073
738
18,950
15,674
6,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
tayler01
Bastet
19
11 / 6 / 13
11,766
784
24,077
22,735
10,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
94
28
Kills
30
30
Deaths
28
72
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Brian80x
Chang'e
5
3
16
4.33
W
Morgan Le Fay
CloudNineKingOG
Morgan Le Fay
6
6
12
2
W
Chang'e
InwardBark
Chang'e
14
4
10
4.75
W
4
7
14
1.57
W
Athena
Merlybrit
Athena
2
5
18
2.2
L
Arachne
MoppyJustice
Arachne
0
8
8
0.5
W
Poseidon
2
8
18
1.38
L
10
4
12
4
L
4
7
15
1.64
L
Bastet
tayler01
Bastet
11
6
13
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,725
Damage
99,690
118,206
Taken
84,119
91,293
Mitigated
36,753
46,135
Healing
33,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Brian80x
Chang'e
21,306
2,348
7,933
7,197
15,996
7,684
1,180
13,758
2,238
44,067
0
W
Morgan Le Fay
CloudNineKingOG
Morgan Le Fay
13,723
2,463
1,891
1,749
19,391
10,507
1,514
9,808
9,583
35,250
0
W
Chang'e
InwardBark
Chang'e
24,188
1,031
15,467
13,841
26,108
11,421
1,116
13,288
12,820
50,360
0
W
7,797
2,115
538
1,673
23,825
29,745
329
9,487
14,338
15,176
0
W
Athena
Merlybrit
Athena
14,973
2,102
485
7,783
28,966
31,476
278
11,991
16,975
28,151
0
L
Arachne
MoppyJustice
Arachne
1,637
1,354
1,031
919
13,842
5,408
73
12,669
1,173
0
4,023
W
Poseidon
11,044
1,940
441
2,267
19,916
8,144
2,515
10,452
9,464
33,741
0
L
33,720
1,778
895
3,976
15,872
7,033
82
13,426
2,446
52,709
0
L
18,950
7,803
404
631
15,674
6,574
1,591
13,522
2,152
0
32,124
L
Bastet
tayler01
Bastet
24,077
4,970
1,566
8,549
22,735
10,054
131
18,350
4,385
0
35,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,604
Gold Earned
55,849
223
Minions Killed
150
0
Camps Cleared
0
1,311,943
Distance Traveled
1,324,831
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,948
797
41
3
0
283,536
0
W
Morgan Le Fay
11,893
793
35
2
0
233,685
2
W
Chang'e
14,215
948
63
4
0
293,003
0
W
Fafnir
11,252
750
24
2
0
256,001
0
W
Athena
12,307
820
43
3
0
289,384
0
L
Arachne
8,765
584
3
0
0
210,814
1
W
Poseidon
10,937
729
58
4
0
239,870
0
L
Ah Puch
12,297
820
48
3
0
293,026
0
L
Skadi
11,073
738
33
2
0
237,544
0
L
Bastet
11,766
784
25
2
0
299,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role