Player Matchup

Ne Zha
Ne Zha
RifRaff
Ne Zha
Level 138
God Stats
2W - 1L
1,370 SR
Queue Stats
63W - 67L
1,558 Elo+
Party 1
Atlas
Atlas
Rousss
Atlas
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Party 1
Zeus
Zeus
atila2016
Zeus
Level 155
God Stats
2W - 0L
1,963 SR
Queue Stats
26W - 31L
1,101 Elo+
Party 1
Team Averages
Level 147
1,611 SR
1,386 Elo+

VS

Team Averages
Level 84
1,618 SR
1,437 Elo+
Hou Yi
Hou Yi
Guezer
Hou Yi
Level 109
God Stats
1W - 3L
1,342 SR
Queue Stats
15W - 19L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
kevindiaz200016-
Kukulkan
Level 17
God Stats
2W - 3L
1,694 SR
Queue Stats
16W - 28L
1,435 Elo+
Party 2
Nemesis
Nemesis
xFaustoTr
Nemesis
Level 125
God Stats
10W - 3L
1,817 SR
Queue Stats
25W - 37L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
RifRaff
Ne Zha
13
1 / 1 / 6
8,074
673
8,453
8,649
3,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Rousss
Atlas
13
2 / 0 / 7
9,062
755
3,601
8,356
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
16
9 / 0 / 3
10,014
835
8,185
3,323
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Guezer
Hou Yi
11
1 / 5 / 0
7,195
600
3,943
9,296
1,863
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 0
7,560
630
5,682
6,196
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
xFaustoTr
Nemesis
11
0 / 4 / 1
7,086
591
4,081
8,655
3,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Guezer
Hou Yi
1
5
0
0.2
W
Ne Zha
RifRaff
Ne Zha
1
1
6
4
W
Atlas
Rousss
Atlas
2
0
7
5.5
W
Zeus
9
0
3
10.5
L
0
3
0
0
L
Nemesis
xFaustoTr
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,239
Damage
13,706
20,328
Taken
24,147
16,384
Mitigated
6,816
4,649
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Guezer
Hou Yi
3,943
1,649
0
1,541
9,296
1,863
0
5,239
3,576
0
21,143
W
Ne Zha
RifRaff
Ne Zha
8,453
842
0
1,907
8,649
3,874
171
2,554
6,095
0
28,022
W
Atlas
Rousss
Atlas
3,601
1,319
0
1,530
8,356
11,400
0
2,089
6,267
14,362
0
W
Zeus
8,185
513
0
1,212
3,323
1,110
543
1,487
1,836
38,705
0
L
5,682
84
0
190
6,196
1,586
0
2,762
3,064
33,242
0
L
Nemesis
xFaustoTr
Nemesis
4,081
1,148
0
1,156
8,655
3,367
0
3,899
4,457
0
15,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,150
Gold Earned
21,841
143
Minions Killed
132
8
Camps Cleared
4
707,219
Distance Traveled
643,983
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,195
600
36
3
1
194,315
2
W
Ne Zha
8,074
673
32
3
3
263,346
6
W
Atlas
9,062
755
20
2
1
209,209
3
W
Zeus
10,014
835
91
8
4
234,664
0
L
Kukulkan
7,560
630
63
5
1
227,970
4
L
Nemesis
7,086
591
33
3
2
221,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role