Player Matchup

Loki
Loki
Bxphomxt-
Loki
Level 48
God Stats
9W - 0L
1,894 SR
Queue Stats
57W - 26L
1,696 Elo+
Party 1
Discordia
Discordia
Demon__Shadow666
Discordia
Level 107
God Stats
7W - 8L
1,566 SR
Queue Stats
90W - 83L
1,495 Elo+
Party 1
Hachiman
Hachiman
NotElevated
Hachiman
Level 83
God Stats
4W - 10L
1,299 SR
Queue Stats
205W - 194L
1,504 Elo+
Party 1
Ares
Ares
bigm0iist
Ares
Level 33
God Stats
1W - 0L
1,721 SR
Queue Stats
9W - 8L
1,464 Elo+
Solo
Jormungandr
Jormungandr
jjbonk12
Jormungandr
Level 75
God Stats
12W - 7L
1,802 SR
Queue Stats
313W - 321L
1,519 Elo+
Party 1
Team Averages
Level 69
1,656 SR
1,536 Elo+

VS

Team Averages
Level 101
1,512 SR
1,484 Elo+
Sobek
Sobek
Hippo Shepherd
Sobek
Level 87
God Stats
36W - 31L
1,517 SR
Queue Stats
97W - 109L
1,414 Elo+
Party 3
King Arthur
King Arthur
Kings Back Bruh
King Arthur
Level 109
God Stats
2W - 6L
1,389 SR
Queue Stats
172W - 194L
1,433 Elo+
Party 2
Medusa
Medusa
Rednblakattak
Medusa
Level 148
God Stats
1W - 5L
1,345 SR
Queue Stats
68W - 86L
1,545 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TicTac10
Morgan Le Fay
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 139L
1,393 Elo+
Party 2
Arachne
Arachne
misterfists
Arachne
Level 44
God Stats
5W - 3L
1,809 SR
Queue Stats
23W - 13L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
20 / 2 / 10
14,223
647
28,494
15,792
7,374
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
18
7 / 2 / 8
12,448
566
8,442
10,164
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
NotElevated
Hachiman
18
7 / 0 / 3
12,053
548
14,314
12,583
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
16
0 / 2 / 13
10,859
494
4,857
14,426
15,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
jjbonk12
Jormungandr
20
2 / 2 / 15
13,037
593
18,268
21,251
25,975
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,327
379
6,112
18,348
18,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Kings Back Bruh
King Arthur
17
1 / 6 / 0
10,339
470
8,775
24,085
21,988
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 8 / 1
9,149
416
10,561
17,452
4,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
TicTac10
Morgan Le Fay
17
3 / 7 / 2
10,994
500
7,750
14,692
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
misterfists
Arachne
15
2 / 9 / 0
9,985
454
5,871
20,344
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
36
Kills
8
8
Deaths
36
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
20
2
10
12.5
W
Discordia
7
2
8
5.5
L
0
6
3
0.25
L
King Arthur
Kings Back Bruh
King Arthur
1
6
0
0.17
W
Hachiman
NotElevated
Hachiman
7
0
3
8.5
L
2
8
1
0.31
L
Morgan Le Fay
TicTac10
Morgan Le Fay
3
7
2
0.57
W
Ares
0
2
13
3.25
W
Jormungandr
jjbonk12
Jormungandr
2
2
15
4.75
L
Arachne
misterfists
Arachne
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,375
Damage
39,069
74,216
Taken
94,921
59,580
Mitigated
56,872
27,347
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
28,494
12,987
0
6,487
15,792
7,374
4,229
3,564
12,228
0
130,982
W
Discordia
8,442
267
73
3,962
10,164
4,080
872
3,867
6,297
66,748
0
L
6,112
205
199
2,313
18,348
18,873
87
5,188
13,076
23,506
0
L
King Arthur
Kings Back Bruh
King Arthur
8,775
617
0
3,742
24,085
21,988
0
13,864
10,115
6,925
63,544
W
Hachiman
NotElevated
Hachiman
14,314
7,753
0
6,814
12,583
6,205
2,131
2,815
9,768
0
104,632
L
10,561
3,355
0
1,329
17,452
4,702
0
2,173
15,231
0
73,363
L
Morgan Le Fay
TicTac10
Morgan Le Fay
7,750
461
0
997
14,692
5,142
80
5,003
9,361
71,165
0
W
Ares
4,857
420
0
3,856
14,426
15,946
344
3,077
11,349
23,693
0
W
Jormungandr
jjbonk12
Jormungandr
18,268
4,948
0
6,155
21,251
25,975
1,007
4,575
16,676
96,357
0
L
Arachne
misterfists
Arachne
5,871
4,695
0
4,650
20,344
6,167
984
4,651
15,571
0
54,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,620
Gold Earned
48,794
631
Minions Killed
535
0
Camps Cleared
0
2,168,260
Distance Traveled
2,026,910
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,223
647
148
7
0
480,502
0
W
Discordia
12,448
566
114
5
0
418,211
2
L
Sobek
8,327
379
35
2
0
447,162
2
L
King Arthur
10,339
470
148
7
0
422,458
1
W
Hachiman
12,053
548
160
7
0
430,050
3
L
Medusa
9,149
416
120
5
0
402,256
6
L
Morgan Le Fay
10,994
500
133
6
0
359,792
2
W
Ares
10,859
494
35
2
0
453,866
5
W
Jormungandr
13,037
593
174
8
0
385,631
1
L
Arachne
9,985
454
99
5
0
395,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role