Player Matchup

Zhong Kui
Zhong Kui
Irongauntlet304
Zhong Kui
Level 71
God Stats
2W - 3L
1,297 SR
Queue Stats
176W - 180L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Makyjam819
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
SS11KKAASSK00
Poseidon
Level 123
God Stats
0W - 2L
1,331 SR
Queue Stats
184W - 221L
1,438 Elo+
Party 4
Merlin
Merlin
catwoman0412
Merlin
Level 25
God Stats
11W - 9L
1,379 SR
Queue Stats
170W - 214L
1,365 Elo+
Party 4
Achilles
Achilles
onaicarg
Achilles
Level 129
God Stats
1W - 8L
1,668 SR
Queue Stats
344W - 364L
1,408 Elo+
Party 4
Team Averages
Level 73
1,435 SR
1,449 Elo+

VS

Team Averages
Level 85
1,530 SR
1,468 Elo+
Merlin
Merlin
DoctorKaboodle
Merlin
Level 154
God Stats
3W - 0L
1,757 SR
Queue Stats
100W - 98L
1,478 Elo+
Party 2
Odin
Odin
Enemny
Odin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,397 Elo+
Party 3
Charybdis
Charybdis
Phantom515
Charybdis
Level 89
God Stats
3W - 0L
1,616 SR
Queue Stats
148W - 130L
1,505 Elo+
Party 2
Hun Batz
Hun Batz
Vlieninvasion
Hun Batz
Level 87
God Stats
2W - 4L
1,277 SR
Queue Stats
373W - 375L
1,460 Elo+
Solo
Cerberus
Cerberus
bleghhhh
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Irongauntlet304
Zhong Kui
18
4 / 8 / 12
11,469
637
14,619
20,246
13,636
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Makyjam819
Cthulhu
19
4 / 7 / 13
11,740
652
13,746
22,699
28,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
SS11KKAASSK00
Poseidon
20
6 / 6 / 11
12,690
705
20,230
12,856
5,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
19
3 / 5 / 13
11,851
658
11,092
9,668
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
onaicarg
Achilles
17
5 / 9 / 10
11,226
624
14,818
25,892
20,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 17
12,888
716
23,892
12,802
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Enemny
Odin
17
4 / 8 / 8
11,492
638
11,306
16,598
11,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Phantom515
Charybdis
20
12 / 3 / 16
14,877
827
25,291
18,462
7,722
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Vlieninvasion
Hun Batz
20
9 / 5 / 10
13,477
749
13,535
16,129
8,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
bleghhhh
Cerberus
20
3 / 2 / 18
11,981
666
10,646
19,455
20,279
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
104
22
Kills
35
35
Deaths
24
59
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
6
17
2.58
W
Odin
Enemny
Odin
4
8
8
1
L
Zhong Kui
Irongauntlet304
Zhong Kui
4
8
12
1.25
L
Cthulhu
Makyjam819
Cthulhu
4
7
13
1.5
W
Charybdis
Phantom515
Charybdis
12
3
16
6.67
L
Poseidon
SS11KKAASSK00
Poseidon
6
6
11
1.92
W
Hun Batz
Vlieninvasion
Hun Batz
9
5
10
2.8
W
Cerberus
bleghhhh
Cerberus
3
2
18
6
L
Merlin
3
5
13
1.9
L
Achilles
onaicarg
Achilles
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,505
Damage
84,670
91,361
Taken
83,446
72,011
Mitigated
53,638
16,505
Healing
34,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,892
1,170
1,805
1,142
12,802
4,978
626
8,841
3,961
46,024
0
W
Odin
Enemny
Odin
11,306
2,990
1,645
1,559
16,598
11,861
279
13,671
2,927
556
21,742
L
Zhong Kui
Irongauntlet304
Zhong Kui
14,619
564
1,162
3,920
20,246
13,636
0
7,098
13,148
26,347
0
L
Cthulhu
Makyjam819
Cthulhu
13,746
1,066
1,198
2,041
22,699
28,939
0
8,490
14,209
21,056
0
W
Charybdis
Phantom515
Charybdis
25,291
10,046
2,747
8,196
18,462
7,722
2,950
12,036
6,426
0
64,275
L
Poseidon
SS11KKAASSK00
Poseidon
20,230
2,839
596
1,904
12,856
5,075
0
5,619
7,237
48,662
0
W
Hun Batz
Vlieninvasion
Hun Batz
13,535
1,816
2,015
4,535
16,129
8,798
637
11,465
4,664
0
30,183
W
Cerberus
bleghhhh
Cerberus
10,646
583
2,291
8,993
19,455
20,279
0
13,770
5,685
22,365
0
L
Merlin
11,092
163
149
1,378
9,668
3,944
0
3,395
6,273
23,227
0
L
Achilles
onaicarg
Achilles
14,818
4,992
247
3,910
25,892
20,417
0
10,484
15,408
191
25,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,976
Gold Earned
64,715
157
Minions Killed
232
0
Camps Cleared
0
1,421,077
Distance Traveled
1,594,382
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,888
716
38
2
0
270,613
0
W
Odin
11,492
638
22
1
0
297,120
0
L
Zhong Kui
11,469
637
25
1
0
288,220
1
L
Cthulhu
11,740
652
22
1
0
276,373
0
W
Charybdis
14,877
827
97
5
0
320,426
2
L
Poseidon
12,690
705
68
4
0
320,564
3
W
Hun Batz
13,477
749
22
1
0
353,013
2
W
Cerberus
11,981
666
53
3
0
353,210
1
L
Merlin
11,851
658
22
1
0
291,667
0
L
Achilles
11,226
624
20
1
0
244,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role