Player Matchup

Eset
Eset
Abysmalparmesan
Eset
Level 69
God Stats
5W - 1L
1,688 SR
Queue Stats
151W - 155L
1,434 Elo+
Solo
Artemis
Artemis
DrawonWhite
Artemis
Level 147
God Stats
4W - 5L
1,498 SR
Queue Stats
118W - 147L
1,331 Elo+
Solo
Ymir
Ymir
EweWutx
Ymir
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 160L
1,779 Elo+
Party 2
Bastet
Bastet
INeverTilt
Bastet
Level 110
God Stats
6W - 3L
1,500 SR
Queue Stats
34W - 24L
1,570 Elo+
Party 2
Poseidon
Poseidon
X_D4N13L_REAL_-
Poseidon
Level 84
God Stats
6W - 4L
1,495 SR
Queue Stats
208W - 222L
1,440 Elo+
Solo
Team Averages
Level 91
1,536 SR
1,511 Elo+

VS

Team Averages
Level 61
1,480 SR
1,374 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
H4nchi
Skadi
Level 43
God Stats
9W - 6L
1,525 SR
Queue Stats
109W - 115L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
ItsMrCakes
Baron Samedi
Level 107
God Stats
5W - 5L
1,701 SR
Queue Stats
96W - 104L
1,407 Elo+
Party 1
Bellona
Bellona
MericalWhip
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,154 Elo+
Party 1
Thor
Thor
WarMiind
Thor
Level 23
God Stats
0W - 4L
1,173 SR
Queue Stats
34W - 43L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,197
620
3,705
4,889
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
DrawonWhite
Artemis
10
3 / 1 / 2
5,528
553
5,717
5,157
1,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
EweWutx
Ymir
9
2 / 0 / 3
5,778
578
3,281
6,633
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
INeverTilt
Bastet
10
4 / 0 / 4
6,018
602
5,062
5,793
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
12
9 / 1 / 2
7,209
721
6,821
4,518
1,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 3 / 0
4,580
458
1,705
9,637
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
H4nchi
Skadi
7
0 / 4 / 0
4,541
454
4,175
7,002
1,324
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ItsMrCakes
Baron Samedi
9
0 / 3 / 0
4,991
499
4,178
5,896
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MericalWhip
Bellona
6
0 / 8 / 1
4,335
434
1,641
6,176
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
9
3 / 4 / 0
5,516
552
2,829
7,568
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
21
Kills
3
3
Deaths
22
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
W
3
1
2
4
W
Artemis
DrawonWhite
Artemis
3
1
2
4
W
Ymir
EweWutx
Ymir
2
0
3
3.5
L
Skadi
H4nchi
Skadi
0
4
0
0
W
Bastet
INeverTilt
Bastet
4
0
4
6
L
Baron Samedi
ItsMrCakes
Baron Samedi
0
3
0
0
L
Bellona
MericalWhip
Bellona
0
8
1
0.06
L
Thor
3
4
0
0.75
W
Poseidon
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,586
Damage
14,528
26,990
Taken
36,279
9,539
Mitigated
11,717
9,720
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,705
204
0
2,944
9,637
4,200
0
2,485
7,126
16,404
0
W
3,705
263
70
1,890
4,889
1,279
0
1,486
3,177
33,096
0
W
Artemis
DrawonWhite
Artemis
5,717
2,202
0
1,255
5,157
1,187
416
240
4,917
0
29,943
W
Ymir
EweWutx
Ymir
3,281
888
333
1,736
6,633
4,085
0
1,501
5,107
16,589
0
L
Skadi
H4nchi
Skadi
4,175
1,665
0
485
7,002
1,324
870
934
6,068
0
23,571
W
Bastet
INeverTilt
Bastet
5,062
1,640
0
3,147
5,793
1,572
0
1,591
4,078
0
26,941
L
Baron Samedi
ItsMrCakes
Baron Samedi
4,178
214
0
2,369
5,896
1,763
54
2,876
2,900
24,416
0
L
Bellona
MericalWhip
Bellona
1,641
555
0
56
6,176
2,419
0
4,201
1,975
0
11,959
L
Thor
2,829
640
0
2,153
7,568
2,011
0
2,848
4,646
0
21,956
W
Poseidon
6,821
1,119
0
1,289
4,518
1,416
68
667
3,828
34,478
3,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
23,963
283
Minions Killed
191
0
Camps Cleared
0
991,887
Distance Traveled
900,957
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,580
458
36
4
0
159,717
2
W
Eset
6,197
620
75
8
0
194,240
3
W
Artemis
5,528
553
42
4
0
191,895
3
W
Ymir
5,778
578
29
3
0
189,559
3
L
Skadi
4,541
454
39
4
0
174,078
2
W
Bastet
6,018
602
54
5
0
215,369
4
L
Baron Samedi
4,991
499
51
5
0
172,491
2
L
Bellona
4,335
434
22
2
0
201,928
0
L
Thor
5,516
552
43
4
0
192,743
2
W
Poseidon
7,209
721
83
8
0
200,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role