Player Matchup

Thanatos
Thanatos
RayMond357
Thanatos
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 85L
1,473 Elo+
Party 2
Ymir
Ymir
Smiling_MeNaCe4
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 37L
1,356 Elo+
Solo
Apollo
Apollo
Terito246
Apollo
Level 21
God Stats
1W - 3L
1,279 SR
Queue Stats
4W - 15L
1,164 Elo+
Party 2
Hercules
Hercules
danni907
Hercules
Level 48
God Stats
2W - 3L
1,431 SR
Queue Stats
83W - 97L
1,485 Elo+
Solo
Hera
Hera
dioskanikas
Hera
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 187L
1,440 Elo+
Party 2
Team Averages
Level 48
1,442 SR
1,383 Elo+

VS

Team Averages
Level 60
1,583 SR
1,342 Elo+
Cliodhna
Cliodhna
Lpryde7
Cliodhna
Level 67
God Stats
40W - 36L
1,609 SR
Queue Stats
238W - 287L
1,471 Elo+
Party 1
Vamana
Vamana
Mr_Yawg-Fak-Yaj
Vamana
Level 14
God Stats
2W - 4L
1,279 SR
Queue Stats
5W - 12L
1,112 Elo+
Party 1
Medusa
Medusa
Neverfold_V
Medusa
Level 68
God Stats
45W - 53L
1,650 SR
Queue Stats
192W - 249L
1,394 Elo+
Party 1
Terra
Terra
Zokanon
Terra
Level 50
God Stats
3W - 0L
1,812 SR
Queue Stats
3W - 7L
1,279 Elo+
Solo
Zhong Kui
Zhong Kui
iSpankOnly
Zhong Kui
Level 102
God Stats
23W - 16L
1,563 SR
Queue Stats
278W - 335L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RayMond357
Thanatos
15
3 / 9 / 1
9,282
442
6,825
16,258
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 3
9,484
452
5,687
19,334
18,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Terito246
Apollo
11
0 / 8 / 2
7,383
352
3,817
12,342
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
danni907
Hercules
14
1 / 6 / 0
8,820
420
3,433
15,671
14,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 9 / 1
9,901
471
10,264
16,487
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lpryde7
Cliodhna
20
13 / 0 / 9
14,363
684
18,477
13,530
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

18
9 / 1 / 5
12,074
575
13,775
14,979
15,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
16
6 / 3 / 7
11,176
532
10,839
9,950
3,733
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
Zokanon
Terra
15
1 / 2 / 11
10,326
492
3,129
11,140
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
iSpankOnly
Zhong Kui
19
9 / 2 / 9
12,776
608
17,150
12,813
8,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
8
Kills
38
38
Deaths
8
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Lpryde7
Cliodhna
13
0
9
17.5
W
9
1
5
11.5
W
Medusa
6
3
7
3.17
L
Thanatos
RayMond357
Thanatos
3
9
1
0.39
L
2
6
3
0.58
L
Apollo
Terito246
Apollo
0
8
2
0.13
W
Terra
Zokanon
Terra
1
2
11
3.25
L
Hercules
danni907
Hercules
1
6
0
0.17
L
2
9
1
0.28
W
Zhong Kui
iSpankOnly
Zhong Kui
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,026
Damage
63,370
80,092
Taken
62,412
44,989
Mitigated
43,861
17,391
Healing
23,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Lpryde7
Cliodhna
18,477
1,394
0
8,224
13,530
5,978
1,274
2,763
10,609
0
136,273
W
13,775
7,022
0
4,416
14,979
15,941
2,741
1,910
12,971
4,254
63,630
W
Medusa
10,839
4,303
113
1,639
9,950
3,733
2,421
3,051
6,857
0
67,064
L
Thanatos
RayMond357
Thanatos
6,825
732
0
8,738
16,258
5,116
0
4,508
11,750
0
42,340
L
5,687
709
0
1,834
19,334
18,351
0
5,470
13,864
33,820
0
L
Apollo
Terito246
Apollo
3,817
1,698
0
948
12,342
2,532
888
2,986
9,356
0
31,780
W
Terra
Zokanon
Terra
3,129
352
662
3,154
11,140
9,406
471
4,430
6,590
16,993
0
L
Hercules
danni907
Hercules
3,433
1,345
75
3,106
15,671
14,145
576
2,127
13,544
0
39,327
L
10,264
1,912
0
2,690
16,487
4,845
0
5,337
11,150
71,587
0
W
Zhong Kui
iSpankOnly
Zhong Kui
17,150
2,286
0
5,362
12,813
8,803
2,537
3,304
9,434
91,803
10,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
60,715
434
Minions Killed
569
0
Camps Cleared
0
1,641,742
Distance Traveled
2,126,268
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,363
684
188
9
0
500,491
3
W
Vamana
12,074
575
105
5
0
426,074
0
W
Medusa
11,176
532
114
5
0
364,624
7
L
Thanatos
9,282
442
78
4
0
339,774
2
L
Ymir
9,484
452
50
2
0
318,079
2
L
Apollo
7,383
352
65
3
0
295,622
0
W
Terra
10,326
492
19
1
0
437,479
0
L
Hercules
8,820
420
91
4
0
335,577
6
L
Hera
9,901
471
150
7
0
352,690
5
W
Zhong Kui
12,776
608
143
7
0
397,600
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role