Player Matchup

Chiron
Chiron
 
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AtomicKingg
Awilix
Level 144
God Stats
3W - 1L
1,864 SR
Queue Stats
11W - 10L
1,674 Elo+
Solo
Odin
Odin
Dakueriasu
Odin
Level 102
God Stats
1W - 3L
1,469 SR
Queue Stats
45W - 62L
1,351 Elo+
Solo
Cerberus
Cerberus
JotaDê77
Cerberus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 106L
1,533 Elo+
Solo
Vulcan
Vulcan
kurΦmaru
Vulcan
Level 139
God Stats
3W - 4L
1,633 SR
Queue Stats
59W - 52L
1,559 Elo+
Solo
Team Averages
Level 120
1,593 SR
1,523 Elo+

VS

Team Averages
Level 110
1,518 SR
1,525 Elo+
Da Ji
Da Ji
 
Da Ji
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Faknner
Baron Samedi
Level 151
God Stats
6W - 2L
1,500 SR
Queue Stats
196W - 176L
1,530 Elo+
Solo
Atlas
Atlas
Zana2000
Atlas
Level 89
God Stats
22W - 11L
1,793 SR
Queue Stats
200W - 144L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
capitanmontoya
Heimdallr
Level 121
God Stats
4W - 3L
1,308 SR
Queue Stats
162W - 122L
1,545 Elo+
Party 1
Merlin
Merlin
pibesibara
Merlin
Level 76
God Stats
25W - 20L
1,491 SR
Queue Stats
164W - 128L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 2 / 0
6,688
478
2,936
5,506
974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
12
3 / 7 / 2
7,117
508
4,139
12,254
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 4
6,669
476
3,897
11,152
4,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Cerberus
JotaDê77
Cerberus
9
1 / 7 / 1
5,860
419
4,513
14,787
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
kurΦmaru
Vulcan
14
2 / 2 / 0
7,989
571
5,662
6,263
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
10 / 1 / 6
8,944
639
12,377
8,587
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Faknner
Baron Samedi
13
2 / 3 / 4
8,170
584
5,949
7,671
6,907
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
Zana2000
Atlas
13
3 / 1 / 9
8,122
580
5,462
9,203
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
capitanmontoya
Heimdallr
14
5 / 0 / 8
8,567
612
10,873
6,325
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
pibesibara
Merlin
14
1 / 1 / 2
7,861
562
2,505
6,654
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
21
22
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
0
0
W
Da Ji
 
Da Ji
10
1
6
13
L
Awilix
3
7
2
0.57
L
0
4
4
0.5
W
Baron Samedi
Faknner
Baron Samedi
2
3
4
1.33
L
Cerberus
JotaDê77
Cerberus
1
7
1
0.21
W
Atlas
Zana2000
Atlas
3
1
9
7.5
W
Heimdallr
capitanmontoya
Heimdallr
5
0
8
9
L
Vulcan
kurΦmaru
Vulcan
2
2
0
1
W
Merlin
pibesibara
Merlin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,147
Damage
37,166
49,962
Taken
38,440
17,547
Mitigated
20,913
8,508
Healing
16,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,936
1,500
246
2,143
5,506
974
1,130
650
4,856
0
43,101
W
Da Ji
 
Da Ji
12,377
4,196
0
3,344
8,587
2,686
392
2,369
6,218
0
56,238
L
Awilix
4,139
1,919
0
500
12,254
3,303
0
2,146
10,108
0
41,601
L
3,897
1,801
0
1,370
11,152
4,907
432
4,792
6,360
0
30,296
W
Baron Samedi
Faknner
Baron Samedi
5,949
791
294
2,975
7,671
6,907
680
670
7,001
40,146
0
L
Cerberus
JotaDê77
Cerberus
4,513
538
128
3,101
14,787
6,722
0
3,787
11,000
14,448
0
W
Atlas
Zana2000
Atlas
5,462
1,983
0
4,179
9,203
7,273
108
2,419
6,784
28,166
0
W
Heimdallr
capitanmontoya
Heimdallr
10,873
5,808
0
3,599
6,325
2,192
941
910
5,415
0
61,107
L
Vulcan
kurΦmaru
Vulcan
5,662
1,319
0
1,020
6,263
1,641
0
3,086
3,177
54,995
0
W
Merlin
pibesibara
Merlin
2,505
141
0
1,983
6,654
1,855
195
4,108
2,546
53,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
41,664
363
Minions Killed
405
0
Camps Cleared
0
1,440,552
Distance Traveled
1,357,504
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,688
478
83
6
0
289,479
4
W
Da Ji
8,944
639
90
6
0
312,160
5
L
Awilix
7,117
508
78
6
0
349,692
4
L
Odin
6,669
476
62
4
0
265,846
8
W
Baron Samedi
8,170
584
80
6
0
224,212
5
L
Cerberus
5,860
419
29
2
0
254,160
1
W
Atlas
8,122
580
33
2
0
285,141
4
W
Heimdallr
8,567
612
99
7
0
274,669
6
L
Vulcan
7,989
571
111
8
0
281,375
5
W
Merlin
7,861
562
103
7
0
261,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role