Player Matchup

Hera
Hera
 
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ApoWhatElse
Kuzenbo
Level 125
God Stats
0W - 2L
1,290 SR
Queue Stats
182W - 192L
1,449 Elo+
Party 2
Ne Zha
Ne Zha
wuae8
Ne Zha
Level 69
God Stats
8W - 4L
1,559 SR
Queue Stats
155W - 136L
1,509 Elo+
Solo
Team Averages
Level 105
1,450 SR
1,486 Elo+

VS

Team Averages
Level 62
1,487 SR
1,189 Elo+
Neith
Neith
NegativerJunge--
Neith
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,079 Elo+
Party 1
Shiva
Shiva
Punched0Lasagna
Shiva
Level 98
God Stats
45W - 57L
1,460 SR
Queue Stats
137W - 179L
1,410 Elo+
Solo
Poseidon
Poseidon
beweisbar_Klinge
Poseidon
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 5 / 4
10,449
697
15,384
9,682
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
ApoWhatElse
Kuzenbo
14
2 / 6 / 6
10,876
725
10,870
19,268
23,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
wuae8
Ne Zha
14
3 / 7 / 5
9,669
645
7,780
15,800
6,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 5
11,907
794
10,714
13,334
4,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 1 / 7
11,741
783
11,569
14,713
10,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
4 / 6 / 12
11,555
770
12,137
14,894
3,998
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
10
Kills
18
18
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
5
4
1.4
L
Kuzenbo
ApoWhatElse
Kuzenbo
2
6
6
0.83
W
8
3
5
3.5
W
6
1
7
9.5
W
4
6
12
1.67
L
Ne Zha
wuae8
Ne Zha
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,034
Damage
34,420
44,750
Taken
42,941
34,003
Mitigated
18,068
7,201
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
15,384
2,244
0
1,480
9,682
3,654
1,084
2,802
6,684
48,805
0
L
Kuzenbo
ApoWhatElse
Kuzenbo
10,870
3,506
294
3,244
19,268
23,617
287
7,086
11,717
25,778
0
W
10,714
2,980
147
2,618
13,334
4,056
2,085
7,613
5,387
0
50,824
W
11,569
1,700
822
3,525
14,713
10,014
859
6,880
7,577
4,044
34,618
W
12,137
2,143
484
2,403
14,894
3,998
249
11,205
3,465
36,311
0
L
Ne Zha
wuae8
Ne Zha
7,780
1,359
143
2,040
15,800
6,732
607
3,841
11,680
0
28,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,994
Gold Earned
35,203
145
Minions Killed
178
5
Camps Cleared
6
758,850
Distance Traveled
841,535
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,449
697
86
6
2
254,597
0
L
Kuzenbo
10,876
725
29
2
2
229,644
1
W
Neith
11,907
794
70
5
3
260,736
2
W
Shiva
11,741
783
62
4
1
325,293
7
W
Poseidon
11,555
770
46
3
2
255,506
0
L
Ne Zha
9,669
645
30
2
1
274,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role