Player Matchup

Zhong Kui
Zhong Kui
Gold III
ANGELBELM0NT
Zhong Kui
Gold III
Level 160
God Stats
2W - 4L
1,361 SR
Queue Stats
344W - 348L
1,289 MMR
Solo
Geb
Geb
Gold III
Bytraxx1
Geb
Gold III
Level 129
God Stats
62W - 42L
1,757 SR
Queue Stats
216W - 209L
1,324 MMR
Solo
Thanatos
Thanatos
Bronze IV
Tato1001
Thanatos
Bronze IV
Level 108
God Stats
1W - 1L
1,325 SR
Queue Stats
1W - 3L
1,363 MMR
Party 1
Medusa
Medusa
Bronze IV
rafa1001
Medusa
Bronze IV
Level 108
God Stats
1W - 2L
1,209 SR
Queue Stats
1W - 3L
1,409 MMR
Party 1
Tiamat
Tiamat
Bronze III
twich_julk
Tiamat
Bronze III
Level 68
God Stats
1W - 2L
1,145 SR
Queue Stats
76W - 101L
1,373 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,360 SR
1,352 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,539 SR
1,350 MMR
Arachne
Arachne
Gold IV
Chris10curry
Arachne
Gold IV
Level 134
God Stats
6W - 5L
1,796 SR
Queue Stats
685W - 675L
1,327 MMR
Solo
Horus
Horus
Silver II
D-Man2798
Horus
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,343 MMR
Solo
Tyr
Tyr
Gold V
Ice5044
Tyr
Gold V
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
380W - 384L
1,339 MMR
Solo
Hel
Hel
Gold V
Medusa1840
Hel
Gold V
Level 158
God Stats
4W - 9L
1,398 SR
Queue Stats
217W - 215L
1,403 MMR
Solo
Olorun
Olorun
Gold V
TheLastYonkou
Olorun
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
433W - 438L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ANGELBELM0NT
Zhong Kui
15
8 / 3 / 6
8,958
597
15,143
12,538
9,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 15
7,669
511
6,542
11,744
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Tato1001
Thanatos
16
7 / 1 / 9
9,192
613
9,123
13,107
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
rafa1001
Medusa
14
2 / 1 / 4
8,281
552
8,865
5,374
1,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
twich_julk
Tiamat
14
8 / 0 / 5
8,691
579
7,220
9,937
5,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
CharybdisCliodhnaAchillesKali

VS

Bans
BastetGilgameshAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chris10curry
Arachne
11
2 / 7 / 3
6,892
459
6,002
15,676
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
D-Man2798
Horus
7
0 / 5 / 3
5,946
396
2,621
14,766
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
13
3 / 5 / 0
7,898
527
6,034
14,240
9,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 6 / 0
6,454
430
5,276
8,132
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 2
7,859
524
5,249
12,518
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
26
Kills
6
6
Deaths
26
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ANGELBELM0NT
Zhong Kui
8
3
6
3.67
W
1
1
15
8.5
L
Arachne
Chris10curry
Arachne
2
7
3
0.5
L
Horus
D-Man2798
Horus
0
5
3
0.3
L
Tyr
3
5
0
0.6
L
0
6
0
0
W
Thanatos
Tato1001
Thanatos
7
1
9
11.5
L
1
3
2
0.67
W
Medusa
rafa1001
Medusa
2
1
4
4
W
Tiamat
twich_julk
Tiamat
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,893
Damage
25,182
52,700
Taken
65,332
32,679
Mitigated
29,390
26,703
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ANGELBELM0NT
Zhong Kui
15,143
1,712
262
4,235
12,538
9,558
415
829
11,709
55,260
0
W
6,542
791
659
2,256
11,744
11,183
135
2,895
8,598
23,647
8,701
L
Arachne
Chris10curry
Arachne
6,002
4,007
0
1,828
15,676
4,880
0
6,811
8,649
0
38,528
L
Horus
D-Man2798
Horus
2,621
1,622
748
2,725
14,766
8,390
0
5,892
8,539
0
8,443
L
Tyr
6,034
446
0
4,535
14,240
9,921
0
8,187
5,508
0
38,551
L
5,276
96
807
1,832
8,132
2,220
153
3,314
4,594
36,362
0
W
Thanatos
Tato1001
Thanatos
9,123
2,102
0
13,793
13,107
4,617
119
2,291
10,482
0
59,733
L
5,249
3,142
504
6,452
12,518
3,979
0
2,432
9,971
61,231
0
W
Medusa
rafa1001
Medusa
8,865
4,884
0
2,197
5,374
1,776
657
866
4,508
0
60,792
W
Tiamat
twich_julk
Tiamat
7,220
706
0
3,301
9,937
5,545
313
3,644
6,293
45,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,791
Gold Earned
35,049
444
Minions Killed
334
0
Camps Cleared
0
1,517,469
Distance Traveled
1,434,755
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,958
597
99
7
0
258,576
3
W
Geb
7,669
511
39
3
0
322,336
5
L
Arachne
6,892
459
64
4
0
322,596
0
L
Horus
5,946
396
14
1
0
286,429
3
L
Tyr
7,898
527
77
5
0
283,908
4
L
Hel
6,454
430
75
5
0
286,573
12
W
Thanatos
9,192
613
96
6
0
342,890
0
L
Olorun
7,859
524
104
7
0
255,249
2
W
Medusa
8,281
552
112
7
0
284,934
2
W
Tiamat
8,691
579
98
7
0
308,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role