Player Matchup

Tsukuyomi
Tsukuyomi
MoppyJustice
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,269 Elo+
Solo
Sun Wukong
Sun Wukong
OutHereWildin
Sun Wukong
Level 89
God Stats
3W - 2L
1,703 SR
Queue Stats
161W - 170L
1,360 Elo+
Solo
Geb
Geb
SevereGameGuy
Geb
Level 108
God Stats
0W - 3L
1,879 SR
Queue Stats
193W - 195L
1,477 Elo+
Solo
Fafnir
Fafnir
Tahu91
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,362 Elo+
Solo
Cthulhu
Cthulhu
xdarkenigma
Cthulhu
Level 158
God Stats
7W - 8L
1,676 SR
Queue Stats
397W - 449L
1,383 Elo+
Solo
Team Averages
Level 98
1,652 SR
1,370 Elo+

VS

Team Averages
Level 115
1,509 SR
1,394 Elo+
Nike
Nike
Hauzers
Nike
Level 122
God Stats
3W - 0L
1,680 SR
Queue Stats
362W - 394L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
KB24J
Kukulkan
Level 129
God Stats
6W - 4L
1,212 SR
Queue Stats
282W - 301L
1,399 Elo+
Solo
Kali
Kali
Nguyener93
Kali
Level 64
God Stats
1W - 1L
1,499 SR
Queue Stats
37W - 64L
1,172 Elo+
Party 1
Eset
Eset
VicoMML
Eset
Level 145
God Stats
5W - 2L
1,864 SR
Queue Stats
314W - 295L
1,468 Elo+
Solo
Jormungandr
Jormungandr
shanimal8694
Jormungandr
Level 117
God Stats
3W - 3L
1,291 SR
Queue Stats
167W - 181L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MoppyJustice
Tsukuyomi
14
5 / 10 / 2
10,688
668
9,390
16,527
6,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
OutHereWildin
Sun Wukong
20
10 / 7 / 6
13,048
816
16,513
19,907
17,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
3 / 9 / 12
11,502
719
15,891
26,618
35,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Tahu91
Fafnir
19
1 / 6 / 14
11,270
704
10,270
24,464
29,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
xdarkenigma
Cthulhu
19
1 / 5 / 15
11,379
711
18,425
18,528
21,361
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Hauzers
Nike
20
8 / 4 / 19
13,119
820
13,913
23,786
18,313
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
KB24J
Kukulkan
20
13 / 3 / 16
13,314
832
29,363
16,443
7,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 17
10,394
650
7,182
18,184
7,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
VicoMML
Eset
19
7 / 5 / 19
11,962
748
22,052
14,672
6,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
shanimal8694
Jormungandr
20
7 / 2 / 27
13,866
867
21,268
15,689
21,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
135
20
Kills
37
37
Deaths
20
49
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Nike
Hauzers
Nike
8
4
19
4.38
W
Kukulkan
KB24J
Kukulkan
13
3
16
7
L
Tsukuyomi
MoppyJustice
Tsukuyomi
5
10
2
0.6
W
2
6
17
1.75
L
Sun Wukong
OutHereWildin
Sun Wukong
10
7
6
1.86
L
3
9
12
1
L
Fafnir
Tahu91
Fafnir
1
6
14
1.33
W
Eset
VicoMML
Eset
7
5
19
3.3
W
Jormungandr
shanimal8694
Jormungandr
7
2
27
10.25
L
Cthulhu
xdarkenigma
Cthulhu
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,489
Damage
93,778
106,044
Taken
88,774
110,467
Mitigated
61,523
21,464
Healing
31,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Hauzers
Nike
13,913
2,209
2,754
5,466
23,786
18,313
1,454
10,602
13,014
0
29,894
W
Kukulkan
KB24J
Kukulkan
29,363
2,271
1,673
5,261
16,443
7,733
1,007
9,505
6,631
62,962
0
L
Tsukuyomi
MoppyJustice
Tsukuyomi
9,390
1,562
167
2,551
16,527
6,985
145
10,998
5,529
0
15,339
W
7,182
3,733
920
4,002
18,184
7,342
807
9,538
8,473
0
9,679
L
Sun Wukong
OutHereWildin
Sun Wukong
16,513
2,795
1,438
3,074
19,907
17,409
1,037
13,035
6,872
0
30,772
L
15,891
735
2,192
2,379
26,618
35,500
404
17,573
9,045
30,642
0
L
Fafnir
Tahu91
Fafnir
10,270
2,364
1,344
2,827
24,464
29,212
741
18,142
6,322
20,407
0
W
Eset
VicoMML
Eset
22,052
882
3,738
4,156
14,672
6,840
912
6,610
7,951
32,115
0
W
Jormungandr
shanimal8694
Jormungandr
21,268
3,845
943
2,220
15,689
21,295
1,050
8,331
7,202
49,075
0
L
Cthulhu
xdarkenigma
Cthulhu
18,425
564
3,160
2,332
18,528
21,361
934
12,935
5,593
34,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,887
Gold Earned
62,655
129
Minions Killed
177
0
Camps Cleared
0
1,221,056
Distance Traveled
1,392,439
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,119
820
22
1
0
296,464
0
W
Kukulkan
13,314
832
77
5
0
285,688
1
L
Tsukuyomi
10,688
668
6
0
0
169,926
0
W
Kali
10,394
650
2
0
0
238,219
0
L
Sun Wukong
13,048
816
37
2
0
286,170
1
L
Geb
11,502
719
14
1
0
260,992
3
L
Fafnir
11,270
704
15
1
0
249,386
0
W
Eset
11,962
748
15
1
0
270,790
2
W
Jormungandr
13,866
867
61
4
0
301,278
0
L
Cthulhu
11,379
711
57
4
0
254,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role