Player Matchup

Hachiman
Hachiman
Bronze III
niipplelicker69
Hachiman
Bronze III
Level 152
God Stats
1W - 1L
2,029 SR
Queue Stats
21W - 19L
1,762 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 152
2,029 SR
1,762 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 67
1,500 SR
1,500 MMR
Fafnir
Fafnir
Gold IV
PregnantFrag
Fafnir
Gold IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
0 / 6 / 0
9,443
787
9,455
12,568
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah Muzen CabHeimdallrHou YiUllrSkadi

VS

Bans
AnhurArtemisSolKaliIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
6 / 0 / 0
12,239
1,020
10,150
14,458
15,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
6
0
0
6
L
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,455
Damage
10,150
12,568
Taken
14,458
4,353
Mitigated
15,424
2,199
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
10,150
3,156
0
8,264
14,458
15,424
2,362
356
14,102
61,082
0
L
Hachiman
9,455
4,817
0
2,199
12,568
4,353
0
10,324
2,244
0
55,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,443
Gold Earned
12,239
105
Minions Killed
120
4
Camps Cleared
4
207,733
Distance Traveled
237,345
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,239
1,020
120
10
4
237,345
8
L
Hachiman
9,443
787
105
9
4
207,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role