Player Matchup

Bacchus
Bacchus
Capt_Bzrkr
Bacchus
Level 85
God Stats
3W - 2L
1,314 SR
Queue Stats
70W - 72L
1,505 Elo+
Party 1
Susano
Susano
L_MAX_2013
Susano
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ohrtzzy
Cu Chulainn
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Hou Yi
Hou Yi
cstead26
Hou Yi
Level 61
God Stats
3W - 13L
1,721 SR
Queue Stats
27W - 29L
1,555 Elo+
Party 1
Hades
Hades
radioactivetai
Hades
Level 28
God Stats
12W - 6L
1,678 SR
Queue Stats
44W - 40L
1,565 Elo+
Party 1
Team Averages
Level 67
1,543 SR
1,522 Elo+

VS

Team Averages
Level 53
1,460 SR
1,397 Elo+
Thor
Thor
EASUCK5
Thor
Level 8
God Stats
2W - 1L
1,570 SR
Queue Stats
94W - 76L
1,288 Elo+
Party 2
Neith
Neith
MoE_Stackzz_Baby
Neith
Level 39
God Stats
28W - 25L
1,480 SR
Queue Stats
95W - 117L
1,472 Elo+
Solo
Zeus
Zeus
ParkouringYeti
Zeus
Level 42
God Stats
1W - 0L
1,503 SR
Queue Stats
1W - 1L
1,245 Elo+
Solo
Apollo
Apollo
RoseDuck9333
Apollo
Level 125
God Stats
5W - 8L
1,428 SR
Queue Stats
247W - 215L
1,495 Elo+
Party 2
Chaac
Chaac
Yo Stefoe
Chaac
Level 49
God Stats
6W - 9L
1,318 SR
Queue Stats
107W - 125L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Capt_Bzrkr
Bacchus
11
3 / 2 / 3
6,964
536
4,149
9,303
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
L_MAX_2013
Susano
12
3 / 5 / 3
7,065
543
6,609
10,225
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Ohrtzzy
Cu Chulainn
10
1 / 1 / 1
6,175
475
2,548
8,512
6,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
cstead26
Hou Yi
10
2 / 7 / 0
6,095
469
3,228
9,242
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 0
7,066
544
4,344
9,722
4,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
EASUCK5
Thor
13
2 / 1 / 6
7,865
605
6,437
7,998
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 5 / 6
7,630
587
7,045
7,934
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 5 / 0
6,330
487
3,857
6,076
1,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
13
9 / 2 / 1
8,414
647
9,364
8,188
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Yo Stefoe
Chaac
13
2 / 1 / 1
7,704
593
5,547
5,474
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
13
Kills
18
18
Deaths
14
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Capt_Bzrkr
Bacchus
3
2
3
2.25
W
Thor
EASUCK5
Thor
2
1
6
5
L
Susano
L_MAX_2013
Susano
3
5
3
0.9
W
4
5
6
1.4
L
Cu Chulainn
Ohrtzzy
Cu Chulainn
1
1
1
1.5
W
1
5
0
0.2
W
Apollo
9
2
1
4.75
W
Chaac
Yo Stefoe
Chaac
2
1
1
2.5
L
Hou Yi
cstead26
Hou Yi
2
7
0
0.29
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,878
Damage
32,250
47,004
Taken
35,670
23,838
Mitigated
14,432
11,372
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Capt_Bzrkr
Bacchus
4,149
579
0
1,206
9,303
7,200
0
0
9,303
23,481
0
W
Thor
EASUCK5
Thor
6,437
2,002
0
3,670
7,998
2,598
0
1,372
6,626
0
47,327
L
Susano
L_MAX_2013
Susano
6,609
1,617
0
3,067
10,225
3,302
0
1,175
8,979
0
39,925
W
7,045
3,355
0
1,597
7,934
2,918
686
3,020
4,914
0
36,292
L
Cu Chulainn
Ohrtzzy
Cu Chulainn
2,548
416
0
3,284
8,512
6,750
0
449
7,632
0
26,035
W
3,857
865
0
347
6,076
1,400
108
1,942
4,134
30,183
0
W
Apollo
9,364
5,059
0
2,965
8,188
2,217
1,240
2,159
6,029
0
45,427
W
Chaac
Yo Stefoe
Chaac
5,547
742
0
1,883
5,474
5,299
0
0
5,474
0
44,015
L
Hou Yi
cstead26
Hou Yi
3,228
1,238
0
1,061
9,242
2,355
0
0
9,242
0
27,167
L
4,344
73
39
2,715
9,722
4,231
40
2,233
7,489
37,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,365
Gold Earned
37,943
294
Minions Killed
400
0
Camps Cleared
0
1,278,011
Distance Traveled
1,285,330
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,964
536
30
2
0
285,734
2
W
Thor
7,865
605
95
7
0
283,360
4
L
Susano
7,065
543
81
6
0
263,604
0
W
Neith
7,630
587
73
6
0
232,862
2
L
Cu Chulainn
6,175
475
57
4
0
252,257
0
W
Zeus
6,330
487
60
5
0
236,908
0
W
Apollo
8,414
647
77
6
0
264,587
1
W
Chaac
7,704
593
95
7
0
267,613
2
L
Hou Yi
6,095
469
54
4
0
226,556
0
L
Hades
7,066
544
72
6
0
249,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role