Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
KShortz
Awilix
Level 94
God Stats
50W - 47L
1,541 SR
Queue Stats
54W - 56L
1,506 Elo+
Party 1
He Bo
He Bo
LilCoolMint
He Bo
Level 106
God Stats
2W - 0L
1,168 SR
Queue Stats
15W - 7L
1,665 Elo+
Party 1
Team Averages
Level 119
1,403 SR
1,557 Elo+

VS

Team Averages
Level 40
1,534 SR
1,445 Elo+
Ravana
Ravana
BlazeHellstorm
Ravana
Level 66
God Stats
0W - 3L
1,285 SR
Queue Stats
17W - 28L
1,330 Elo+
Party 2
Gilgamesh
Gilgamesh
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Gilgamesh
Level 51
God Stats
15W - 9L
1,603 SR
Queue Stats
219W - 312L
1,395 Elo+
Solo
Ra
Ra
OllieTwisted05
Ra
Level 3
God Stats
1W - 4L
1,715 SR
Queue Stats
1W - 12L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
5 / 3 / 16
9,616
874
6,077
13,255
11,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
KShortz
Awilix
14
11 / 2 / 9
9,897
900
12,448
7,238
2,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 4 / 13
9,134
830
10,732
8,354
2,240
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 11 / 2
8,136
740
4,706
11,411
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
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Gilgamesh
11
2 / 4 / 5
7,875
716
5,661
13,900
6,070
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 9 / 3
7,862
715
3,083
8,465
2,144
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
23
Kills
8
9
Deaths
24
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
3
16
4.33
L
4
11
2
0.45
L
Gilgamesh
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Gilgamesh
2
4
5
1.13
W
Awilix
KShortz
Awilix
11
2
9
7.75
W
7
4
13
3.38
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,257
Damage
13,450
28,847
Taken
33,776
16,814
Mitigated
12,302
9,470
Healing
1,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,077
1,412
2,795
4,270
13,255
11,764
247
1,335
11,920
15,994
0
L
4,706
1,117
0
557
11,411
4,088
0
6,078
5,333
0
11,415
L
Gilgamesh
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Gilgamesh
5,661
1,572
37
694
13,900
6,070
0
7,071
6,829
0
14,779
W
Awilix
KShortz
Awilix
12,448
5,013
556
909
7,238
2,810
1,458
944
6,294
0
35,559
W
10,732
576
229
711
8,354
2,240
435
1,433
6,585
31,411
0
L
3,083
682
56
189
8,465
2,144
0
3,660
4,805
9,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
23,873
112
Minions Killed
50
8
Camps Cleared
1
557,371
Distance Traveled
494,476
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,616
874
32
3
0
185,134
5
L
Ravana
8,136
740
21
2
1
151,272
1
L
Gilgamesh
7,875
716
22
2
0
196,871
0
W
Awilix
9,897
900
45
4
5
203,704
4
W
He Bo
9,134
830
35
3
3
168,533
4
L
Ra
7,862
715
7
1
0
146,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role