Player Matchup

Ah Puch
Ah Puch
Monkey7717
Ah Puch
Level 89
God Stats
12W - 17L
1,497 SR
Queue Stats
437W - 409L
1,498 Elo+
Party 1
Chaac
Chaac
PsychicNitemare
Chaac
Level 18
God Stats
12W - 3L
1,486 SR
Queue Stats
58W - 64L
1,506 Elo+
Party 1
Bastet
Bastet
Vham123
Bastet
Level 69
God Stats
22W - 7L
1,778 SR
Queue Stats
414W - 350L
1,527 Elo+
Party 1
Team Averages
Level 59
1,587 SR
1,510 Elo+

VS

Team Averages
Level 72
1,662 SR
1,550 Elo+
Agni
Agni
RC100385
Agni
Level 88
God Stats
1W - 2L
1,943 SR
Queue Stats
15W - 10L
1,734 Elo+
Party 2
Sun Wukong
Sun Wukong
YoshiMatsu2023
Sun Wukong
Level 5
God Stats
8W - 6L
1,488 SR
Queue Stats
13W - 8L
1,426 Elo+
Party 2
Arachne
Arachne
f1nalb3ast
Arachne
Level 122
God Stats
0W - 3L
1,555 SR
Queue Stats
613W - 677L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Monkey7717
Ah Puch
20
10 / 5 / 10
16,569
789
29,481
20,514
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 6 / 13
14,074
670
12,763
30,181
23,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Vham123
Bastet
20
8 / 3 / 11
15,723
749
23,048
21,738
12,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
9 / 7 / 3
15,183
723
33,482
21,528
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
YoshiMatsu2023
Sun Wukong
17
1 / 9 / 5
13,149
626
9,196
24,107
25,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
f1nalb3ast
Arachne
18
4 / 6 / 6
14,362
684
16,280
28,628
16,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
22
Kills
14
14
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Monkey7717
Ah Puch
10
5
10
3
W
4
6
13
1.75
L
Agni
9
7
3
1.5
W
Bastet
Vham123
Bastet
8
3
11
4.5
L
Sun Wukong
YoshiMatsu2023
Sun Wukong
1
9
5
0.39
L
Arachne
f1nalb3ast
Arachne
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,292
Damage
58,958
72,433
Taken
74,263
43,210
Mitigated
48,653
32,518
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Monkey7717
Ah Puch
29,481
1,175
67
9,323
20,514
7,207
1,320
13,625
6,514
92,338
0
W
12,763
2,250
434
13,310
30,181
23,061
1,676
14,087
15,440
0
47,127
L
Agni
33,482
1,134
272
4,382
21,528
6,227
535
9,561
11,475
87,089
0
W
Bastet
Vham123
Bastet
23,048
5,509
0
9,384
21,738
12,942
505
6,652
14,716
0
61,937
L
Sun Wukong
YoshiMatsu2023
Sun Wukong
9,196
1,125
0
3,452
24,107
25,596
738
12,736
11,070
0
29,007
L
Arachne
f1nalb3ast
Arachne
16,280
12,117
0
8,801
28,628
16,830
0
8,159
20,057
0
52,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,366
Gold Earned
42,694
275
Minions Killed
239
8
Camps Cleared
10
1,099,397
Distance Traveled
1,081,183
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,569
789
138
7
6
311,265
3
W
Chaac
14,074
670
81
4
0
364,866
0
L
Agni
15,183
723
121
6
2
349,575
2
W
Bastet
15,723
749
56
3
2
423,266
5
L
Sun Wukong
13,149
626
53
3
0
354,826
0
L
Arachne
14,362
684
65
3
8
376,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role