Player Matchup

Ymir
Ymir
Bigballedmedic
Ymir
Level 48
God Stats
2W - 3L
1,362 SR
Queue Stats
2W - 3L
1,442 Elo+
Party 2
Ra
Ra
Shepherd Boi383
Ra
Level 46
God Stats
0W - 2L
1,198 SR
Queue Stats
2W - 8L
1,320 Elo+
Party 2
Neith
Neith
kjconn
Neith
Level 80
God Stats
10W - 21L
1,119 SR
Queue Stats
104W - 175L
1,385 Elo+
Party 2
Team Averages
Level 58
1,226 SR
1,382 Elo+

VS

Team Averages
Level 131
1,527 SR
1,395 Elo+
Heimdallr
Heimdallr
TZimmy31
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 53L
1,374 Elo+
Party 1
Geb
Geb
Zimilicous
Geb
Level 137
God Stats
5W - 5L
1,479 SR
Queue Stats
120W - 174L
1,397 Elo+
Party 1
Nike
Nike
penguindmillz
Nike
Level 126
God Stats
3W - 4L
1,602 SR
Queue Stats
68W - 98L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,846
553
4,688
13,102
13,211
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 8 / 3
9,732
608
7,141
13,691
6,466
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
kjconn
Neith
15
5 / 1 / 2
10,519
657
17,859
11,321
4,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TZimmy31
Heimdallr
16
5 / 2 / 7
11,379
711
15,807
8,100
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 7
11,074
692
8,955
15,597
17,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 10
10,364
648
8,789
21,683
18,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
12
12
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
2
8
3
0.44
W
Heimdallr
TZimmy31
Heimdallr
5
2
7
4.25
W
5
2
7
4.25
L
Neith
kjconn
Neith
5
1
2
6
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,688
Damage
33,551
38,114
Taken
45,380
24,173
Mitigated
40,469
5,920
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,688
484
317
1,604
13,102
13,211
0
2,410
10,482
12,714
0
L
7,141
1,425
873
1,495
13,691
6,466
0
2,988
10,344
36,322
0
W
Heimdallr
TZimmy31
Heimdallr
15,807
7,720
0
1,111
8,100
3,726
1,815
3,202
4,898
0
65,851
W
8,955
177
1,109
1,126
15,597
17,780
187
3,596
12,001
30,575
0
L
Neith
kjconn
Neith
17,859
8,550
0
1,631
11,321
4,496
0
3,769
7,183
0
46,424
W
8,789
1,433
280
5,935
21,683
18,963
162
5,211
16,472
0
23,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
32,817
139
Minions Killed
176
4
Camps Cleared
7
858,723
Distance Traveled
844,233
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,846
553
22
1
0
320,696
2
L
Ra
9,732
608
58
4
2
233,166
8
W
Heimdallr
11,379
711
118
7
6
271,119
1
W
Geb
11,074
692
30
2
1
297,020
0
L
Neith
10,519
657
59
4
2
304,861
4
W
Nike
10,364
648
28
2
0
276,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role