Player Matchup

Medusa
Medusa
AwkwardlyDivided
Medusa
Level 21
God Stats
33W - 30L
1,575 SR
Queue Stats
46W - 44L
1,478 Elo+
Party 3
Artio
Artio
LawOfTheHacksaw
Artio
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,290 Elo+
Party 3
Bakasura
Bakasura
Navyr
Bakasura
Level 122
God Stats
46W - 45L
1,478 SR
Queue Stats
73W - 84L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
Nimsypixie
Nu Wa
Level 108
God Stats
56W - 54L
1,459 SR
Queue Stats
87W - 88L
1,378 Elo+
Party 1
Chaac
Chaac
WyvernWraith7
Chaac
Level 87
God Stats
18W - 5L
1,601 SR
Queue Stats
293W - 286L
1,515 Elo+
Party 3
Team Averages
Level 70
1,523 SR
1,404 Elo+

VS

Team Averages
Level 50
1,448 SR
1,304 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
HilluxFacu
Serqet
Level 43
God Stats
5W - 5L
1,500 SR
Queue Stats
42W - 58L
1,213 Elo+
Party 2
Hel
Hel
JoakoO-
Hel
Level 48
God Stats
0W - 2L
1,242 SR
Queue Stats
41W - 46L
1,213 Elo+
Party 2
Bacchus
Bacchus
Tox1c-exe_
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,213 Elo+
Party 2
Charybdis
Charybdis
Wanders_13
Charybdis
Level 133
God Stats
22W - 30L
1,500 SR
Queue Stats
164W - 175L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,743
562
9,851
3,949
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 2 / 4
6,596
550
1,796
7,204
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Navyr
Bakasura
12
5 / 0 / 1
7,284
607
4,637
6,653
2,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
12
0 / 0 / 2
7,199
600
1,175
3,537
1,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 0
8,331
694
8,269
6,617
3,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 6 / 0
4,831
403
2,242
10,209
5,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Serqet
HilluxFacu
Serqet
8
0 / 2 / 0
5,147
429
671
5,732
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
10
0 / 2 / 0
5,939
495
1,782
4,626
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Tox1c-exe_
Bacchus
7
0 / 7 / 2
4,635
386
1,889
10,029
3,560
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Wanders_13
Charybdis
10
2 / 1 / 0
5,913
493
4,552
7,537
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
18
Kills
2
2
Deaths
18
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
6
0
0
W
5
0
4
7
L
Serqet
HilluxFacu
Serqet
0
2
0
0
L
Hel
0
2
0
0
W
2
2
4
2
W
Bakasura
Navyr
Bakasura
5
0
1
5.5
W
Nu Wa
0
0
2
1
L
Bacchus
Tox1c-exe_
Bacchus
0
7
2
0.14
L
Charybdis
Wanders_13
Charybdis
2
1
0
2
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,728
Damage
11,136
27,960
Taken
38,133
12,840
Mitigated
14,084
12,906
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,242
874
0
740
10,209
5,880
89
92
10,117
0
12,853
W
9,851
4,576
249
1,401
3,949
1,137
341
865
3,084
0
40,385
L
Serqet
HilluxFacu
Serqet
671
154
0
2,137
5,732
1,617
0
189
5,186
0
22,198
L
Hel
1,782
0
144
1,838
4,626
1,133
0
735
3,530
38,808
0
W
1,796
585
135
1,827
7,204
3,885
0
1,212
5,992
13,632
0
W
Bakasura
Navyr
Bakasura
4,637
2,982
0
2,844
6,653
2,883
1,255
620
5,877
0
30,029
W
Nu Wa
1,175
547
0
2,420
3,537
1,038
1,330
974
2,437
42,944
0
L
Bacchus
Tox1c-exe_
Bacchus
1,889
250
0
0
10,029
3,560
0
1,447
8,582
8,232
0
L
Charybdis
Wanders_13
Charybdis
4,552
3,040
0
2,651
7,537
1,894
159
508
6,888
0
31,426
W
8,269
3,163
0
4,030
6,617
3,897
1,556
0
6,617
0
56,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
26,465
376
Minions Killed
251
0
Camps Cleared
0
1,156,002
Distance Traveled
1,080,176
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,831
403
30
3
0
209,915
0
W
Medusa
6,743
562
58
5
0
223,837
8
L
Serqet
5,147
429
54
5
0
262,235
3
L
Hel
5,939
495
91
8
0
221,212
2
W
Artio
6,596
550
22
2
0
230,456
1
W
Bakasura
7,284
607
80
7
0
245,978
2
W
Nu Wa
7,199
600
99
8
0
225,745
5
L
Bacchus
4,635
386
13
1
0
218,036
0
L
Charybdis
5,913
493
63
5
0
168,778
0
W
Chaac
8,331
694
117
10
0
229,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role