Player Matchup

Tiamat
Tiamat
EatThyMeat
Tiamat
Level 44
God Stats
1W - 2L
1,201 SR
Queue Stats
8W - 10L
1,280 Elo+
Party 1
Cerberus
Cerberus
FullsendFlem69
Cerberus
Level 12
God Stats
0W - 4L
1,751 SR
Queue Stats
4W - 6L
1,679 Elo+
Party 1
Izanami
Izanami
UncleLeslie
Izanami
Level 66
God Stats
0W - 3L
2,076 SR
Queue Stats
11W - 16L
1,311 Elo+
Party 1
Team Averages
Level 41
1,676 SR
1,423 Elo+

VS

Team Averages
Level 64
1,700 SR
1,603 Elo+
Shiva
Shiva
Angle_oh7
Shiva
Level 79
God Stats
16W - 15L
1,539 SR
Queue Stats
252W - 339L
1,406 Elo+
Solo
Mercury
Mercury
Kochi6
Mercury
Level 85
God Stats
3W - 4L
1,823 SR
Queue Stats
482W - 317L
1,702 Elo+
Party 2
Sol
Sol
Rippingrapid
Sol
Level 29
God Stats
4W - 3L
1,739 SR
Queue Stats
460W - 299L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EatThyMeat
Tiamat
13
2 / 6 / 0
8,771
627
10,091
11,391
6,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
12
0 / 9 / 3
8,705
622
4,542
20,915
16,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
UncleLeslie
Izanami
13
2 / 5 / 2
9,074
648
5,218
11,294
3,220
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Angle_oh7
Shiva
15
0 / 1 / 17
9,729
695
7,658
11,771
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Kochi6
Mercury
17
10 / 3 / 9
12,289
878
16,935
10,269
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
10 / 0 / 9
11,851
847
14,430
7,639
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
20
20
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Shiva
Angle_oh7
Shiva
0
1
17
8.5
L
Tiamat
EatThyMeat
Tiamat
2
6
0
0.33
L
Cerberus
0
9
3
0.17
W
Mercury
Kochi6
Mercury
10
3
9
4.83
W
10
0
9
14.5
L
Izanami
UncleLeslie
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,851
Damage
39,023
43,600
Taken
29,679
25,666
Mitigated
12,639
7,140
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Angle_oh7
Shiva
7,658
303
502
4,810
11,771
5,646
205
6,356
4,923
2,049
19,217
L
Tiamat
EatThyMeat
Tiamat
10,091
282
0
1,684
11,391
6,200
0
3,280
7,903
35,707
0
L
Cerberus
4,542
63
37
3,209
20,915
16,246
0
7,753
12,670
14,183
0
W
Mercury
Kochi6
Mercury
16,935
6,860
0
3,978
10,269
4,427
1,537
3,979
6,044
0
37,127
W
14,430
6,339
0
3,724
7,639
2,566
1,092
3,989
3,552
59,395
5,323
L
Izanami
UncleLeslie
Izanami
5,218
3,021
104
2,106
11,294
3,220
0
2,716
8,334
0
27,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,550
Gold Earned
33,869
129
Minions Killed
194
1
Camps Cleared
11
687,082
Distance Traveled
858,257
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,729
695
32
2
2
289,092
4
L
Tiamat
8,771
627
69
5
0
224,557
2
L
Cerberus
8,705
622
18
1
0
217,467
2
W
Mercury
12,289
878
34
2
1
301,471
1
W
Sol
11,851
847
128
9
8
267,694
4
L
Izanami
9,074
648
42
3
1
245,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role