Player Matchup

Sun Wukong
Sun Wukong
BeepBeepImABuick
Sun Wukong
Level 158
God Stats
12W - 9L
1,524 SR
Queue Stats
495W - 338L
1,637 Elo+
Party 2
Tiamat
Tiamat
PirateEnthusiast
Tiamat
Level 160
God Stats
3W - 3L
1,261 SR
Queue Stats
335W - 201L
1,637 Elo+
Party 2
Izanami
Izanami
xNaniNanix
Izanami
Level 81
God Stats
11W - 4L
1,820 SR
Queue Stats
133W - 76L
1,632 Elo+
Party 2
Team Averages
Level 133
1,535 SR
1,635 Elo+

VS

Team Averages
Level 108
1,595 SR
1,666 Elo+
Danzaburou
Danzaburou
Hon3st
Danzaburou
Level 65
God Stats
3W - 2L
1,581 SR
Queue Stats
360W - 356L
1,581 Elo+
Party 1
Bakasura
Bakasura
JFKFTW
Bakasura
Level 130
God Stats
2W - 1L
1,705 SR
Queue Stats
492W - 489L
1,630 Elo+
Party 1
Ah Puch
Ah Puch
Vlover1500
Ah Puch
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeepBeepImABuick
Sun Wukong
17
9 / 0 / 8
11,733
838
15,247
17,616
13,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 2 / 11
10,876
777
12,734
12,069
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
xNaniNanix
Izanami
15
3 / 3 / 11
10,267
733
6,511
8,630
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hon3st
Danzaburou
12
1 / 7 / 3
8,737
624
8,105
13,514
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
JFKFTW
Bakasura
14
3 / 6 / 2
9,387
671
5,147
15,955
7,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Vlover1500
Ah Puch
14
1 / 4 / 3
9,190
656
14,287
10,683
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
5
5
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeepBeepImABuick
Sun Wukong
9
0
8
13
L
Danzaburou
Hon3st
Danzaburou
1
7
3
0.36
L
Bakasura
JFKFTW
Bakasura
3
6
2
0.67
W
5
2
11
5.25
L
Ah Puch
Vlover1500
Ah Puch
1
4
3
0.63
W
Izanami
xNaniNanix
Izanami
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,492
Damage
27,539
38,315
Taken
40,152
23,564
Mitigated
14,975
16,958
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeepBeepImABuick
Sun Wukong
15,247
3,265
0
10,904
17,616
13,910
225
6,240
9,745
0
45,685
L
Danzaburou
Hon3st
Danzaburou
8,105
4,368
0
1,463
13,514
4,328
13
3,174
9,982
0
29,012
L
Bakasura
JFKFTW
Bakasura
5,147
3,381
0
2,675
15,955
7,262
0
5,770
9,898
0
12,953
W
12,734
1,648
0
3,714
12,069
6,534
580
4,704
6,726
43,149
0
L
Ah Puch
Vlover1500
Ah Puch
14,287
1,087
0
1,872
10,683
3,385
0
4,367
6,117
46,314
0
W
Izanami
xNaniNanix
Izanami
6,511
3,323
0
2,340
8,630
3,120
1,700
2,904
5,353
0
46,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
27,314
251
Minions Killed
171
11
Camps Cleared
3
809,040
Distance Traveled
756,752
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,733
838
67
5
3
292,173
6
L
Danzaburou
8,737
624
54
4
0
222,743
2
L
Bakasura
9,387
671
31
2
3
293,997
5
W
Tiamat
10,876
777
73
5
5
262,646
3
L
Ah Puch
9,190
656
86
6
0
240,012
4
W
Izanami
10,267
733
111
8
3
254,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role