Player Matchup

Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Atropisomerism
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,909 Elo+
Party 1
Hou Yi
Hou Yi
Calmeaze
Hou Yi
Level 65
God Stats
2W - 1L
1,472 SR
Queue Stats
10W - 10L
1,263 Elo+
Party 1
Yemoja
Yemoja
CoopNast
Yemoja
Level 40
God Stats
3W - 2L
1,453 SR
Queue Stats
125W - 107L
1,545 Elo+
Solo
Aphrodite
Aphrodite
Magnerok
Aphrodite
Level 8
God Stats
4W - 2L
1,616 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Team Averages
Level 54
1,508 SR
1,543 Elo+

VS

Team Averages
Level 38
1,482 SR
1,493 Elo+
Ymir
Ymir
JMacWorth
Ymir
Level 4
God Stats
3W - 4L
1,681 SR
Queue Stats
3W - 5L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
NewGameMinus
Cthulhu
Level 17
God Stats
4W - 4L
1,517 SR
Queue Stats
11W - 17L
1,364 Elo+
Party 2
Skadi
Skadi
TheMuphinSoup
Skadi
Level 128
God Stats
0W - 2L
1,363 SR
Queue Stats
13W - 19L
1,364 Elo+
Party 2
Discordia
Discordia
ViOoze
Discordia
Level 22
God Stats
0W - 1L
1,347 SR
Queue Stats
11W - 18L
1,364 Elo+
Party 2
Shiva
Shiva
fugitive-roof2
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
10 / 2 / 10
13,505
794
17,779
17,129
7,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 1 / 14
12,098
712
16,362
13,466
5,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
Calmeaze
Hou Yi
20
8 / 0 / 11
12,570
739
20,002
17,019
7,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
CoopNast
Yemoja
20
7 / 1 / 15
13,351
785
19,758
17,750
8,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
Magnerok
Aphrodite
19
2 / 2 / 14
11,604
683
5,899
10,932
8,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 5 / 1
10,640
626
4,645
19,224
19,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
NewGameMinus
Cthulhu
17
1 / 6 / 0
10,914
642
15,482
19,091
14,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 6 / 1
10,820
636
11,031
15,444
6,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
ViOoze
Discordia
18
2 / 7 / 1
10,915
642
14,986
12,495
5,615
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 7 / 2
11,247
662
13,032
28,007
22,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
11
31
Kills
6
6
Deaths
31
64
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
2
10
7.5
W
4
1
14
11
W
Hou Yi
Calmeaze
Hou Yi
8
0
11
13.5
W
Yemoja
CoopNast
Yemoja
7
1
15
14.5
L
Ymir
0
5
1
0.1
W
Aphrodite
Magnerok
Aphrodite
2
2
14
4.5
L
Cthulhu
NewGameMinus
Cthulhu
1
6
0
0.17
L
2
6
1
0.42
L
Discordia
ViOoze
Discordia
2
7
1
0.36
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,800
Damage
59,176
76,296
Taken
94,261
37,305
Mitigated
68,401
32,123
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,779
4,553
0
2,941
17,129
7,401
0
6,616
10,513
0
58,267
W
16,362
2,843
298
3,450
13,466
5,301
571
6,669
6,797
49,494
0
W
Hou Yi
Calmeaze
Hou Yi
20,002
12,575
0
7,170
17,019
7,637
2,162
8,076
8,943
0
49,130
W
Yemoja
CoopNast
Yemoja
19,758
1,504
83
3,794
17,750
8,747
1,284
8,120
9,630
60,816
0
L
Ymir
4,645
431
125
2,098
19,224
19,993
0
7,730
11,266
18,920
0
W
Aphrodite
Magnerok
Aphrodite
5,899
531
7,506
6,881
10,932
8,219
466
7,221
3,711
21,758
0
L
Cthulhu
NewGameMinus
Cthulhu
15,482
514
780
1,497
19,091
14,366
50
8,565
10,414
41,007
0
L
11,031
4,574
0
13
15,444
6,177
176
9,548
5,834
0
41,463
L
Discordia
ViOoze
Discordia
14,986
1,060
0
0
12,495
5,615
136
6,539
5,787
40,912
0
L
13,032
1,629
150
4,592
28,007
22,250
440
9,230
18,777
6,554
47,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,128
Gold Earned
54,536
307
Minions Killed
298
0
Camps Cleared
0
1,764,277
Distance Traveled
1,502,725
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,505
794
68
4
0
418,013
4
W
Zeus
12,098
712
63
4
0
350,043
0
W
Hou Yi
12,570
739
54
3
0
372,137
5
W
Yemoja
13,351
785
87
5
0
321,102
0
L
Ymir
10,640
626
31
2
0
300,132
1
W
Aphrodite
11,604
683
35
2
0
302,982
1
L
Cthulhu
10,914
642
64
4
0
318,437
1
L
Skadi
10,820
636
63
4
0
288,706
1
L
Discordia
10,915
642
62
4
0
290,151
4
L
Shiva
11,247
662
78
5
0
305,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role