Player Matchup

Cerberus
Cerberus
FewOrb410
Cerberus
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 34L
1,236 Elo+
Party 2
Charybdis
Charybdis
Sr Rojo3090
Charybdis
Level 88
God Stats
2W - 5L
1,225 SR
Queue Stats
21W - 28L
1,236 Elo+
Party 2
Anubis
Anubis
chino78216
Anubis
Level 78
God Stats
7W - 4L
1,640 SR
Queue Stats
101W - 113L
1,406 Elo+
Solo
Team Averages
Level 57
1,455 SR
1,292 Elo+

VS

Team Averages
Level 90
1,552 SR
1,303 Elo+
Cabrakan
Cabrakan
RedH3adHunt3r
Cabrakan
Level 119
God Stats
5W - 3L
1,444 SR
Queue Stats
40W - 46L
1,425 Elo+
Solo
Atlas
Atlas
ftt123
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,242 Elo+
Party 1
Skadi
Skadi
resonancloth
Skadi
Level 122
God Stats
0W - 1L
1,713 SR
Queue Stats
8W - 17L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FewOrb410
Cerberus
12
1 / 6 / 14
9,199
767
5,039
13,583
12,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
Sr Rojo3090
Charybdis
15
9 / 5 / 5
10,706
892
12,332
9,878
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
chino78216
Anubis
15
9 / 2 / 6
10,005
834
13,229
9,193
4,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
RedH3adHunt3r
Cabrakan
12
3 / 6 / 6
8,675
723
5,574
11,994
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Atlas
ftt123
Atlas
13
2 / 7 / 11
9,662
805
7,441
15,901
13,082
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 6 / 4
10,006
834
13,787
10,113
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
19
Kills
13
13
Deaths
19
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FewOrb410
Cerberus
1
6
14
1.33
L
Cabrakan
RedH3adHunt3r
Cabrakan
3
6
6
1
W
Charybdis
Sr Rojo3090
Charybdis
9
5
5
2.3
W
Anubis
chino78216
Anubis
9
2
6
6
L
Atlas
ftt123
Atlas
2
7
11
1.07
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,600
Damage
26,802
32,654
Taken
38,008
19,806
Mitigated
21,696
6,455
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FewOrb410
Cerberus
5,039
817
0
1,528
13,583
12,038
0
4,689
8,894
13,993
0
L
Cabrakan
RedH3adHunt3r
Cabrakan
5,574
508
0
849
11,994
5,554
0
7,493
4,501
19,164
0
W
Charybdis
Sr Rojo3090
Charybdis
12,332
7,146
0
1,179
9,878
3,429
1,495
4,153
5,725
0
35,940
W
Anubis
chino78216
Anubis
13,229
626
0
3,748
9,193
4,339
589
4,340
4,853
38,496
0
L
Atlas
ftt123
Atlas
7,441
2,834
328
759
15,901
13,082
48
6,282
9,619
15,849
0
L
13,787
6,856
0
1,077
10,113
3,060
1,546
4,729
5,384
0
39,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,910
Gold Earned
28,343
133
Minions Killed
109
4
Camps Cleared
6
557,394
Distance Traveled
494,904
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,199
767
17
1
0
196,526
0
L
Cabrakan
8,675
723
31
3
2
168,751
2
W
Charybdis
10,706
892
65
5
2
176,522
2
W
Anubis
10,005
834
51
4
2
184,346
3
L
Atlas
9,662
805
21
2
0
170,579
0
L
Skadi
10,006
834
57
5
4
155,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role