Player Matchup

Zeus
Zeus
DoctorRaza
Zeus
Level 71
God Stats
1W - 4L
1,780 SR
Queue Stats
126W - 121L
1,423 Elo+
Solo
Ra
Ra
Santiago_Viera
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Anubis
Anubis
THeMIKeSIDe
Anubis
Level 121
God Stats
7W - 9L
1,335 SR
Queue Stats
351W - 375L
1,425 Elo+
Solo
Fafnir
Fafnir
cabid
Fafnir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 101L
1,420 Elo+
Solo
Thor
Thor
noahprimo
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,527 Elo+
Solo
Team Averages
Level 59
1,523 SR
1,410 Elo+

VS

Team Averages
Level 69
1,471 SR
1,571 Elo+
Merlin
Merlin
Ashtoon
Merlin
Level 16
God Stats
2W - 0L
1,738 SR
Queue Stats
4W - 2L
1,787 Elo+
Party 1
Susano
Susano
BoiRadley
Susano
Level 123
God Stats
1W - 1L
1,362 SR
Queue Stats
22W - 21L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
TitoXD96
Sylvanus
Level 83
God Stats
1W - 1L
1,257 SR
Queue Stats
24W - 20L
1,590 Elo+
Solo
Artio
Artio
Yaboibigsean
Artio
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Chernobog
Chernobog
smolbabynugget
Chernobog
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 13L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 5
11,024
735
25,859
13,982
5,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
0 / 8 / 8
9,593
640
6,900
12,185
4,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
17
6 / 6 / 6
10,277
685
13,310
13,239
6,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
cabid
Fafnir
15
1 / 8 / 8
9,700
647
5,512
22,342
15,663
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
16
3 / 8 / 8
10,496
700
10,191
16,333
7,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ashtoon
Merlin
18
7 / 4 / 13
11,187
746
14,541
12,780
6,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
BoiRadley
Susano
20
11 / 3 / 18
12,822
855
24,293
15,426
12,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
TitoXD96
Sylvanus
18
5 / 3 / 20
11,060
737
7,861
16,787
17,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 5 / 21
11,231
749
9,211
25,607
27,956
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
smolbabynugget
Chernobog
20
11 / 2 / 14
12,355
824
16,678
14,249
7,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
123
17
Kills
37
37
Deaths
17
35
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ashtoon
Merlin
7
4
13
3.38
W
Susano
BoiRadley
Susano
11
3
18
6.67
L
7
7
5
1.36
L
0
8
8
0.5
L
Anubis
6
6
6
1.5
W
Sylvanus
TitoXD96
Sylvanus
5
3
20
5
W
3
5
21
2.7
L
Fafnir
cabid
Fafnir
1
8
8
0.63
L
Thor
3
8
8
0.88
W
Chernobog
smolbabynugget
Chernobog
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,772
Damage
72,584
78,081
Taken
84,849
39,069
Mitigated
71,752
19,393
Healing
44,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ashtoon
Merlin
14,541
1,311
1,215
1,531
12,780
6,484
1,805
7,944
4,836
27,469
0
W
Susano
BoiRadley
Susano
24,293
3,758
4,118
2,752
15,426
12,327
1,399
10,090
5,336
0
39,277
L
25,859
3,428
488
3,113
13,982
5,150
402
5,803
7,956
45,857
0
L
6,900
1,862
849
181
12,185
4,085
754
4,428
7,569
17,898
0
L
Anubis
13,310
960
0
4,516
13,239
6,541
420
5,095
8,013
28,899
0
W
Sylvanus
TitoXD96
Sylvanus
7,861
1,548
9,167
4,110
16,787
17,560
281
10,245
6,542
15,732
0
W
9,211
1,214
6,631
6,533
25,607
27,956
586
12,616
12,991
22,452
0
L
Fafnir
cabid
Fafnir
5,512
1,908
223
6,110
22,342
15,663
0
7,077
15,019
7,783
0
L
Thor
10,191
679
725
3,188
16,333
7,630
0
8,169
7,911
0
18,365
W
Chernobog
smolbabynugget
Chernobog
16,678
9,597
4,293
4,018
14,249
7,425
1,450
10,686
3,563
0
31,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,090
Gold Earned
58,655
143
Minions Killed
133
0
Camps Cleared
0
1,070,779
Distance Traveled
1,378,649
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,187
746
27
2
0
231,820
0
W
Susano
12,822
855
37
2
0
306,881
0
L
Zeus
11,024
735
39
3
0
211,403
0
L
Ra
9,593
640
30
2
0
201,209
0
L
Anubis
10,277
685
39
3
0
204,496
0
W
Sylvanus
11,060
737
18
1
0
254,541
0
W
Artio
11,231
749
19
1
0
299,477
0
L
Fafnir
9,700
647
12
1
0
216,438
2
L
Thor
10,496
700
23
2
0
237,233
1
W
Chernobog
12,355
824
32
2
0
285,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role