Player Matchup

Athena
Athena
DarioKarre
Athena
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,322 Elo+
Party 2
Hou Yi
Hou Yi
Warimoon
Hou Yi
Level 86
God Stats
17W - 8L
1,703 SR
Queue Stats
204W - 207L
1,549 Elo+
Solo
Nu Wa
Nu Wa
XxPablosky02xX
Nu Wa
Level 98
God Stats
2W - 8L
1,362 SR
Queue Stats
12W - 17L
1,399 Elo+
Party 2
Achilles
Achilles
ryuunjakka3
Achilles
Level 152
God Stats
14W - 2L
1,518 SR
Queue Stats
288W - 242L
1,551 Elo+
Solo
Bastet
Bastet
theBr0thers777__
Bastet
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,322 Elo+
Party 2
Team Averages
Level 113
1,517 SR
1,429 Elo+

VS

Team Averages
Level 128
1,525 SR
1,503 Elo+
Janus
Janus
CDCM98
Janus
Level 155
God Stats
5W - 10L
1,407 SR
Queue Stats
603W - 608L
1,532 Elo+
Party 1
Neith
Neith
EgoitzSv
Neith
Level 97
God Stats
1W - 1L
1,888 SR
Queue Stats
3W - 6L
1,482 Elo+
Party 1
Thor
Thor
IDGC24
Thor
Level 106
God Stats
4W - 3L
1,576 SR
Queue Stats
7W - 9L
1,463 Elo+
Party 1
Atlas
Atlas
LOST_Rasta
Atlas
Level 124
God Stats
0W - 3L
1,278 SR
Queue Stats
18W - 25L
1,494 Elo+
Party 1
Aphrodite
Aphrodite
Simayi_3000
Aphrodite
Level 160
God Stats
19W - 17L
1,474 SR
Queue Stats
303W - 296L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DarioKarre
Athena
16
4 / 1 / 17
11,475
522
10,269
19,734
24,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Warimoon
Hou Yi
18
10 / 5 / 5
12,412
564
17,040
17,206
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 3 / 9
12,071
549
16,820
9,853
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
ryuunjakka3
Achilles
18
3 / 2 / 8
12,080
549
15,139
19,150
15,459
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 1 / 9
12,257
557
11,968
18,299
7,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CDCM98
Janus
17
5 / 5 / 3
10,856
493
10,355
13,208
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
EgoitzSv
Neith
14
4 / 10 / 2
9,930
451
10,494
17,646
4,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
IDGC24
Thor
15
1 / 7 / 5
9,120
415
7,305
19,607
5,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
12
2 / 5 / 6
9,044
411
11,211
22,081
22,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Simayi_3000
Aphrodite
17
0 / 4 / 1
9,957
453
6,677
17,211
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
31
Kills
12
12
Deaths
31
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
CDCM98
Janus
5
5
3
1.3
W
Athena
DarioKarre
Athena
4
1
17
12.5
L
Neith
EgoitzSv
Neith
4
10
2
0.5
L
Thor
IDGC24
Thor
1
7
5
0.5
L
Atlas
2
5
6
1
L
Aphrodite
Simayi_3000
Aphrodite
0
4
1
0.13
W
Hou Yi
Warimoon
Hou Yi
10
5
5
2.5
W
6
3
9
3.5
W
Achilles
ryuunjakka3
Achilles
3
2
8
3.5
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,236
Damage
46,042
84,242
Taken
89,753
58,215
Mitigated
48,062
21,768
Healing
25,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CDCM98
Janus
10,355
171
0
620
13,208
2,791
0
3,801
9,031
75,184
0
W
Athena
DarioKarre
Athena
10,269
2,384
1,101
6,212
19,734
24,802
18
5,171
13,664
43,754
0
L
Neith
EgoitzSv
Neith
10,494
4,737
0
4,485
17,646
4,287
1,630
6,704
10,562
0
52,210
L
Thor
IDGC24
Thor
7,305
1,923
0
5,600
19,607
5,426
0
6,115
13,174
0
53,334
L
Atlas
11,211
3,182
0
3,411
22,081
22,586
132
4,896
16,829
33,804
0
L
Aphrodite
Simayi_3000
Aphrodite
6,677
244
844
10,396
17,211
12,972
0
3,949
13,068
74,350
0
W
Hou Yi
Warimoon
Hou Yi
17,040
8,056
0
5,670
17,206
7,230
549
6,761
10,312
0
83,901
W
16,820
2,570
0
649
9,853
3,193
2,082
4,179
5,440
92,043
0
W
Achilles
ryuunjakka3
Achilles
15,139
4,031
0
3,876
19,150
15,459
942
6,221
12,184
0
88,052
W
11,968
3,202
0
4,260
18,299
7,531
754
4,415
13,613
0
93,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,295
Gold Earned
48,907
601
Minions Killed
501
0
Camps Cleared
0
2,156,736
Distance Traveled
1,928,805
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,856
493
143
7
0
412,883
7
W
Athena
11,475
522
65
3
0
421,818
2
L
Neith
9,930
451
93
4
0
362,620
0
L
Thor
9,120
415
77
4
0
383,464
1
L
Atlas
9,044
411
35
2
0
396,528
0
L
Aphrodite
9,957
453
153
7
0
373,310
1
W
Hou Yi
12,412
564
108
5
0
375,977
1
W
Nu Wa
12,071
549
150
7
0
411,846
4
W
Achilles
12,080
549
161
7
0
452,955
6
W
Bastet
12,257
557
117
5
0
494,140
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role