Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LorexSouls
Geb
Level 105
God Stats
4W - 1L
1,702 SR
Queue Stats
81W - 96L
1,513 Elo+
Party 1
Serqet
Serqet
SEMPAI-_-404
Serqet
Level 144
God Stats
6W - 1L
1,500 SR
Queue Stats
151W - 143L
1,556 Elo+
Party 1
Neith
Neith
Stonyray5788
Neith
Level 86
God Stats
31W - 21L
1,610 SR
Queue Stats
628W - 563L
1,482 Elo+
Solo
Aphrodite
Aphrodite
White DeathMKII
Aphrodite
Level 101
God Stats
11W - 9L
1,446 SR
Queue Stats
39W - 40L
1,459 Elo+
Solo
Team Averages
Level 109
1,551 SR
1,502 Elo+

VS

Team Averages
Level 82
1,407 SR
1,435 Elo+
Kuzenbo
Kuzenbo
BCDARCKONPAN
Kuzenbo
Level 91
God Stats
14W - 9L
1,229 SR
Queue Stats
244W - 280L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
EYELESSJACK60
Guan Yu
Level 19
God Stats
0W - 1L
1,449 SR
Queue Stats
1W - 4L
1,481 Elo+
Party 2
Hou Yi
Hou Yi
El_Pipotor
Hou Yi
Level 141
God Stats
16W - 22L
1,448 SR
Queue Stats
905W - 884L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sopoyopo
Morgan Le Fay
Level 86
God Stats
3W - 2L
1,648 SR
Queue Stats
106W - 125L
1,468 Elo+
Party 2
Fenrir
Fenrir
SpacePicky23
Fenrir
Level 72
God Stats
1W - 3L
1,259 SR
Queue Stats
251W - 277L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 1 / 1
8,846
590
7,981
8,220
5,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 5
7,546
503
2,964
11,438
8,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
14
5 / 0 / 6
8,498
567
4,398
10,378
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 2 / 4
8,375
558
14,547
9,530
2,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
White DeathMKII
Aphrodite
14
2 / 2 / 4
8,378
559
2,104
8,165
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BCDARCKONPAN
Kuzenbo
11
1 / 2 / 3
7,421
495
4,471
11,753
15,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
12
0 / 2 / 1
6,749
450
722
7,882
6,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
El_Pipotor
Hou Yi
12
1 / 4 / 3
7,155
477
11,543
9,927
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Sopoyopo
Morgan Le Fay
11
2 / 5 / 0
6,837
456
4,033
9,423
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
10
2 / 6 / 2
6,560
437
3,314
10,828
3,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
18
Kills
6
6
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
1
5.5
L
Kuzenbo
BCDARCKONPAN
Kuzenbo
1
2
3
1.25
L
Guan Yu
0
2
1
0.25
L
Hou Yi
El_Pipotor
Hou Yi
1
4
3
0.63
W
1
1
5
3.5
W
Serqet
5
0
6
8
L
Morgan Le Fay
Sopoyopo
Morgan Le Fay
2
5
0
0.4
L
Fenrir
2
6
2
0.5
W
5
2
4
3.5
W
Aphrodite
White DeathMKII
Aphrodite
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,994
Damage
24,083
47,731
Taken
49,813
22,409
Mitigated
32,294
21,301
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,981
808
0
4,041
8,220
5,376
1,477
704
7,356
49,642
0
L
Kuzenbo
BCDARCKONPAN
Kuzenbo
4,471
1,669
410
2,120
11,753
15,499
212
1,665
9,994
23,446
0
L
Guan Yu
722
35
0
2,052
7,882
6,349
127
4,123
3,303
0
30,030
L
Hou Yi
El_Pipotor
Hou Yi
11,543
4,638
0
2,667
9,927
3,315
0
1,402
8,291
0
56,419
W
2,964
533
364
2,440
11,438
8,241
398
2,032
9,406
14,014
440
W
Serqet
4,398
754
0
5,039
10,378
3,705
1,729
2,625
7,753
0
41,028
L
Morgan Le Fay
Sopoyopo
Morgan Le Fay
4,033
304
0
1,088
9,423
3,362
0
2,635
6,654
35,810
0
L
Fenrir
3,314
66
0
447
10,828
3,769
0
2,566
8,085
0
28,006
W
14,547
5,617
0
3,201
9,530
2,612
1,739
1,707
7,823
0
65,154
W
Aphrodite
White DeathMKII
Aphrodite
2,104
117
1,437
4,779
8,165
2,475
352
1,436
6,729
49,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
34,722
399
Minions Killed
324
0
Camps Cleared
0
1,466,308
Distance Traveled
1,411,136
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,846
590
82
5
0
284,518
2
L
Kuzenbo
7,421
495
34
2
0
291,435
3
L
Guan Yu
6,749
450
78
5
0
290,127
0
L
Hou Yi
7,155
477
104
7
0
252,767
5
W
Geb
7,546
503
18
1
0
278,961
0
W
Serqet
8,498
567
87
6
0
338,513
2
L
Morgan Le Fay
6,837
456
55
4
0
276,741
3
L
Fenrir
6,560
437
53
4
0
300,066
3
W
Neith
8,375
558
107
7
0
273,032
4
W
Aphrodite
8,378
559
105
7
0
291,284
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role