Player Matchup

Nemesis
Nemesis
Scorge412
Nemesis
Level 44
God Stats
2W - 3L
1,632 SR
Queue Stats
52W - 65L
1,360 Elo+
Solo
Merlin
Merlin
SuperSoldier285
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Chaac
Chaac
Warhawk292
Chaac
Level 80
God Stats
3W - 8L
1,831 SR
Queue Stats
29W - 42L
1,515 Elo+
Party 1
Artemis
Artemis
Xx_USGPLaYzttv
Artemis
Level 38
God Stats
12W - 20L
1,461 SR
Queue Stats
289W - 315L
1,381 Elo+
Solo
Bacchus
Bacchus
tastycreeper
Bacchus
Level 29
God Stats
3W - 7L
1,718 SR
Queue Stats
28W - 35L
1,632 Elo+
Party 1
Team Averages
Level 46
1,628 SR
1,478 Elo+

VS

Team Averages
Level 54
1,630 SR
1,475 Elo+
Chaac
Chaac
GoldNBen
Chaac
Level 25
God Stats
4W - 3L
1,810 SR
Queue Stats
49W - 62L
1,405 Elo+
Party 3
Mercury
Mercury
HRTwillyrex
Mercury
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
474W - 506L
1,426 Elo+
Solo
Janus
Janus
TheGrandSand
Janus
Level 80
God Stats
17W - 7L
1,682 SR
Queue Stats
108W - 99L
1,530 Elo+
Party 3
Bacchus
Bacchus
TrapVann
Bacchus
Level 111
God Stats
2W - 3L
1,660 SR
Queue Stats
122W - 111L
1,511 Elo+
Party 2
Apollo
Apollo
yoyusef305
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Scorge412
Nemesis
11
1 / 4 / 3
7,331
431
4,565
11,227
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 1
6,150
362
967
10,242
4,087
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
5 / 3 / 1
8,344
491
9,131
14,893
12,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 12 / 2
6,014
354
4,762
13,717
2,856
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
tastycreeper
Bacchus
11
2 / 6 / 0
7,359
433
4,469
13,911
9,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GoldNBen
Chaac
15
2 / 4 / 3
9,033
531
3,490
10,633
5,947
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
HRTwillyrex
Mercury
14
5 / 2 / 6
8,817
519
6,094
10,976
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 1 / 8
9,727
572
13,649
5,659
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
TrapVann
Bacchus
12
2 / 0 / 15
8,553
503
8,000
9,510
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
yoyusef305
Apollo
14
14 / 1 / 6
9,433
555
17,146
11,293
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
8
Kills
29
29
Deaths
8
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
GoldNBen
Chaac
2
4
3
0.88
W
Mercury
HRTwillyrex
Mercury
5
2
6
4
L
Nemesis
Scorge412
Nemesis
1
4
3
0.63
L
0
4
1
0.13
W
6
1
8
10
W
Bacchus
TrapVann
Bacchus
2
0
15
9.5
L
Chaac
5
3
1
1.83
L
0
12
2
0.08
L
Bacchus
tastycreeper
Bacchus
2
6
0
0.33
W
Apollo
yoyusef305
Apollo
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,894
Damage
48,379
63,990
Taken
48,071
33,746
Mitigated
27,775
11,040
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
GoldNBen
Chaac
3,490
747
0
1,275
10,633
5,947
330
490
10,143
0
47,462
W
Mercury
HRTwillyrex
Mercury
6,094
1,842
0
1,803
10,976
4,272
0
707
10,269
0
58,125
L
Nemesis
Scorge412
Nemesis
4,565
1,367
0
695
11,227
4,749
0
2,638
8,413
0
40,696
L
967
102
0
0
10,242
4,087
274
3,413
6,637
21,052
0
W
13,649
1,464
0
381
5,659
2,104
915
543
5,116
64,056
0
W
Bacchus
TrapVann
Bacchus
8,000
728
591
2,616
9,510
10,790
435
1,967
7,306
23,130
0
L
Chaac
9,131
2,383
0
6,930
14,893
12,469
235
4,602
10,051
0
53,244
L
4,762
2,283
75
1,861
13,717
2,856
189
3,906
9,705
0
21,713
L
Bacchus
tastycreeper
Bacchus
4,469
318
217
1,262
13,911
9,585
81
6,206
7,535
15,492
0
W
Apollo
yoyusef305
Apollo
17,146
10,516
0
2,888
11,293
4,662
3,510
1,729
9,370
0
62,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,198
Gold Earned
45,563
242
Minions Killed
407
0
Camps Cleared
0
1,503,146
Distance Traveled
1,756,856
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,033
531
87
5
0
329,722
1
W
Mercury
8,817
519
85
5
0
371,379
5
L
Nemesis
7,331
431
55
3
0
340,858
7
L
Merlin
6,150
362
39
2
0
290,690
0
W
Janus
9,727
572
120
7
0
380,855
4
W
Bacchus
8,553
503
25
1
0
350,358
2
L
Chaac
8,344
491
88
5
0
311,052
1
L
Artemis
6,014
354
41
2
0
255,777
1
L
Bacchus
7,359
433
19
1
0
304,769
0
W
Apollo
9,433
555
90
5
0
324,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role