Player Matchup

Izanami
Izanami
BlackMercury--
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,578 Elo+
Party 2
Xing Tian
Xing Tian
DoomaGETIN
Xing Tian
Level 111
God Stats
1W - 1L
1,715 SR
Queue Stats
65W - 45L
1,607 Elo+
Party 2
Nu Wa
Nu Wa
VibingGal
Nu Wa
Level 18
God Stats
2W - 2L
1,569 SR
Queue Stats
29W - 24L
1,573 Elo+
Party 2
Team Averages
Level 65
1,595 SR
1,586 Elo+

VS

Team Averages
Level 86
1,482 SR
1,545 Elo+
Achilles
Achilles
DogeGoesBork69
Achilles
Level 23
God Stats
35W - 22L
1,512 SR
Queue Stats
499W - 253L
1,586 Elo+
Party 1
Scylla
Scylla
Kindasaturn5922
Scylla
Level 129
God Stats
18W - 24L
1,459 SR
Queue Stats
241W - 190L
1,527 Elo+
Solo
Hou Yi
Hou Yi
NShadow 101
Hou Yi
Level 107
God Stats
7W - 9L
1,475 SR
Queue Stats
246W - 225L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
10,322
688
5,961
12,569
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
DoomaGETIN
Xing Tian
13
1 / 7 / 0
8,894
593
8,314
17,861
12,580
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nu Wa
VibingGal
Nu Wa
13
0 / 6 / 4
9,436
629
7,163
11,539
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 2 / 11
10,499
700
11,192
17,544
18,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 1 / 8
11,245
750
13,019
7,395
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
16
4 / 1 / 11
11,122
741
12,653
12,182
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
15
15
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Achilles
4
2
11
4.75
L
Xing Tian
DoomaGETIN
Xing Tian
1
7
0
0.14
W
7
1
8
11
W
Hou Yi
4
1
11
9.5
L
Nu Wa
VibingGal
Nu Wa
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
36,864
41,969
Taken
37,121
19,329
Mitigated
25,883
3,230
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,961
3,771
0
1,684
12,569
3,442
0
5,988
6,109
0
31,021
W
Achilles
11,192
1,186
0
1,800
17,544
18,697
243
5,571
11,973
0
22,223
L
Xing Tian
DoomaGETIN
Xing Tian
8,314
328
0
1,135
17,861
12,580
0
3,006
14,169
27,127
0
W
13,019
531
0
413
7,395
2,491
1,040
3,010
4,385
50,524
0
W
Hou Yi
12,653
6,056
0
3,709
12,182
4,695
2,061
7,207
4,975
0
63,425
L
Nu Wa
VibingGal
Nu Wa
7,163
1,657
0
411
11,539
3,307
0
3,491
7,690
33,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,652
Gold Earned
32,866
132
Minions Killed
179
2
Camps Cleared
11
785,631
Distance Traveled
838,602
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,322
688
72
5
0
275,776
0
W
Achilles
10,499
700
17
1
0
292,558
0
L
Xing Tian
8,894
593
16
1
0
255,706
4
W
Scylla
11,245
750
83
6
5
270,748
2
W
Hou Yi
11,122
741
79
5
6
275,296
0
L
Nu Wa
9,436
629
44
3
2
254,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role