Player Matchup

Izanami
Izanami
ChaelStorm
Izanami
Level 69
God Stats
6W - 5L
1,500 SR
Queue Stats
362W - 342L
1,474 Elo+
Party 1
Cerberus
Cerberus
DnAPlayALotz
Cerberus
Level 8
God Stats
6W - 6L
1,501 SR
Queue Stats
130W - 147L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
HyodoGremory
Ne Zha
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 79L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
KinshipMonstie1
Kukulkan
Level 57
God Stats
3W - 4L
1,552 SR
Queue Stats
90W - 123L
1,433 Elo+
Party 1
King Arthur
King Arthur
Sandy444
King Arthur
Level 83
God Stats
13W - 12L
1,487 SR
Queue Stats
326W - 325L
1,513 Elo+
Party 1
Team Averages
Level 47
1,508 SR
1,458 Elo+

VS

Team Averages
Level 80
1,575 SR
1,365 Elo+
Kukulkan
Kukulkan
ChumInUrTum
Kukulkan
Level 75
God Stats
11W - 8L
1,507 SR
Queue Stats
15W - 18L
1,315 Elo+
Party 2
Thanatos
Thanatos
HeadHunter79298
Thanatos
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 14L
1,235 Elo+
Party 2
King Arthur
King Arthur
IM Hacker HuH
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Logggg
Cthulhu
Level 103
God Stats
3W - 2L
1,679 SR
Queue Stats
9W - 5L
1,235 Elo+
Party 2
Sol
Sol
darthnacho
Sol
Level 105
God Stats
11W - 8L
1,692 SR
Queue Stats
230W - 215L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChaelStorm
Izanami
12
1 / 5 / 0
7,166
478
6,372
9,868
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DnAPlayALotz
Cerberus
8
0 / 6 / 1
5,536
369
2,543
12,540
7,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
9
1 / 3 / 1
6,365
424
1,220
8,319
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
11
1 / 3 / 0
7,459
497
4,008
6,251
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Sandy444
King Arthur
13
3 / 3 / 3
7,903
527
8,310
10,061
10,050
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChumInUrTum
Kukulkan
15
7 / 2 / 6
9,337
622
9,774
6,008
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
13
7 / 1 / 3
8,064
538
5,083
9,354
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
IM Hacker HuH
King Arthur
11
0 / 5 / 0
6,822
455
1,152
6,629
3,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Logggg
Cthulhu
12
2 / 0 / 14
8,516
568
6,889
15,475
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 0 / 9
8,970
598
7,257
6,098
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
20
20
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChaelStorm
Izanami
1
5
0
0.2
W
Kukulkan
ChumInUrTum
Kukulkan
7
2
6
5
L
Cerberus
DnAPlayALotz
Cerberus
0
6
1
0.08
W
Thanatos
7
1
3
8.5
L
Ne Zha
1
3
1
0.5
W
King Arthur
IM Hacker HuH
King Arthur
0
5
0
0
L
Kukulkan
1
3
0
0.33
W
Cthulhu
Logggg
Cthulhu
2
0
14
9
L
King Arthur
Sandy444
King Arthur
3
3
3
1.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
30,155
47,039
Taken
43,564
24,766
Mitigated
24,737
8,295
Healing
19,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChaelStorm
Izanami
6,372
4,745
0
2,883
9,868
3,006
146
5,272
4,596
0
48,400
W
Kukulkan
ChumInUrTum
Kukulkan
9,774
898
82
1,004
6,008
2,619
116
987
5,021
63,995
0
L
Cerberus
DnAPlayALotz
Cerberus
2,543
339
0
1,097
12,540
7,215
220
8,616
3,924
9,892
0
W
Thanatos
5,083
1,290
0
7,058
9,354
4,025
0
1,062
8,292
0
40,837
L
Ne Zha
1,220
176
0
3,263
8,319
2,339
0
2,382
5,937
0
23,259
W
King Arthur
IM Hacker HuH
King Arthur
1,152
260
0
0
6,629
3,166
403
0
6,629
0
24,924
L
Kukulkan
4,008
293
103
379
6,251
2,156
0
3,802
2,449
39,500
0
W
Cthulhu
Logggg
Cthulhu
6,889
483
232
7,250
15,475
12,687
88
3,458
11,439
28,566
0
L
King Arthur
Sandy444
King Arthur
8,310
922
15
555
10,061
10,050
205
3,045
7,016
0
42,682
W
7,257
2,318
0
3,709
6,098
2,240
784
1,044
5,054
54,806
14,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,429
Gold Earned
41,709
333
Minions Killed
381
0
Camps Cleared
0
1,521,725
Distance Traveled
1,534,121
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,166
478
103
7
0
279,974
1
W
Kukulkan
9,337
622
120
8
0
290,782
3
L
Cerberus
5,536
369
17
1
0
310,736
0
W
Thanatos
8,064
538
61
4
0
341,221
1
L
Ne Zha
6,365
424
41
3
0
324,439
0
W
King Arthur
6,822
455
40
3
0
278,628
0
L
Kukulkan
7,459
497
86
6
0
279,621
0
W
Cthulhu
8,516
568
39
3
0
325,621
4
L
King Arthur
7,903
527
86
6
0
326,955
2
W
Sol
8,970
598
121
8
0
297,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role