Player Matchup

Khepri
Khepri
 
Khepri
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ByHermes
Rama
Level 158
God Stats
12W - 10L
1,412 SR
Queue Stats
205W - 234L
1,396 Elo+
Solo
Amaterasu
Amaterasu
LegalLordLolicon
Amaterasu
Level 109
God Stats
20W - 17L
1,514 SR
Queue Stats
58W - 67L
1,454 Elo+
Party 1
Hera
Hera
Zeelog
Hera
Level 58
God Stats
1W - 0L
1,287 SR
Queue Stats
21W - 12L
1,469 Elo+
Solo
Loki
Loki
superditto1
Loki
Level 127
God Stats
11W - 9L
1,688 SR
Queue Stats
144W - 162L
1,543 Elo+
Party 1
Team Averages
Level 114
1,480 SR
1,473 Elo+

VS

Team Averages
Level 104
1,475 SR
1,482 Elo+
Janus
Janus
BYJoel99
Janus
Level 96
God Stats
6W - 4L
1,432 SR
Queue Stats
209W - 227L
1,378 Elo+
Solo
Shiva
Shiva
JosuStyle
Shiva
Level 69
God Stats
33W - 36L
1,482 SR
Queue Stats
652W - 714L
1,428 Elo+
Solo
Cliodhna
Cliodhna
SuckPlusLieDown
Cliodhna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,708 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Waldek
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,420 Elo+
Solo
Bellona
Bellona
xKesha
Bellona
Level 125
God Stats
5W - 13L
1,460 SR
Queue Stats
340W - 371L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
0 / 1 / 9
10,937
456
7,958
11,322
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
19
0 / 4 / 2
11,642
485
11,546
15,905
7,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
20
3 / 1 / 6
13,409
559
14,179
27,589
28,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
Zeelog
Hera
20
10 / 3 / 6
14,612
609
20,256
10,228
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 4 / 5
13,387
558
18,419
18,257
7,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BYJoel99
Janus
15
0 / 8 / 4
10,173
424
4,948
13,305
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shiva
JosuStyle
Shiva
16
2 / 3 / 4
10,528
439
8,722
21,352
24,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
20
8 / 6 / 2
12,893
537
23,403
26,034
11,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Waldek
Ah Muzen Cab
17
2 / 2 / 4
10,543
439
4,910
13,814
5,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
xKesha
Bellona
19
1 / 5 / 2
12,037
502
19,655
23,263
21,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
23
Kills
13
13
Deaths
24
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
9
4.5
L
Janus
BYJoel99
Janus
0
8
4
0.25
W
Rama
0
4
2
0.25
L
Shiva
JosuStyle
Shiva
2
3
4
1.33
W
Amaterasu
3
1
6
6
L
Cliodhna
8
6
2
1.5
L
Ah Muzen Cab
Waldek
Ah Muzen Cab
2
2
4
2
W
Hera
Zeelog
Hera
10
3
6
4.33
W
10
4
5
3.13
L
Bellona
xKesha
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,358
Damage
61,638
83,301
Taken
97,768
61,377
Mitigated
67,702
30,942
Healing
30,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,958
366
624
2,076
11,322
14,105
92
1,231
10,091
39,684
3,724
L
Janus
BYJoel99
Janus
4,948
378
302
1,272
13,305
4,936
736
6,589
6,367
57,845
0
W
Rama
11,546
5,672
0
4,940
15,905
7,473
1,788
554
15,351
0
103,887
L
Shiva
JosuStyle
Shiva
8,722
1,942
636
5,944
21,352
24,642
0
5,742
15,536
0
50,471
W
Amaterasu
14,179
7,633
0
15,429
27,589
28,602
2,878
780
26,809
0
87,445
L
Cliodhna
23,403
4,175
0
10,336
26,034
11,629
0
6,205
19,721
0
106,934
L
Ah Muzen Cab
Waldek
Ah Muzen Cab
4,910
2,277
0
5,488
13,814
5,248
3,806
4,057
9,557
0
81,737
W
Hera
Zeelog
Hera
20,256
6,356
0
2,440
10,228
4,115
2,073
1,393
8,835
112,840
0
W
18,419
6,179
0
5,433
18,257
7,082
0
990
17,267
0
102,791
L
Bellona
xKesha
Bellona
19,655
8,449
0
7,010
23,263
21,247
1,048
4,656
18,529
0
96,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,987
Gold Earned
56,174
767
Minions Killed
679
0
Camps Cleared
0
2,337,002
Distance Traveled
2,144,457
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,937
456
60
3
0
499,849
8
L
Janus
10,173
424
121
5
0
354,107
2
W
Rama
11,642
485
181
8
0
406,358
3
L
Shiva
10,528
439
86
4
0
476,072
9
W
Amaterasu
13,409
559
189
8
0
471,809
0
L
Cliodhna
12,893
537
134
6
0
497,656
5
L
Ah Muzen Cab
10,543
439
133
6
0
416,485
10
W
Hera
14,612
609
200
8
0
456,028
5
W
Loki
13,387
558
137
6
0
502,958
1
L
Bellona
12,037
502
205
9
0
400,137
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role