Player Matchup

Neith
Neith
wGTS Chaos
Neith
Level 83
God Stats
88W - 120L
1,556 SR
Queue Stats
92W - 130L
1,420 Elo+
Party 1
Shiva
Shiva
wGTS Gladiator
Shiva
Level 88
God Stats
15W - 20L
1,506 SR
Queue Stats
96W - 131L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
wGTS JUGGERNAUT
Baron Samedi
Level 69
God Stats
3W - 1L
1,688 SR
Queue Stats
193W - 276L
1,375 Elo+
Party 1
Bakasura
Bakasura
wGTS Nemesis
Bakasura
Level 107
God Stats
29W - 44L
1,436 SR
Queue Stats
194W - 270L
1,407 Elo+
Party 1
Chaac
Chaac
wGTS REDBIRD
Chaac
Level 5
God Stats
47W - 63L
1,750 SR
Queue Stats
65W - 92L
1,457 Elo+
Party 1
Team Averages
Level 70
1,587 SR
1,422 Elo+

VS

Team Averages
Level 82
1,540 SR
1,430 Elo+
Kukulkan
Kukulkan
Creative2023
Kukulkan
Level 129
God Stats
3W - 1L
1,316 SR
Queue Stats
83W - 84L
1,458 Elo+
Party 2
Fenrir
Fenrir
Genshi Hayabusa
Fenrir
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 124L
1,415 Elo+
Party 2
Sun Wukong
Sun Wukong
Lordgawgumus
Sun Wukong
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 89L
1,393 Elo+
Party 2
Cerberus
Cerberus
RustyThumbs44
Cerberus
Level 109
God Stats
2W - 1L
1,819 SR
Queue Stats
11W - 12L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Sir TrapAlot210
Danzaburou
Level 85
God Stats
1W - 4L
1,566 SR
Queue Stats
111W - 126L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
10 / 10 / 15
19,496
812
34,442
30,903
12,628
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 10 / 19
19,734
822
34,623
44,618
60,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
wGTS JUGGERNAUT
Baron Samedi
20
3 / 12 / 13
16,663
694
17,443
30,946
21,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
wGTS Nemesis
Bakasura
20
17 / 11 / 10
21,365
890
37,576
43,060
20,482
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 9 / 15
17,634
735
31,771
39,209
39,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Creative2023
Kukulkan
20
18 / 8 / 19
20,195
841
51,380
23,499
12,002
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
12 / 11 / 19
18,212
759
27,143
36,658
33,208
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Lordgawgumus
Sun Wukong
20
6 / 6 / 27
16,634
693
26,718
36,993
39,605
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
RustyThumbs44
Cerberus
20
6 / 7 / 26
16,597
692
18,084
44,189
55,580
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Sir TrapAlot210
Danzaburou
20
10 / 15 / 17
17,952
748
25,875
38,195
17,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
160
47
Kills
52
52
Deaths
47
72
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Creative2023
Kukulkan
18
8
19
3.44
L
12
11
19
1.95
L
Sun Wukong
Lordgawgumus
Sun Wukong
6
6
27
3.25
L
Cerberus
RustyThumbs44
Cerberus
6
7
26
2.71
L
Danzaburou
Sir TrapAlot210
Danzaburou
10
15
17
1.23
W
Neith
10
10
15
1.75
W
11
10
19
2.05
W
Baron Samedi
wGTS JUGGERNAUT
Baron Samedi
3
12
13
0.79
W
Bakasura
wGTS Nemesis
Bakasura
17
11
10
2
W
6
9
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,855
Damage
149,200
188,736
Taken
179,534
154,927
Mitigated
157,640
60,825
Healing
34,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Creative2023
Kukulkan
51,380
1,902
0
2,117
23,499
12,002
1,325
1,652
20,657
134,014
0
L
27,143
6,356
0
5,547
36,658
33,208
140
4,109
30,905
95
63,381
L
Sun Wukong
Lordgawgumus
Sun Wukong
26,718
8,418
1,076
3,387
36,993
39,605
0
5,341
30,143
0
50,876
L
Cerberus
RustyThumbs44
Cerberus
18,084
511
556
14,821
44,189
55,580
254
3,274
37,721
48,129
0
L
Danzaburou
Sir TrapAlot210
Danzaburou
25,875
6,385
0
7,355
38,195
17,245
4,355
2,220
34,453
0
69,897
W
Neith
34,442
17,454
348
7,879
30,903
12,628
2,149
15,054
15,283
0
84,785
W
34,623
3,941
853
11,749
44,618
60,989
846
18,406
25,638
0
71,310
W
Baron Samedi
wGTS JUGGERNAUT
Baron Samedi
17,443
208
3,618
9,864
30,946
21,048
2,745
10,976
19,429
60,530
0
W
Bakasura
wGTS Nemesis
Bakasura
37,576
30,222
0
15,918
43,060
20,482
2,546
12,704
29,471
0
105,537
W
31,771
7,631
466
10,130
39,209
39,780
973
10,455
28,241
0
47,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,892
Gold Earned
89,590
404
Minions Killed
386
0
Camps Cleared
0
2,168,538
Distance Traveled
2,107,507
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
20,195
841
163
7
0
412,696
0
L
Fenrir
18,212
759
53
2
0
415,539
0
L
Sun Wukong
16,634
693
41
2
0
481,349
0
L
Cerberus
16,597
692
54
2
0
410,683
1
L
Danzaburou
17,952
748
75
3
0
387,240
1
W
Neith
19,496
812
108
5
0
386,124
0
W
Shiva
19,734
822
72
3
0
459,534
0
W
Baron Samedi
16,663
694
65
3
0
360,764
0
W
Bakasura
21,365
890
128
5
0
508,299
1
W
Chaac
17,634
735
31
1
0
453,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role