Player Matchup

Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Doncapo8111
Vamana
Level 108
God Stats
4W - 1L
1,709 SR
Queue Stats
56W - 51L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Ghost-Xtremee-
Danzaburou
Level 104
God Stats
5W - 4L
1,427 SR
Queue Stats
147W - 123L
1,548 Elo+
Party 2
Hun Batz
Hun Batz
ONOBB5E
Hun Batz
Level 85
God Stats
18W - 9L
1,451 SR
Queue Stats
102W - 112L
1,506 Elo+
Party 2
Fafnir
Fafnir
ThE-KiN6_KillER
Fafnir
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 162L
1,510 Elo+
Party 2
Team Averages
Level 103
1,517 SR
1,516 Elo+

VS

Team Averages
Level 114
1,445 SR
1,508 Elo+
Hou Yi
Hou Yi
CDCM98
Hou Yi
Level 155
God Stats
26W - 37L
1,595 SR
Queue Stats
603W - 608L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
DarksideXZA7
Cthulhu
Level 86
God Stats
1W - 2L
1,258 SR
Queue Stats
68W - 66L
1,453 Elo+
Solo
Thanatos
Thanatos
EgoitzSv
Thanatos
Level 97
God Stats
1W - 2L
1,568 SR
Queue Stats
3W - 6L
1,545 Elo+
Party 1
Janus
Janus
IDGC24
Janus
Level 106
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 9L
1,489 Elo+
Party 1
Tyr
Tyr
LOST_Rasta
Tyr
Level 124
God Stats
1W - 5L
1,496 SR
Queue Stats
18W - 25L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
6 / 4 / 8
9,485
558
9,588
9,890
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
16
5 / 0 / 7
9,318
548
11,962
14,446
11,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Ghost-Xtremee-
Danzaburou
17
10 / 0 / 10
10,354
609
18,309
10,815
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
ONOBB5E
Hun Batz
16
10 / 0 / 10
9,745
573
11,182
12,247
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 16
10,228
602
5,736
12,497
19,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CDCM98
Hou Yi
15
1 / 5 / 0
8,404
494
5,752
11,470
2,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DarksideXZA7
Cthulhu
9
0 / 9 / 2
6,769
398
5,210
21,975
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
EgoitzSv
Thanatos
13
0 / 6 / 1
7,663
451
6,935
15,374
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
IDGC24
Janus
12
3 / 8 / 0
7,953
468
4,321
9,925
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 0
7,654
450
8,198
18,308
19,259
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
8
34
Kills
5
5
Deaths
34
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
4
8
2.5
L
Hou Yi
CDCM98
Hou Yi
1
5
0
0.2
L
Cthulhu
DarksideXZA7
Cthulhu
0
9
2
0.11
W
Vamana
5
0
7
8.5
L
Thanatos
EgoitzSv
Thanatos
0
6
1
0.08
W
Danzaburou
Ghost-Xtremee-
Danzaburou
10
0
10
15
L
Janus
IDGC24
Janus
3
8
0
0.38
L
1
6
0
0.17
W
Hun Batz
ONOBB5E
Hun Batz
10
0
10
15
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,777
Damage
30,416
59,895
Taken
77,052
44,784
Mitigated
39,079
18,545
Healing
19,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,588
1,452
0
1,131
9,890
3,416
288
2,649
7,113
51,809
0
L
Hou Yi
CDCM98
Hou Yi
5,752
2,804
0
346
11,470
2,696
888
4,034
7,436
0
68,996
L
Cthulhu
DarksideXZA7
Cthulhu
5,210
408
568
3,352
21,975
10,668
0
2,587
19,388
19,637
0
W
Vamana
11,962
4,598
0
2,936
14,446
11,651
1,230
663
13,777
0
63,084
L
Thanatos
EgoitzSv
Thanatos
6,935
828
0
8,571
15,374
4,328
0
3,048
12,326
0
55,901
W
Danzaburou
Ghost-Xtremee-
Danzaburou
18,309
9,440
0
5,868
10,815
4,434
2,627
2,069
8,746
0
76,226
L
Janus
IDGC24
Janus
4,321
395
0
870
9,925
2,128
0
2,819
7,106
47,215
0
L
8,198
796
0
5,458
18,308
19,259
0
1,886
16,422
0
47,492
W
Hun Batz
ONOBB5E
Hun Batz
11,182
3,932
0
4,713
12,247
5,372
451
1,962
10,199
0
54,708
W
5,736
1,292
474
3,423
12,497
19,911
522
1,936
10,529
23,306
8,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,130
Gold Earned
38,443
462
Minions Killed
417
0
Camps Cleared
0
1,763,312
Distance Traveled
1,573,073
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,485
558
96
6
0
322,683
2
L
Hou Yi
8,404
494
126
7
0
293,982
8
L
Cthulhu
6,769
398
28
2
0
323,123
2
W
Vamana
9,318
548
111
7
0
342,402
3
L
Thanatos
7,663
451
92
5
0
334,662
0
W
Danzaburou
10,354
609
115
7
0
339,237
4
L
Janus
7,953
468
78
5
0
285,310
1
L
Tyr
7,654
450
93
5
0
335,996
3
W
Hun Batz
9,745
573
85
5
0
400,021
4
W
Fafnir
10,228
602
55
3
0
358,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role