Player Matchup

Cupid
Cupid
 
Cupid
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DoctorCleanupHD
Ymir
Level 131
God Stats
9W - 11L
1,540 SR
Queue Stats
297W - 308L
1,535 Elo+
Party 3
Pele
Pele
Scebo
Pele
Level 81
God Stats
5W - 4L
1,292 SR
Queue Stats
384W - 377L
1,460 Elo+
Party 1
Discordia
Discordia
Uthanox
Discordia
Level 142
God Stats
0W - 1L
1,816 SR
Queue Stats
97W - 81L
1,588 Elo+
Party 1
Osiris
Osiris
zalcanan
Osiris
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
394W - 380L
1,556 Elo+
Party 1
Team Averages
Level 130
1,530 SR
1,528 Elo+

VS

Team Averages
Level 102
1,563 SR
1,507 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
SmoothiniHoudini
Pele
Level 85
God Stats
33W - 23L
1,753 SR
Queue Stats
141W - 134L
1,522 Elo+
Party 2
Hades
Hades
rBison
Hades
Level 68
God Stats
23W - 22L
1,560 SR
Queue Stats
201W - 200L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
4 / 2 / 0
6,098
554
5,735
8,169
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 2 / 5
5,103
464
2,925
8,588
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Scebo
Pele
8
0 / 7 / 2
4,928
448
4,792
8,964
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Uthanox
Discordia
10
3 / 2 / 1
5,974
543
6,416
7,435
2,418
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
zalcanan
Osiris
10
1 / 5 / 2
5,560
505
6,377
9,507
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 1 / 6
7,222
657
5,965
6,779
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
 
Bellona
12
3 / 1 / 0
6,744
613
6,501
7,332
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
 
Shiva
8
1 / 3 / 3
5,162
469
8,362
10,688
3,608
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 3 / 3
6,815
620
4,376
8,875
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
rBison
Hades
11
5 / 0 / 4
6,778
616
6,761
7,583
4,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
18
18
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
2
0
2
W
Sylvanus
 
Sylvanus
4
1
6
7
W
Bellona
 
Bellona
3
1
0
3
W
Shiva
 
Shiva
1
3
3
0.83
L
0
2
5
1.25
L
Pele
Scebo
Pele
0
7
2
0.14
W
5
3
3
2.17
L
Discordia
Uthanox
Discordia
3
2
1
1.75
W
Hades
rBison
Hades
5
0
4
7
L
Osiris
zalcanan
Osiris
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,245
Damage
31,965
42,663
Taken
41,257
16,415
Mitigated
20,662
8,727
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,735
3,684
44
2,442
8,169
1,899
210
0
8,169
0
35,026
W
Sylvanus
 
Sylvanus
5,965
2,091
1,043
3,757
6,779
3,417
600
665
6,114
29,505
7,885
W
Bellona
 
Bellona
6,501
2,424
0
2,396
7,332
6,318
0
850
6,482
0
37,232
W
Shiva
 
Shiva
8,362
1,481
10
1,293
10,688
3,608
0
2,680
8,008
0
31,411
L
2,925
1,144
0
1,345
8,588
4,640
0
328
8,260
8,552
0
L
Pele
Scebo
Pele
4,792
1,199
0
1,850
8,964
2,267
0
2,791
6,173
0
23,113
W
4,376
1,695
0
3,261
8,875
2,618
0
2,420
6,455
0
37,030
L
Discordia
Uthanox
Discordia
6,416
1,198
0
1,999
7,435
2,418
0
3,226
4,209
34,263
0
W
Hades
rBison
Hades
6,761
474
415
3,907
7,583
4,701
0
2,726
4,857
28,713
0
L
Osiris
zalcanan
Osiris
6,377
2,065
0
1,047
9,507
5,191
0
5,738
3,769
0
24,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,663
Gold Earned
32,721
260
Minions Killed
320
0
Camps Cleared
0
1,072,050
Distance Traveled
1,157,214
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,098
554
78
7
0
195,258
4
W
Sylvanus
7,222
657
74
7
0
201,312
3
W
Bellona
6,744
613
75
7
0
252,722
2
W
Shiva
5,162
469
33
3
0
238,413
0
L
Ymir
5,103
464
23
2
0
216,173
7
L
Pele
4,928
448
43
4
0
223,173
3
W
Pele
6,815
620
80
7
0
243,450
0
L
Discordia
5,974
543
62
6
0
213,622
4
W
Hades
6,778
616
58
5
0
221,317
1
L
Osiris
5,560
505
54
5
0
223,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role