Player Matchup

Freya
Freya
 
Freya
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Drowzyy7
Kukulkan
Level 106
God Stats
32W - 25L
1,592 SR
Queue Stats
243W - 241L
1,577 Elo+
Solo
Nemesis
Nemesis
Mundifari
Nemesis
Level 136
God Stats
14W - 11L
1,429 SR
Queue Stats
545W - 512L
1,601 Elo+
Solo
Thor
Thor
OtterRibs
Thor
Level 141
God Stats
0W - 2L
1,285 SR
Queue Stats
66W - 58L
1,597 Elo+
Party 2
Neith
Neith
xFrostxProdigy13
Neith
Level 125
God Stats
1W - 1L
1,631 SR
Queue Stats
78W - 71L
1,502 Elo+
Solo
Team Averages
Level 130
1,487 SR
1,555 Elo+

VS

Team Averages
Level 131
1,540 SR
1,561 Elo+
Thanatos
Thanatos
Brod Monah
Thanatos
Level 103
God Stats
5W - 3L
1,610 SR
Queue Stats
337W - 342L
1,534 Elo+
Party 1
Ra
Ra
Kng Otaku
Ra
Level 158
God Stats
41W - 34L
1,598 SR
Queue Stats
549W - 558L
1,580 Elo+
Solo
Chaac
Chaac
LordMalric
Chaac
Level 129
God Stats
14W - 11L
1,560 SR
Queue Stats
432W - 408L
1,565 Elo+
Solo
Charybdis
Charybdis
Manuel11705
Charybdis
Level 138
God Stats
3W - 3L
1,205 SR
Queue Stats
166W - 159L
1,550 Elo+
Solo
Ares
Ares
Rijborz
Ares
Level 128
God Stats
8W - 3L
1,724 SR
Queue Stats
171W - 158L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 6 / 1
9,232
513
4,924
14,511
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Drowzyy7
Kukulkan
13
1 / 4 / 0
7,981
443
6,771
8,459
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Mundifari
Nemesis
12
1 / 6 / 1
7,644
425
8,053
14,242
8,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thor
13
1 / 5 / 4
7,961
442
4,953
14,093
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 1 / 1
8,797
489
8,758
6,948
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brod Monah
Thanatos
19
4 / 6 / 3
11,164
620
8,058
15,251
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 1 / 6
11,790
655
4,318
5,643
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
17
6 / 0 / 0
10,884
605
9,997
11,325
8,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
Manuel11705
Charybdis
17
4 / 3 / 3
10,440
580
9,437
11,002
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Rijborz
Ares
15
5 / 0 / 11
10,367
576
11,845
17,272
21,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
22
22
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
6
1
0.42
W
Thanatos
Brod Monah
Thanatos
4
6
3
0.92
L
Kukulkan
Drowzyy7
Kukulkan
1
4
0
0.25
W
3
1
6
6
W
Chaac
6
0
0
6
W
Charybdis
Manuel11705
Charybdis
4
3
3
1.83
L
Nemesis
Mundifari
Nemesis
1
6
1
0.25
L
Thor
1
5
4
0.6
W
Ares
Rijborz
Ares
5
0
11
10.5
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,459
Damage
43,655
58,253
Taken
60,493
21,864
Mitigated
42,304
16,195
Healing
29,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,924
1,829
0
5,141
14,511
4,045
0
4,085
10,426
63,273
0
W
Thanatos
Brod Monah
Thanatos
8,058
2,504
0
12,469
15,251
6,057
0
329
14,922
0
90,403
L
Kukulkan
Drowzyy7
Kukulkan
6,771
461
0
671
8,459
2,225
0
2,567
5,830
49,870
0
W
4,318
290
1,172
2,710
5,643
2,357
1,061
882
4,761
87,034
0
W
Chaac
9,997
954
0
6,178
11,325
8,468
630
526
10,799
87
69,361
W
Charybdis
Manuel11705
Charybdis
9,437
3,658
0
4,946
11,002
4,207
4,076
5,966
5,036
0
87,602
L
Nemesis
Mundifari
Nemesis
8,053
3,917
0
4,513
14,242
8,434
0
2,256
11,946
0
38,883
L
Thor
4,953
1,590
0
3,378
14,093
4,221
0
3,801
10,154
0
48,491
W
Ares
Rijborz
Ares
11,845
1,309
0
2,252
17,272
21,215
727
3,992
12,410
29,515
2,373
L
8,758
3,303
0
2,492
6,948
2,939
0
2,402
4,506
0
62,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,615
Gold Earned
54,645
507
Minions Killed
655
0
Camps Cleared
0
1,670,742
Distance Traveled
1,868,209
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,232
513
135
8
0
323,812
2
W
Thanatos
11,164
620
153
9
0
374,547
4
L
Kukulkan
7,981
443
104
6
0
328,816
2
W
Ra
11,790
655
184
10
0
409,818
6
W
Chaac
10,884
605
134
7
0
419,632
5
W
Charybdis
10,440
580
143
8
0
299,544
3
L
Nemesis
7,644
425
66
4
0
353,779
4
L
Thor
7,961
442
92
5
0
344,028
3
W
Ares
10,367
576
41
2
0
364,668
6
L
Neith
8,797
489
110
6
0
320,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role