Player Matchup

Thanatos
Thanatos
Daedricslayer17
Thanatos
Level 89
God Stats
7W - 12L
1,228 SR
Queue Stats
196W - 226L
1,423 Elo+
Party 2
Hachiman
Hachiman
URBANXWITCH
Hachiman
Level 68
God Stats
13W - 25L
1,389 SR
Queue Stats
146W - 182L
1,461 Elo+
Party 2
Poseidon
Poseidon
airwolfe98
Poseidon
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
193W - 208L
1,436 Elo+
Party 2
Bacchus
Bacchus
ilandVersace
Bacchus
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 182L
1,587 Elo+
Party 3
Chaac
Chaac
imfamousXorange
Chaac
Level 28
God Stats
8W - 8L
1,545 SR
Queue Stats
97W - 92L
1,535 Elo+
Party 3
Team Averages
Level 68
1,432 SR
1,489 Elo+

VS

Team Averages
Level 88
1,563 SR
1,638 Elo+
Cthulhu
Cthulhu
Bludragun
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,669 Elo+
Party 1
Bakasura
Bakasura
Derkinson
Bakasura
Level 48
God Stats
15W - 8L
1,537 SR
Queue Stats
96W - 82L
1,516 Elo+
Solo
Amaterasu
Amaterasu
InfinityHunt
Amaterasu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,669 Elo+
Party 1
Neith
Neith
Verlito
Neith
Level 18
God Stats
1W - 0L
1,776 SR
Queue Stats
2W - 0L
1,669 Elo+
Party 1
Anubis
Anubis
WasteReceptacle
Anubis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 7 / 1
6,551
437
4,062
10,291
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
URBANXWITCH
Hachiman
11
2 / 3 / 1
6,887
459
6,663
9,275
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
airwolfe98
Poseidon
13
3 / 6 / 1
7,882
525
6,927
10,246
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
ilandVersace
Bacchus
9
0 / 3 / 1
6,140
409
3,249
9,212
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 1
7,763
518
6,128
9,809
8,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bludragun
Cthulhu
12
1 / 0 / 7
7,884
526
6,353
14,389
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bakasura
Derkinson
Bakasura
17
8 / 3 / 4
9,970
665
7,199
10,981
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
InfinityHunt
Amaterasu
12
0 / 2 / 4
7,206
480
5,696
11,783
9,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Verlito
Neith
12
3 / 2 / 6
7,792
519
6,952
6,138
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
10 / 1 / 3
10,143
676
9,976
5,388
2,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
22
22
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bludragun
Cthulhu
1
0
7
4.5
L
Thanatos
2
7
1
0.36
W
Bakasura
Derkinson
Bakasura
8
3
4
3.33
W
Amaterasu
InfinityHunt
Amaterasu
0
2
4
1
L
Hachiman
URBANXWITCH
Hachiman
2
3
1
0.83
W
Neith
Verlito
Neith
3
2
6
3
W
10
1
3
11.5
L
Poseidon
airwolfe98
Poseidon
3
6
1
0.58
L
Bacchus
ilandVersace
Bacchus
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,029
Damage
36,176
48,833
Taken
48,679
22,887
Mitigated
28,142
13,084
Healing
19,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bludragun
Cthulhu
6,353
1,346
291
6,106
14,389
10,593
781
2,078
12,299
29,337
0
L
Thanatos
4,062
1,446
0
5,300
10,291
2,809
0
4,895
5,206
0
32,411
W
Bakasura
Derkinson
Bakasura
7,199
5,746
0
2,250
10,981
3,900
0
2,987
7,780
0
61,950
W
Amaterasu
InfinityHunt
Amaterasu
5,696
3,376
0
5,239
11,783
9,141
491
1,001
10,306
0
22,890
L
Hachiman
URBANXWITCH
Hachiman
6,663
2,652
111
2,502
9,275
2,722
935
2,875
6,260
0
39,522
W
Neith
Verlito
Neith
6,952
2,694
0
1,480
6,138
2,216
2,801
1,461
4,657
0
35,413
W
9,976
505
0
3,643
5,388
2,292
1,195
2,203
2,993
56,668
0
L
Poseidon
airwolfe98
Poseidon
6,927
1,462
0
2,249
10,246
2,243
342
4,231
5,932
47,580
0
L
Bacchus
ilandVersace
Bacchus
3,249
338
0
600
9,212
6,937
108
2,625
6,347
13,342
0
L
6,128
2,921
0
2,322
9,809
8,176
0
1,703
7,397
0
44,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,223
Gold Earned
42,995
340
Minions Killed
370
0
Camps Cleared
0
1,335,424
Distance Traveled
1,477,090
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,884
526
29
2
0
294,432
2
L
Thanatos
6,551
437
53
4
0
254,641
3
W
Bakasura
9,970
665
124
8
0
361,735
0
W
Amaterasu
7,206
480
40
3
0
249,607
0
L
Hachiman
6,887
459
79
5
0
280,238
1
W
Neith
7,792
519
71
5
0
282,652
2
W
Anubis
10,143
676
106
7
0
288,664
5
L
Poseidon
7,882
525
101
7
0
267,021
4
L
Bacchus
6,140
409
15
1
0
260,294
2
L
Chaac
7,763
518
92
6
0
273,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role