Player Matchup

Heimdallr
Heimdallr
Platinum II
BunniBambi
Heimdallr
Platinum II
Level 159
God Stats
14W - 21L
1,885 SR
Queue Stats
627W - 626L
1,724 MMR
Solo
Ares
Ares
Platinum V
Exo_Fire123
Ares
Platinum V
Level 126
God Stats
6W - 2L
1,856 SR
Queue Stats
41W - 39L
1,743 MMR
Solo
Hera
Hera
Platinum I
Leeky2Tone
Hera
Platinum I
Level 120
God Stats
5W - 0L
2,051 SR
Queue Stats
112W - 103L
1,952 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
MONOVGAMER7
Baron Samedi
Platinum IV
Level 147
God Stats
2W - 2L
1,639 SR
Queue Stats
265W - 269L
1,740 MMR
Solo
Thanatos
Thanatos
Platinum I
teeUNO
Thanatos
Platinum I
Level 104
God Stats
12W - 16L
1,524 SR
Queue Stats
460W - 438L
1,862 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,791 SR
1,804 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,648 SR
1,803 MMR
Ra
Ra
Platinum II
Aj Capalot23
Ra
Platinum II
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 129L
1,867 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
Narutinx02
Cabrakan
Platinum V
Level 157
God Stats
3W - 6L
1,509 SR
Queue Stats
66W - 70L
1,780 MMR
Solo
Nemesis
Nemesis
Platinum IV
Xman233853
Nemesis
Platinum IV
Level 85
God Stats
15W - 7L
2,032 SR
Queue Stats
156W - 145L
1,764 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
jrod jr
Cthulhu
Platinum I
Level 144
God Stats
12W - 18L
1,761 SR
Queue Stats
520W - 530L
1,902 MMR
Solo
Cupid
Cupid
Platinum IV
tactico1996
Cupid
Platinum IV
Level 159
God Stats
2W - 5L
1,437 SR
Queue Stats
111W - 109L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BunniBambi
Heimdallr
20
2 / 6 / 7
14,133
544
20,856
25,752
13,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 2 / 19
13,773
530
17,284
25,698
38,933
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 6 / 9
15,383
592
19,950
14,438
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
MONOVGAMER7
Baron Samedi
20
1 / 3 / 14
14,156
544
13,275
19,005
21,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
teeUNO
Thanatos
20
15 / 2 / 6
17,465
672
20,004
22,625
14,071
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CliodhnaThothAtlas

VS

Bans
KaliArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 2
12,368
476
12,226
17,351
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Narutinx02
Cabrakan
16
3 / 7 / 7
11,107
427
8,135
27,445
43,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Xman233853
Nemesis
20
4 / 4 / 5
12,399
477
13,342
20,278
8,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
jrod jr
Cthulhu
19
3 / 7 / 1
12,429
478
13,621
27,453
30,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 4 / 3
14,349
552
13,447
21,294
5,806
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
28
Kills
19
19
Deaths
28
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Heimdallr
BunniBambi
Heimdallr
2
6
7
0.92
W
3
2
19
6.25
W
7
6
9
1.92
W
Baron Samedi
MONOVGAMER7
Baron Samedi
1
3
14
2.67
L
Cabrakan
Narutinx02
Cabrakan
3
7
7
0.93
L
Nemesis
Xman233853
Nemesis
4
4
5
1.63
L
Cthulhu
jrod jr
Cthulhu
3
7
1
0.5
L
5
4
3
1.63
W
Thanatos
teeUNO
Thanatos
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,369
Damage
60,771
107,518
Taken
113,821
93,959
Mitigated
93,535
58,618
Healing
23,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,226
667
1,403
3,527
17,351
5,584
570
8,661
8,396
115,183
0
W
Heimdallr
BunniBambi
Heimdallr
20,856
9,446
0
12,353
25,752
13,125
6,444
7,235
18,517
0
122,533
W
17,284
336
885
7,354
25,698
38,933
503
8,765
16,153
44,324
3,640
W
19,950
6,137
0
3,018
14,438
6,033
5,007
4,818
9,620
119,119
0
W
Baron Samedi
MONOVGAMER7
Baron Samedi
13,275
847
1,572
7,499
19,005
21,797
1,917
8,371
10,634
87,386
0
L
Cabrakan
Narutinx02
Cabrakan
8,135
1,295
0
4,612
27,445
43,243
0
11,369
15,817
34,419
0
L
Nemesis
Xman233853
Nemesis
13,342
6,878
0
2,414
20,278
8,161
0
8,417
11,617
0
111,266
L
Cthulhu
jrod jr
Cthulhu
13,621
741
501
4,546
27,453
30,741
182
13,192
13,256
87,059
0
L
13,447
7,262
857
6,008
21,294
5,806
0
6,349
14,815
0
99,782
W
Thanatos
teeUNO
Thanatos
20,004
7,109
0
25,937
22,625
14,071
1,149
6,708
15,568
0
147,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,910
Gold Earned
62,652
773
Minions Killed
757
0
Camps Cleared
0
2,505,748
Distance Traveled
2,398,353
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,368
476
195
8
0
470,933
7
W
Heimdallr
14,133
544
167
6
0
455,583
8
W
Ares
13,773
530
35
1
0
529,199
14
W
Hera
15,383
592
200
8
0
480,970
6
W
Baron Samedi
14,156
544
178
7
0
475,559
3
L
Cabrakan
11,107
427
38
1
0
463,125
3
L
Nemesis
12,399
477
167
6
0
518,024
11
L
Cthulhu
12,429
478
176
7
0
460,700
5
L
Cupid
14,349
552
181
7
0
485,571
7
W
Thanatos
17,465
672
193
7
0
564,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role