Player Matchup

Scylla
Scylla
Dream_Shatter
Scylla
Level 106
God Stats
7W - 4L
1,879 SR
Queue Stats
305W - 302L
1,498 Elo+
Solo
Terra
Terra
Dáreius
Terra
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 38L
1,670 Elo+
Party 2
He Bo
He Bo
FecalFister
He Bo
Level 107
God Stats
3W - 2L
1,192 SR
Queue Stats
57W - 33L
1,692 Elo+
Party 2
Danzaburou
Danzaburou
FootxLover
Danzaburou
Level 29
God Stats
11W - 8L
1,863 SR
Queue Stats
211W - 117L
1,748 Elo+
Party 2
Nike
Nike
fatkaam11
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 84
1,587 SR
1,622 Elo+

VS

Team Averages
Level 60
1,577 SR
1,618 Elo+
Ra
Ra
ImFundamental
Ra
Level 117
God Stats
2W - 1L
1,778 SR
Queue Stats
113W - 53L
1,792 Elo+
Party 3
Fenrir
Fenrir
Ravayas
Fenrir
Level 88
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 5L
1,184 Elo+
Party 1
Charybdis
Charybdis
Resilokin
Charybdis
Level 42
God Stats
3W - 3L
1,823 SR
Queue Stats
114W - 50L
1,804 Elo+
Party 3
Sobek
Sobek
Vamperi0
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
WheresMyMother
Gilgamesh
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 57L
1,852 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 24
11,943
853
15,950
11,980
5,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Dáreius
Terra
18
1 / 3 / 28
11,576
827
7,828
19,742
29,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
10 / 6 / 15
11,970
855
17,103
13,315
5,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FootxLover
Danzaburou
20
18 / 4 / 19
14,031
1,002
31,295
15,027
7,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
17
2 / 2 / 21
10,623
759
4,470
8,670
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 5
11,287
806
7,198
12,803
7,564
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Ravayas
Fenrir
17
3 / 8 / 6
10,582
756
4,160
17,003
7,325
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Resilokin
Charybdis
18
6 / 7 / 7
11,613
830
14,626
14,262
5,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Vamperi0
Sobek
14
0 / 8 / 9
9,250
661
6,944
19,807
14,247
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
WheresMyMother
Gilgamesh
19
8 / 7 / 7
11,663
833
21,474
20,411
26,535
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
53
37
Kills
19
19
Deaths
37
107
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
4
24
4.5
W
Terra
Dáreius
Terra
1
3
28
5
W
10
6
15
2.92
W
Danzaburou
FootxLover
Danzaburou
18
4
19
6.88
L
2
7
5
0.64
L
Fenrir
Ravayas
Fenrir
3
8
6
0.75
L
Charybdis
Resilokin
Charybdis
6
7
7
1.36
L
Sobek
Vamperi0
Sobek
0
8
9
0.56
L
Gilgamesh
WheresMyMother
Gilgamesh
8
7
7
1.64
W
Nike
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,646
Damage
54,402
68,734
Taken
84,286
53,147
Mitigated
61,216
29,023
Healing
19,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,950
722
2,339
2,589
11,980
5,598
2,116
1,626
10,354
41,621
0
W
Terra
Dáreius
Terra
7,828
1,149
10,092
7,926
19,742
29,045
200
3,093
16,649
12,799
0
W
17,103
903
593
1,830
13,315
5,611
940
3,273
10,042
29,079
0
W
Danzaburou
FootxLover
Danzaburou
31,295
17,380
28
2,959
15,027
7,458
3,044
4,767
10,260
0
56,281
L
7,198
270
4,020
2,400
12,803
7,564
810
7,280
5,523
32,405
0
L
Fenrir
Ravayas
Fenrir
4,160
336
140
1,147
17,003
7,325
652
9,791
7,142
0
10,264
L
Charybdis
Resilokin
Charybdis
14,626
10,312
678
2,896
14,262
5,545
2,601
7,556
6,663
0
24,804
L
Sobek
Vamperi0
Sobek
6,944
554
916
3,559
19,807
14,247
535
7,666
11,952
14,731
0
L
Gilgamesh
WheresMyMother
Gilgamesh
21,474
3,798
923
2,893
20,411
26,535
479
8,588
11,744
0
30,105
W
Nike
4,470
472
79
588
8,670
5,435
570
1,383
7,287
0
11,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,143
Gold Earned
54,395
148
Minions Killed
136
0
Camps Cleared
0
1,250,669
Distance Traveled
1,120,999
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,943
853
65
5
0
247,660
0
W
Terra
11,576
827
13
1
0
269,238
0
W
He Bo
11,970
855
16
1
0
240,312
0
W
Danzaburou
14,031
1,002
41
3
0
241,887
0
L
Ra
11,287
806
52
4
0
210,537
1
L
Fenrir
10,582
756
18
1
0
248,011
0
L
Charybdis
11,613
830
25
2
0
207,792
0
L
Sobek
9,250
661
16
1
0
234,459
1
L
Gilgamesh
11,663
833
25
2
0
220,200
1
W
Nike
10,623
759
13
1
0
251,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role