Player Matchup

Neith
Neith
Flashro
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,058 Elo+
Party 1
Poseidon
Poseidon
MelKillYou
Poseidon
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 12L
1,058 Elo+
Party 1
Ymir
Ymir
PeterLeRock
Ymir
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 21L
1,058 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,058 Elo+

VS

Team Averages
Level 63
1,634 SR
1,370 Elo+
Ra
Ra
GIAM3020
Ra
Level 124
God Stats
1W - 0L
1,936 SR
Queue Stats
4W - 8L
1,410 Elo+
Solo
Loki
Loki
IDrinkGuava
Loki
Level 18
God Stats
10W - 16L
1,398 SR
Queue Stats
45W - 93L
1,295 Elo+
Party 2
Cerberus
Cerberus
OverdoseOnTums
Cerberus
Level 47
God Stats
7W - 7L
1,569 SR
Queue Stats
79W - 135L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flashro
Neith
11
1 / 7 / 2
7,097
645
4,583
7,656
2,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
MelKillYou
Poseidon
12
3 / 4 / 2
8,337
758
5,953
10,513
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
0 / 6 / 3
6,740
613
5,329
16,833
9,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 5
9,905
900
12,898
8,368
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 1 / 15
8,652
787
6,227
6,804
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
13
4 / 3 / 11
9,554
869
9,199
12,808
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
17
17
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
Flashro
Neith
1
7
2
0.29
W
11
1
5
13.5
W
2
1
15
9.5
L
Poseidon
MelKillYou
Poseidon
3
4
2
1
W
Cerberus
4
3
11
3.17
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,865
Damage
28,324
35,002
Taken
27,980
13,967
Mitigated
19,305
2,640
Healing
11,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Flashro
Neith
4,583
1,519
94
447
7,656
2,024
0
4,991
2,288
0
13,031
W
12,898
1,600
1,196
4,117
8,368
3,606
1,449
4,359
4,009
53,672
0
W
6,227
1,159
75
1,591
6,804
4,944
0
2,015
4,698
0
15,170
L
Poseidon
MelKillYou
Poseidon
5,953
971
65
1,186
10,513
2,437
0
6,749
3,509
28,454
0
W
Cerberus
9,199
767
392
3,958
12,808
10,755
251
5,561
7,247
22,051
0
L
5,329
806
120
728
16,833
9,506
0
9,931
6,405
13,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,174
Gold Earned
28,111
64
Minions Killed
148
1
Camps Cleared
6
502,187
Distance Traveled
631,805
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,097
645
18
2
0
154,740
1
W
Ra
9,905
900
89
8
4
189,445
3
W
Loki
8,652
787
18
2
2
224,676
1
L
Poseidon
8,337
758
35
3
0
172,351
2
W
Cerberus
9,554
869
41
4
0
217,684
2
L
Ymir
6,740
613
11
1
1
175,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role