Player Matchup

Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Hxrvi
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,458 Elo+
Party 1
Thanatos
Thanatos
Luoku
Thanatos
Level 137
God Stats
45W - 42L
1,520 SR
Queue Stats
158W - 144L
1,482 Elo+
Party 1
Olorun
Olorun
Raojo
Olorun
Level 143
God Stats
6W - 7L
1,584 SR
Queue Stats
306W - 278L
1,628 Elo+
Party 1
Jormungandr
Jormungandr
Zekie
Jormungandr
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,631 Elo+
Party 1
Team Averages
Level 126
1,521 SR
1,540 Elo+

VS

Team Averages
Level 67
1,459 SR
1,497 Elo+
King Arthur
King Arthur
Ah3gaoMyL3go
King Arthur
Level 48
God Stats
22W - 12L
1,685 SR
Queue Stats
128W - 126L
1,546 Elo+
Solo
Xbalanque
Xbalanque
Ale__321
Xbalanque
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,632 Elo+
Solo
Ah Puch
Ah Puch
Ashticote
Ah Puch
Level 67
God Stats
46W - 51L
1,385 SR
Queue Stats
207W - 265L
1,459 Elo+
Party 2
Odin
Odin
Fury_Assassin89
Odin
Level 27
God Stats
4W - 5L
1,293 SR
Queue Stats
46W - 77L
1,428 Elo+
Party 2
Scylla
Scylla
bobmrley91
Scylla
Level 66
God Stats
19W - 27L
1,433 SR
Queue Stats
183W - 212L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
4 / 0 / 11
12,460
1,133
9,455
14,022
13,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Hxrvi
Chang'e
18
4 / 3 / 9
12,109
1,101
14,160
8,088
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Luoku
Thanatos
18
8 / 5 / 7
13,008
1,183
13,670
11,689
4,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Olorun
Raojo
Olorun
18
5 / 0 / 5
12,386
1,126
14,702
7,221
2,905
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Jormungandr
Zekie
Jormungandr
18
2 / 0 / 13
12,181
1,107
9,491
11,666
13,878
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Team 1 Tickets

239

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ah3gaoMyL3go
King Arthur
17
1 / 2 / 4
11,602
1,055
8,604
12,990
12,180
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Ale__321
Xbalanque
16
2 / 5 / 1
11,039
1,004
10,823
13,617
4,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Ah Puch
Ashticote
Ah Puch
17
2 / 4 / 4
11,704
1,064
10,906
8,701
3,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 6 / 5
11,370
1,034
7,357
18,114
16,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
bobmrley91
Scylla
17
2 / 6 / 3
11,556
1,051
9,568
12,147
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
23
Kills
8
8
Deaths
23
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
11
9.5
L
King Arthur
Ah3gaoMyL3go
King Arthur
1
2
4
1.5
L
Xbalanque
Ale__321
Xbalanque
2
5
1
0.5
L
Ah Puch
Ashticote
Ah Puch
2
4
4
1
L
1
6
5
0.58
W
Chang'e
Hxrvi
Chang'e
4
3
9
2.83
W
Thanatos
Luoku
Thanatos
8
5
7
2.3
W
Olorun
Raojo
Olorun
5
0
5
7.5
W
Jormungandr
Zekie
Jormungandr
2
0
13
8.5
L
Scylla
bobmrley91
Scylla
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,478
Damage
47,258
52,686
Taken
65,569
36,617
Mitigated
40,455
17,635
Healing
2,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,455
1,604
0
1,972
14,022
13,036
0
6,781
7,035
0
14,591
L
King Arthur
Ah3gaoMyL3go
King Arthur
8,604
1,558
0
512
12,990
12,180
0
7,652
5,127
0
34,695
L
Xbalanque
Ale__321
Xbalanque
10,823
6,612
0
688
13,617
4,891
0
8,911
4,667
0
28,912
L
Ah Puch
Ashticote
Ah Puch
10,906
105
0
438
8,701
3,377
0
2,973
5,692
25,744
0
L
7,357
1,250
0
621
18,114
16,193
0
10,796
7,166
5,479
10,343
W
Chang'e
Hxrvi
Chang'e
14,160
1,179
2,283
2,408
8,088
2,548
0
4,603
3,337
37,308
0
W
Thanatos
Luoku
Thanatos
13,670
3,898
0
5,531
11,689
4,250
0
5,145
6,463
0
23,423
W
Olorun
Raojo
Olorun
14,702
9,251
541
4,488
7,221
2,905
0
3,012
4,132
44,862
0
W
Jormungandr
Zekie
Jormungandr
9,491
2,088
0
412
11,666
13,878
0
3,325
7,895
23,818
0
L
Scylla
bobmrley91
Scylla
9,568
565
0
35
12,147
3,814
0
8,021
3,979
36,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,144
Gold Earned
57,271
212
Minions Killed
205
7
Camps Cleared
9
1,062,186
Distance Traveled
1,004,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,460
1,133
9
1
2
248,018
0
L
King Arthur
11,602
1,055
43
4
2
227,941
0
L
Xbalanque
11,039
1,004
40
4
2
150,993
0
L
Ah Puch
11,704
1,064
38
3
3
185,821
0
L
Odin
11,370
1,034
10
1
0
224,755
0
W
Chang'e
12,109
1,101
70
6
0
220,549
0
W
Thanatos
13,008
1,183
21
2
2
220,585
0
W
Olorun
12,386
1,126
75
7
2
165,394
0
W
Jormungandr
12,181
1,107
37
3
1
207,640
0
L
Scylla
11,556
1,051
74
7
2
214,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role