Player Matchup

Hades
Hades
JoaoWick98
Hades
Level 49
God Stats
3W - 5L
1,477 SR
Queue Stats
55W - 74L
1,367 Elo+
Party 1
Mercury
Mercury
Lukaku FFC
Mercury
Level 126
God Stats
22W - 15L
1,545 SR
Queue Stats
101W - 107L
1,407 Elo+
Party 1
Fafnir
Fafnir
MemeMegee
Fafnir
Level 36
God Stats
13W - 8L
1,658 SR
Queue Stats
19W - 12L
1,540 Elo+
Party 3
Medusa
Medusa
Parzoro
Medusa
Level 68
God Stats
3W - 1L
1,793 SR
Queue Stats
20W - 17L
1,500 Elo+
Party 3
Yemoja
Yemoja
flutesnboots
Yemoja
Level 6
God Stats
69W - 97L
1,158 SR
Queue Stats
70W - 99L
1,160 Elo+
Solo
Team Averages
Level 57
1,526 SR
1,395 Elo+

VS

Team Averages
Level 34
1,514 SR
1,362 Elo+
Ao Kuang
Ao Kuang
Blanskii
Ao Kuang
Level 83
God Stats
5W - 6L
1,399 SR
Queue Stats
154W - 141L
1,434 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Cyuuby
Kumbhakarna
Level 43
God Stats
8W - 5L
1,621 SR
Queue Stats
83W - 87L
1,450 Elo+
Party 2
Medusa
Medusa
ReyOfSunshine
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,169 Elo+
Party 4
The Morrigan
The Morrigan
SirKrazy
The Morrigan
Level 26
God Stats
1W - 3L
1,272 SR
Queue Stats
33W - 78L
1,258 Elo+
Party 4
Mulan
Mulan
TheRealNoodle
Mulan
Level 4
God Stats
0W - 3L
1,780 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
10 / 4 / 19
13,274
830
19,906
16,892
10,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Lukaku FFC
Mercury
20
12 / 3 / 16
14,334
896
20,231
13,526
7,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
MemeMegee
Fafnir
18
3 / 5 / 23
12,773
798
10,768
19,988
25,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Parzoro
Medusa
20
21 / 1 / 14
14,818
926
38,077
13,224
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
18
2 / 5 / 27
12,018
751
6,688
16,651
8,112
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blanskii
Ao Kuang
20
14 / 11 / 1
13,446
840
20,544
25,306
14,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Cyuuby
Kumbhakarna
17
3 / 8 / 8
10,452
653
7,115
30,512
33,239
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 11 / 7
9,397
587
6,392
17,071
7,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
SirKrazy
The Morrigan
16
0 / 10 / 12
9,982
624
6,882
18,940
12,179
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 9 / 12
9,700
606
8,890
19,570
19,735
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
57
48
Kills
17
18
Deaths
49
99
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Blanskii
Ao Kuang
14
11
1
1.32
L
Kumbhakarna
Cyuuby
Kumbhakarna
3
8
8
0.88
W
Hades
10
4
19
4.88
W
Mercury
Lukaku FFC
Mercury
12
3
16
6.67
W
Fafnir
MemeMegee
Fafnir
3
5
23
2.9
W
Medusa
Parzoro
Medusa
21
1
14
28
L
0
11
7
0.32
L
The Morrigan
SirKrazy
The Morrigan
0
10
12
0.6
L
0
9
12
0.67
W
Yemoja
2
5
27
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,670
Damage
49,823
80,281
Taken
111,399
58,541
Mitigated
87,697
27,719
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Blanskii
Ao Kuang
20,544
7,425
0
3,299
25,306
14,676
0
6,695
18,411
31,504
3,318
L
Kumbhakarna
Cyuuby
Kumbhakarna
7,115
889
702
2,214
30,512
33,239
0
10,633
19,529
19,094
0
W
Hades
19,906
1,020
378
5,630
16,892
10,945
1,250
7,568
9,324
67,294
0
W
Mercury
Lukaku FFC
Mercury
20,231
8,403
0
5,726
13,526
7,816
4,756
4,420
9,106
0
82,365
W
Fafnir
MemeMegee
Fafnir
10,768
4,544
946
5,583
19,988
25,892
1,038
6,650
13,338
22,466
0
W
Medusa
Parzoro
Medusa
38,077
19,668
0
4,846
13,224
5,776
2,536
7,458
5,766
0
68,419
L
6,392
2,691
0
274
17,071
7,868
14
6,408
10,581
0
16,648
L
The Morrigan
SirKrazy
The Morrigan
6,882
2,012
0
979
18,940
12,179
0
6,767
11,967
25,114
0
L
8,890
1,123
945
620
19,570
19,735
0
6,378
13,012
0
15,614
W
Yemoja
6,688
1,929
2,582
2,028
16,651
8,112
305
6,629
10,022
14,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,217
Gold Earned
52,977
287
Minions Killed
112
0
Camps Cleared
0
1,543,929
Distance Traveled
1,192,754
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,446
840
24
2
0
265,086
0
L
Kumbhakarna
10,452
653
13
1
0
244,832
0
W
Hades
13,274
830
83
5
0
271,563
0
W
Mercury
14,334
896
108
7
0
395,237
2
W
Fafnir
12,773
798
17
1
0
282,629
1
W
Medusa
14,818
926
67
4
0
291,437
0
L
Medusa
9,397
587
26
2
0
226,829
0
L
The Morrigan
9,982
624
34
2
0
193,395
4
L
Mulan
9,700
606
15
1
0
262,612
2
W
Yemoja
12,018
751
12
1
0
303,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role