Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Br4bZz
Set
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,210 Elo+
Party 1
Cupid
Cupid
ReapingCats666
Cupid
Level 153
God Stats
3W - 0L
1,438 SR
Queue Stats
64W - 75L
1,399 Elo+
Party 1
Team Averages
Level 145
1,488 SR
1,422 Elo+

VS

Team Averages
Level 59
1,526 SR
1,456 Elo+
Nu Wa
Nu Wa
ICyaPeckah
Nu Wa
Level 17
God Stats
47W - 38L
1,513 SR
Queue Stats
181W - 217L
1,506 Elo+
Solo
Merlin
Merlin
RecklessKing
Merlin
Level 16
God Stats
0W - 3L
1,291 SR
Queue Stats
7W - 23L
1,354 Elo+
Solo
Mulan
Mulan
TnnKirk5
Mulan
Level 124
God Stats
0W - 1L
1,810 SR
Queue Stats
45W - 41L
1,530 Elo+
Solo
Bakasura
Bakasura
ernealc92
Bakasura
Level 126
God Stats
3W - 2L
1,672 SR
Queue Stats
278W - 280L
1,542 Elo+
Solo
Ymir
Ymir
kilacamp
Ymir
Level 13
God Stats
4W - 10L
1,343 SR
Queue Stats
4W - 11L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 1 / 3
5,297
1,059
2,370
4,444
2,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
 
Khepri
9
0 / 1 / 7
4,975
995
3,290
5,439
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
 
Scylla
10
0 / 0 / 8
4,798
960
2,571
1,350
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Set
Br4bZz
Set
9
2 / 2 / 6
4,847
969
2,795
4,015
1,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
7 / 0 / 0
5,606
1,121
3,221
2,471
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
1 / 2 / 2
4,580
916
1,677
2,630
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
10
3 / 1 / 0
5,098
1,020
3,385
2,747
843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
TnnKirk5
Mulan
8
0 / 2 / 3
4,446
889
3,802
5,439
2,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
ernealc92
Bakasura
10
0 / 4 / 2
4,527
905
2,205
5,769
2,074
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
7
0 / 1 / 1
4,026
805
96
1,047
407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
10
Kills
4
4
Deaths
10
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
3
2.5
W
Khepri
 
Khepri
0
1
7
3.5
W
Scylla
 
Scylla
0
0
8
4
W
Set
Br4bZz
Set
2
2
6
2.5
L
Nu Wa
1
2
2
1
W
7
0
0
7
L
Merlin
3
1
0
3
L
Mulan
TnnKirk5
Mulan
0
2
3
0.75
L
Bakasura
ernealc92
Bakasura
0
4
2
0.25
L
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,247
Damage
11,165
17,719
Taken
17,632
7,950
Mitigated
6,696
5,057
Healing
2,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,370
366
63
749
4,444
2,109
0
727
3,528
0
17,858
W
Khepri
 
Khepri
3,290
461
0
1,707
5,439
2,729
240
1,312
3,728
8,003
0
W
Scylla
 
Scylla
2,571
432
0
310
1,350
371
678
582
655
12,038
0
W
Set
Br4bZz
Set
2,795
1,133
0
741
4,015
1,854
406
799
3,007
0
8,262
L
Nu Wa
1,677
349
0
6
2,630
863
0
1,483
1,025
5,567
0
W
3,221
1,985
194
1,293
2,471
887
1,241
1,421
923
0
9,486
L
Merlin
3,385
31
137
137
2,747
843
0
358
2,352
13,906
0
L
Mulan
TnnKirk5
Mulan
3,802
477
0
1,096
5,439
2,509
0
1,396
3,794
0
6,807
L
Bakasura
ernealc92
Bakasura
2,205
1,616
0
634
5,769
2,074
0
1,770
3,797
0
6,757
L
Ymir
96
61
0
36
1,047
407
0
552
363
413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,523
Gold Earned
22,677
105
Minions Killed
59
0
Camps Cleared
0
561,215
Distance Traveled
459,509
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,297
1,059
30
6
0
129,702
0
W
Khepri
4,975
995
9
2
0
115,050
2
W
Scylla
4,798
960
27
5
0
111,595
1
W
Set
4,847
969
13
3
0
96,259
0
L
Nu Wa
4,580
916
7
1
0
112,041
2
W
Cupid
5,606
1,121
26
5
0
108,609
1
L
Merlin
5,098
1,020
25
5
0
114,519
1
L
Mulan
4,446
889
7
1
0
94,936
0
L
Bakasura
4,527
905
20
4
0
120,621
1
L
Ymir
4,026
805
0
0
0
17,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role