Player Matchup

Chaac
Chaac
QcWarYou
Chaac
Level 73
God Stats
116W - 95L
1,374 SR
Queue Stats
341W - 324L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shrekpp
Ah Muzen Cab
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 90L
1,408 Elo+
Party 3
Kali
Kali
Stew-dizz
Kali
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 71L
1,377 Elo+
Solo
Raijin
Raijin
Tako1651
Raijin
Level 65
God Stats
9W - 11L
1,350 SR
Queue Stats
294W - 329L
1,345 Elo+
Solo
Sobek
Sobek
darkmage522
Sobek
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,422 Elo+
Party 3
Team Averages
Level 79
1,445 SR
1,402 Elo+

VS

Team Averages
Level 68
1,501 SR
1,414 Elo+
Kukulkan
Kukulkan
KhaledSupremeLA
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,330 Elo+
Party 1
Tiamat
Tiamat
PRINCETREYxx
Tiamat
Level 66
God Stats
3W - 3L
1,307 SR
Queue Stats
146W - 166L
1,363 Elo+
Party 1
Mulan
Mulan
PredawnShade56
Mulan
Level 47
God Stats
6W - 8L
1,732 SR
Queue Stats
68W - 95L
1,520 Elo+
Party 2
Skadi
Skadi
ZonateBow63
Skadi
Level 49
God Stats
7W - 7L
1,517 SR
Queue Stats
186W - 227L
1,349 Elo+
Party 1
Shiva
Shiva
allMightyToast0
Shiva
Level 156
God Stats
19W - 23L
1,448 SR
Queue Stats
407W - 465L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
QcWarYou
Chaac
9
0 / 4 / 0
5,390
490
947
8,352
3,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Shrekpp
Ah Muzen Cab
10
4 / 3 / 0
6,273
570
4,521
8,150
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
10
1 / 4 / 3
5,957
542
2,235
8,306
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
Tako1651
Raijin
10
3 / 5 / 0
6,149
559
4,139
7,400
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 4
5,801
527
1,443
11,749
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
3 / 4 / 0
6,135
558
2,426
6,161
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
10
4 / 1 / 6
6,034
549
4,659
3,909
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 5
6,495
590
5,860
6,394
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
6 / 3 / 4
6,708
610
7,431
6,779
1,569
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 0 / 2
7,010
637
4,705
4,787
4,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
21
21
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
4
0
0.75
W
Tiamat
4
1
6
7
W
3
2
5
2.75
L
Chaac
QcWarYou
Chaac
0
4
0
0
L
Ah Muzen Cab
Shrekpp
Ah Muzen Cab
4
3
0
1.33
L
Kali
1
4
3
0.63
L
Raijin
Tako1651
Raijin
3
5
0
0.6
W
6
3
4
2.67
W
5
0
2
6
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,285
Damage
25,081
43,957
Taken
28,030
15,153
Mitigated
11,869
11,732
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,426
747
0
780
6,161
2,124
588
2,877
2,970
22,317
0
W
Tiamat
4,659
1,570
0
1,040
3,909
1,692
424
209
3,700
17,922
0
W
5,860
550
0
2,119
6,394
2,451
148
1,077
5,235
0
32,491
L
Chaac
QcWarYou
Chaac
947
230
0
2,255
8,352
3,176
602
0
8,352
0
25,459
L
Ah Muzen Cab
Shrekpp
Ah Muzen Cab
4,521
1,315
0
2,192
8,150
1,804
0
1,269
6,881
0
35,516
L
Kali
2,235
831
0
2,908
8,306
2,344
0
405
7,901
0
23,326
L
Raijin
Tako1651
Raijin
4,139
99
0
1,129
7,400
1,954
371
2,287
5,113
23,694
0
W
7,431
3,883
0
2,948
6,779
1,569
1,878
451
6,328
0
30,290
W
4,705
1,078
0
1,774
4,787
4,033
326
540
4,215
0
32,950
L
1,443
138
78
3,170
11,749
5,875
0
3,124
8,625
11,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
32,382
227
Minions Killed
276
0
Camps Cleared
0
1,013,151
Distance Traveled
978,093
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,135
558
47
4
0
191,741
0
W
Tiamat
6,034
549
34
3
0
163,000
1
W
Mulan
6,495
590
66
6
0
231,384
1
L
Chaac
5,390
490
54
5
0
186,208
1
L
Ah Muzen Cab
6,273
570
61
6
0
199,647
2
L
Kali
5,957
542
46
4
0
225,501
2
L
Raijin
6,149
559
49
4
0
185,034
4
W
Skadi
6,708
610
61
6
0
179,018
0
W
Shiva
7,010
637
68
6
0
212,950
0
L
Sobek
5,801
527
17
2
0
216,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role