Player Matchup

Izanami
Izanami
Gold V
Cantelmiii
Izanami
Gold V
Level 68
God Stats
7W - 9L
1,551 SR
Queue Stats
64W - 78L
1,346 MMR
Solo
Nemesis
Nemesis
Gold V
Drew_The_Don
Nemesis
Gold V
Level 124
God Stats
11W - 14L
1,317 SR
Queue Stats
157W - 164L
1,251 MMR
Party 2
Ra
Ra
Gold IV
GENERALMUJO
Ra
Gold IV
Level 157
God Stats
18W - 9L
1,627 SR
Queue Stats
436W - 434L
1,375 MMR
Party 1
Hercules
Hercules
Gold IV
alexmito262
Hercules
Gold IV
Level 156
God Stats
0W - 1L
1,543 SR
Queue Stats
381W - 386L
1,375 MMR
Party 1
Atlas
Atlas
Gold IV
franklindo23
Atlas
Gold IV
Level 151
God Stats
14W - 16L
1,562 SR
Queue Stats
411W - 423L
1,409 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,520 SR
1,351 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,529 SR
1,353 MMR
Terra
Terra
Gold IV
Broseidon27
Terra
Gold IV
Level 139
God Stats
5W - 4L
1,958 SR
Queue Stats
248W - 228L
1,333 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
DenzelViera
Gilgamesh
Silver I
Level 155
God Stats
5W - 5L
1,186 SR
Queue Stats
149W - 143L
1,155 MMR
Party 3
Heimdallr
Heimdallr
Gold I
JuiceyWater
Heimdallr
Gold I
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 83L
1,576 MMR
Party 3
Achilles
Achilles
Silver II
SauceWalkerV
Achilles
Silver II
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,325 MMR
Solo
Janus
Janus
Gold IV
shaotown
Janus
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 268L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cantelmiii
Izanami
12
0 / 5 / 1
8,312
378
4,454
11,656
2,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Drew_The_Don
Nemesis
18
5 / 1 / 2
10,949
498
12,967
18,187
6,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 6 / 2
10,973
499
11,875
15,156
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
alexmito262
Hercules
16
1 / 3 / 1
9,753
443
9,952
23,623
18,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 3 / 5
9,072
412
4,425
16,243
16,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CliodhnaBastetThothMedusa

VS

Bans
AthenaArtioGebZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
10,845
493
6,952
19,117
23,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
DenzelViera
Gilgamesh
20
8 / 4 / 1
13,007
591
11,058
20,272
10,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
JuiceyWater
Heimdallr
20
5 / 1 / 4
13,164
598
17,397
14,606
7,043
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
SauceWalkerV
Achilles
17
3 / 2 / 4
10,838
493
20,801
20,637
27,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
shaotown
Janus
16
1 / 5 / 7
10,439
475
9,781
10,229
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
12
Kills
18
18
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Izanami
Cantelmiii
Izanami
0
5
1
0.1
W
Gilgamesh
DenzelViera
Gilgamesh
8
4
1
2.13
L
Nemesis
Drew_The_Don
Nemesis
5
1
2
6
L
6
6
2
1.17
W
Heimdallr
JuiceyWater
Heimdallr
5
1
4
7
W
Achilles
SauceWalkerV
Achilles
3
2
4
2.5
L
Hercules
alexmito262
Hercules
1
3
1
0.5
L
0
3
5
0.83
W
Janus
shaotown
Janus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,673
Damage
65,989
84,865
Taken
84,861
49,673
Mitigated
71,601
18,717
Healing
27,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,952
695
2,800
4,930
19,117
23,128
467
4,588
14,529
37,275
1,691
L
Izanami
Cantelmiii
Izanami
4,454
2,630
0
2,851
11,656
2,088
0
1,037
10,619
0
48,786
W
Gilgamesh
DenzelViera
Gilgamesh
11,058
3,360
0
7,185
20,272
10,030
493
5,302
14,970
0
93,720
L
Nemesis
Drew_The_Don
Nemesis
12,967
6,115
0
2,474
18,187
6,890
0
1,612
16,575
0
89,101
L
11,875
203
608
4,205
15,156
5,465
0
5,490
9,666
84,432
0
W
Heimdallr
JuiceyWater
Heimdallr
17,397
6,993
0
6,473
14,606
7,043
2,901
1,303
13,303
0
135,320
W
Achilles
SauceWalkerV
Achilles
20,801
5,511
0
4,944
20,637
27,836
73
1,911
18,726
275
62,432
L
Hercules
alexmito262
Hercules
9,952
2,947
0
6,544
23,623
18,847
0
3,754
19,869
0
63,651
L
4,425
1,319
0
2,035
16,243
16,383
0
5,069
11,169
32,045
0
W
Janus
shaotown
Janus
9,781
648
0
1,383
10,229
3,564
301
3,280
6,949
75,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,059
Gold Earned
58,293
557
Minions Killed
610
0
Camps Cleared
0
2,156,875
Distance Traveled
2,171,099
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,845
493
55
3
0
453,106
8
L
Izanami
8,312
378
109
5
0
291,775
1
W
Gilgamesh
13,007
591
141
6
0
461,056
5
L
Nemesis
10,949
498
137
6
0
529,295
2
L
Ra
10,973
499
147
7
0
446,962
5
W
Heimdallr
13,164
598
200
9
0
434,622
3
W
Achilles
10,838
493
94
4
0
400,033
3
L
Hercules
9,753
443
125
6
0
432,177
4
L
Atlas
9,072
412
39
2
0
456,666
8
W
Janus
10,439
475
120
5
0
422,282
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role