Player Matchup

Sol
Sol
ChefMilk
Sol
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 52L
1,292 Elo+
Party 2
Thor
Thor
UHHHHHHWACK
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,674 Elo+
Party 2
Fafnir
Fafnir
zeke-864659_
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,206 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,390 Elo+

VS

Team Averages
Level 120
1,509 SR
1,517 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
STEVO783
Chaac
Level 106
God Stats
10W - 10L
1,526 SR
Queue Stats
172W - 202L
1,464 Elo+
Party 1
Rama
Rama
Yoinkster
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,711
714
4,871
8,115
2,575
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 6 / 1
5,943
743
3,735
9,028
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
8
0 / 5 / 4
5,226
653
2,416
10,309
6,999
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 2 / 9
6,787
848
7,417
6,569
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
STEVO783
Chaac
12
7 / 1 / 6
7,752
969
8,491
9,591
7,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
12
6 / 1 / 7
7,550
944
5,889
4,728
1,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
15
15
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
9
3.25
L
1
4
2
0.5
W
Chaac
STEVO783
Chaac
7
1
6
10
L
3
6
1
0.58
W
Rama
6
1
7
9.5
L
Fafnir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,022
Damage
21,797
27,452
Taken
20,888
13,195
Mitigated
13,600
4,172
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,417
454
1,183
3,128
6,569
4,050
711
1,127
5,442
18,939
0
L
4,871
1,245
0
1,281
8,115
2,575
0
2,493
5,374
21,374
0
W
Chaac
STEVO783
Chaac
8,491
2,518
91
3,965
9,591
7,982
0
4,361
5,230
0
23,416
L
3,735
799
0
2,001
9,028
3,621
0
3,091
5,611
0
12,101
W
Rama
5,889
4,603
0
1,423
4,728
1,568
1,783
1,961
2,767
0
22,541
L
Fafnir
2,416
620
0
890
10,309
6,999
4
2,018
7,773
5,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,880
Gold Earned
22,089
51
Minions Killed
94
3
Camps Cleared
5
392,537
Distance Traveled
443,797
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,787
848
21
3
1
139,387
1
L
Sol
5,711
714
26
3
1
131,579
1
W
Chaac
7,752
969
29
4
2
160,242
2
L
Thor
5,943
743
20
3
1
113,916
1
W
Rama
7,550
944
44
6
2
144,168
1
L
Fafnir
5,226
653
5
1
1
147,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role