Player Matchup

Fafnir
Fafnir
ColonelCashew
Fafnir
Level 24
God Stats
2W - 0L
1,878 SR
Queue Stats
16W - 14L
1,225 Elo+
Party 2
Danzaburou
Danzaburou
FapolaAndCheese
Danzaburou
Level 42
God Stats
3W - 2L
1,877 SR
Queue Stats
21W - 18L
1,381 Elo+
Party 2
Bacchus
Bacchus
LinkJokers
Bacchus
Level 123
God Stats
4W - 1L
1,496 SR
Queue Stats
26W - 25L
1,311 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Millo987
Morgan Le Fay
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 272L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
kukalooken
Erlang Shen
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,294 Elo+
Party 2
Team Averages
Level 54
1,650 SR
1,335 Elo+

VS

Team Averages
Level 105
1,499 SR
1,471 Elo+
Anubis
Anubis
Chimuelito2518
Anubis
Level 121
God Stats
5W - 5L
1,530 SR
Queue Stats
147W - 168L
1,500 Elo+
Party 3
Fenrir
Fenrir
False Pity
Fenrir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 160L
1,501 Elo+
Party 1
Anhur
Anhur
GebsStrongArm
Anhur
Level 125
God Stats
43W - 36L
1,642 SR
Queue Stats
541W - 557L
1,526 Elo+
Party 1
Artio
Artio
Nessaa98
Artio
Level 60
God Stats
0W - 2L
1,294 SR
Queue Stats
5W - 15L
1,365 Elo+
Party 1
Janus
Janus
samadara1418
Janus
Level 86
God Stats
7W - 8L
1,529 SR
Queue Stats
247W - 257L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 6
5,521
552
2,499
7,445
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FapolaAndCheese
Danzaburou
12
8 / 0 / 1
7,245
725
6,333
4,026
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
LinkJokers
Bacchus
10
4 / 1 / 9
6,834
683
6,045
6,239
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Millo987
Morgan Le Fay
9
2 / 4 / 4
5,429
543
4,788
4,589
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
kukalooken
Erlang Shen
10
1 / 2 / 2
5,536
554
1,849
5,526
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 2
6,275
628
5,794
5,925
2,617
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
False Pity
Fenrir
11
0 / 4 / 4
5,866
587
3,715
8,983
3,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 4 / 0
4,594
459
1,277
6,364
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artio
Nessaa98
Artio
8
0 / 2 / 0
5,012
501
915
5,075
1,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 3 / 1
6,137
614
2,973
5,101
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
9
9
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
W
1
2
6
2
L
Fenrir
False Pity
Fenrir
0
4
4
0.5
W
Danzaburou
FapolaAndCheese
Danzaburou
8
0
1
8.5
L
0
4
0
0
W
Bacchus
LinkJokers
Bacchus
4
1
9
8.5
W
Morgan Le Fay
Millo987
Morgan Le Fay
2
4
4
1
L
Artio
Nessaa98
Artio
0
2
0
0
W
Erlang Shen
kukalooken
Erlang Shen
1
2
2
1
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,514
Damage
14,674
27,825
Taken
31,448
12,972
Mitigated
10,073
7,165
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,794
826
0
1,946
5,925
2,617
0
2,845
3,064
27,247
0
W
2,499
650
0
2,608
7,445
3,900
0
1,656
5,789
19,494
0
L
Fenrir
False Pity
Fenrir
3,715
676
0
1,831
8,983
3,150
0
4,054
4,805
0
36,643
W
Danzaburou
FapolaAndCheese
Danzaburou
6,333
2,726
0
2,296
4,026
1,235
646
887
3,139
0
42,699
L
1,277
528
0
1,011
6,364
919
0
1,154
5,210
0
24,336
W
Bacchus
LinkJokers
Bacchus
6,045
1,572
0
1,215
6,239
3,863
0
2,228
4,011
15,621
0
W
Morgan Le Fay
Millo987
Morgan Le Fay
4,788
1,118
0
61
4,589
1,094
0
2,455
2,134
24,172
0
L
Artio
Nessaa98
Artio
915
274
120
1,393
5,075
1,845
0
1,091
3,984
9,268
0
W
Erlang Shen
kukalooken
Erlang Shen
1,849
825
0
985
5,526
2,880
0
2,456
3,070
0
18,265
L
2,973
619
0
445
5,101
1,542
0
3,768
1,053
27,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
27,884
223
Minions Killed
263
0
Camps Cleared
0
956,188
Distance Traveled
942,204
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,275
628
49
5
0
182,115
4
W
Fafnir
5,521
552
38
4
0
192,664
2
L
Fenrir
5,866
587
78
8
0
197,110
3
W
Danzaburou
7,245
725
82
8
0
191,847
1
L
Anhur
4,594
459
41
4
0
186,989
2
W
Bacchus
6,834
683
19
2
0
208,245
5
W
Morgan Le Fay
5,429
543
39
4
0
179,673
4
L
Artio
5,012
501
27
3
0
179,699
1
W
Erlang Shen
5,536
554
45
5
0
183,759
0
L
Janus
6,137
614
68
7
0
196,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role