Player Matchup

Zhong Kui
Zhong Kui
Axxou
Zhong Kui
Level 157
God Stats
2W - 8L
1,840 SR
Queue Stats
656W - 665L
1,544 Elo+
Solo
Heimdallr
Heimdallr
SkinnyCronk
Heimdallr
Level 103
God Stats
14W - 3L
1,688 SR
Queue Stats
180W - 97L
1,641 Elo+
Party 1
Geb
Geb
SlippRy
Geb
Level 49
God Stats
3W - 3L
1,504 SR
Queue Stats
5W - 8L
1,522 Elo+
Party 1
Thor
Thor
TheLokester
Thor
Level 18
God Stats
4W - 2L
1,758 SR
Queue Stats
104W - 51L
1,603 Elo+
Party 1
Shiva
Shiva
TostyTheMighty
Shiva
Level 119
God Stats
9W - 6L
1,307 SR
Queue Stats
321W - 170L
1,619 Elo+
Party 1
Team Averages
Level 89
1,619 SR
1,586 Elo+

VS

Team Averages
Level 87
1,455 SR
1,506 Elo+
Osiris
Osiris
 
Osiris
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HIVHIVHIVHIVHIV
Freya
Level 129
God Stats
1W - 0L
1,271 SR
Queue Stats
40W - 40L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IMxcca
Ah Muzen Cab
Level 64
God Stats
1W - 1L
1,451 SR
Queue Stats
82W - 70L
1,584 Elo+
Party 2
He Bo
He Bo
IRxce
He Bo
Level 69
God Stats
2W - 1L
1,555 SR
Queue Stats
105W - 95L
1,555 Elo+
Party 2
Vamana
Vamana
Sadeofdarkness
Vamana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Axxou
Zhong Kui
15
1 / 2 / 4
8,498
567
9,526
8,482
8,686
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
SkinnyCronk
Heimdallr
13
8 / 4 / 6
8,461
564
12,681
12,940
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
11
2 / 4 / 6
7,242
483
5,177
12,924
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 6 / 4
7,430
495
3,506
11,994
4,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 9
7,912
527
10,785
14,270
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 0 / 1
8,058
537
5,724
9,859
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 5
7,927
528
9,422
10,567
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
IMxcca
Ah Muzen Cab
14
4 / 3 / 3
8,677
578
11,131
9,807
3,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
IRxce
He Bo
16
8 / 3 / 3
9,734
649
10,369
10,205
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 6 / 8
8,092
539
5,779
18,364
12,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
15
Kills
18
18
Deaths
16
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
1
2.5
L
Zhong Kui
Axxou
Zhong Kui
1
2
4
1.5
W
2
4
5
1.13
W
Ah Muzen Cab
IMxcca
Ah Muzen Cab
4
3
3
1.83
W
He Bo
IRxce
He Bo
8
3
3
3.17
W
2
6
8
1
L
Heimdallr
SkinnyCronk
Heimdallr
8
4
6
2.75
L
Geb
2
4
6
1.25
L
1
6
4
0.5
L
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,675
Damage
42,425
60,610
Taken
58,802
32,959
Mitigated
27,690
14,299
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,724
2,451
0
4,270
9,859
6,348
480
5,097
4,762
0
46,522
L
Zhong Kui
Axxou
Zhong Kui
9,526
1,399
0
4,021
8,482
8,686
0
1,598
6,884
63,476
0
W
9,422
3,046
0
3,305
10,567
1,966
0
1,020
9,547
48,148
0
W
Ah Muzen Cab
IMxcca
Ah Muzen Cab
11,131
4,231
0
2,660
9,807
3,515
682
2,329
7,478
0
64,039
W
He Bo
IRxce
He Bo
10,369
1,074
0
2,678
10,205
3,653
0
2,646
7,559
71,080
0
W
5,779
2,136
1,770
5,527
18,364
12,208
0
3,611
14,753
0
20,225
L
Heimdallr
SkinnyCronk
Heimdallr
12,681
6,896
0
3,545
12,940
4,197
0
7,196
5,744
0
49,612
L
Geb
5,177
672
0
2,915
12,924
4,643
0
1,864
11,060
31,628
0
L
3,506
693
0
1,000
11,994
4,157
0
4,669
7,325
0
48,412
L
10,785
2,057
144
2,674
14,270
11,276
0
4,464
9,806
0
28,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,543
Gold Earned
42,488
398
Minions Killed
436
0
Camps Cleared
0
1,458,387
Distance Traveled
1,530,977
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,058
537
95
6
0
293,699
1
L
Zhong Kui
8,498
567
127
8
0
295,732
2
W
Freya
7,927
528
77
5
0
309,284
3
W
Ah Muzen Cab
8,677
578
128
9
0
276,708
6
W
He Bo
9,734
649
111
7
0
307,121
3
W
Vamana
8,092
539
25
2
0
344,165
4
L
Heimdallr
8,461
564
75
5
0
266,636
7
L
Geb
7,242
483
50
3
0
305,276
2
L
Thor
7,430
495
111
7
0
281,480
6
L
Shiva
7,912
527
35
2
0
309,263
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role