Player Matchup

Ymir
Ymir
LeBreadMan
Ymir
Level 7
God Stats
1W - 5L
1,112 SR
Queue Stats
2W - 6L
1,276 Elo+
Party 1
Ra
Ra
RosenGarden
Ra
Level 9
God Stats
0W - 1L
1,226 SR
Queue Stats
4W - 9L
1,150 Elo+
Party 1
Fenrir
Fenrir
Tylaxe
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,269 Elo+
Party 1
Team Averages
Level 34
1,279 SR
1,231 Elo+

VS

Team Averages
Level 59
1,438 SR
1,498 Elo+
Cthulhu
Cthulhu
PhallusAlgiaa
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
alvinisag
Jing Wei
Level 65
God Stats
1W - 0L
1,314 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Janus
Janus
ssn11
Janus
Level 108
God Stats
16W - 8L
1,500 SR
Queue Stats
88W - 73L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
9,957
664
7,628
18,265
8,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
0 / 6 / 4
9,550
637
9,452
11,649
3,961
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Tylaxe
Fenrir
13
2 / 8 / 2
9,777
652
7,903
22,046
10,981
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
7 / 0 / 14
11,623
775
10,726
13,392
14,532
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
alvinisag
Jing Wei
16
7 / 3 / 14
11,970
798
18,017
12,821
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
ssn11
Janus
16
7 / 1 / 13
11,732
782
16,257
8,410
3,193
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
4
Kills
21
21
Deaths
4
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Cthulhu
7
0
14
14
L
0
6
4
0.33
L
Fenrir
Tylaxe
Fenrir
2
8
2
0.38
W
Jing Wei
alvinisag
Jing Wei
7
3
14
4.67
W
Janus
ssn11
Janus
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
45,000
51,960
Taken
34,623
23,810
Mitigated
23,528
5,321
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,628
2,469
0
768
18,265
8,868
0
9,448
8,817
24,743
1,202
W
Cthulhu
10,726
2,023
409
1,895
13,392
14,532
332
5,686
7,706
25,999
0
L
9,452
1,205
1,134
1,180
11,649
3,961
0
6,727
4,922
47,159
0
L
Fenrir
Tylaxe
Fenrir
7,903
2,289
0
2,239
22,046
10,981
0
11,423
10,623
0
17,956
W
Jing Wei
alvinisag
Jing Wei
18,017
12,336
0
2,734
12,821
5,803
2,125
7,536
5,285
0
46,739
W
Janus
ssn11
Janus
16,257
1,003
94
1,792
8,410
3,193
629
3,817
4,593
53,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
35,325
134
Minions Killed
164
4
Camps Cleared
8
763,238
Distance Traveled
832,039
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,957
664
29
2
0
231,301
1
W
Cthulhu
11,623
775
35
2
2
270,628
1
L
Ra
9,550
637
93
6
4
264,517
1
L
Fenrir
9,777
652
12
1
0
267,420
5
W
Jing Wei
11,970
798
62
4
3
276,273
3
W
Janus
11,732
782
67
4
3
285,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role