Player Matchup

Hercules
Hercules
ArachnidPhobias
Hercules
Level 82
God Stats
5W - 8L
1,440 SR
Queue Stats
29W - 31L
1,662 Elo+
Party 2
Anubis
Anubis
Salve666
Anubis
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 33L
1,707 Elo+
Party 2
Neith
Neith
SenseiJoRoGan
Neith
Level 35
God Stats
2W - 1L
1,340 SR
Queue Stats
7W - 5L
1,681 Elo+
Party 2
Team Averages
Level 81
1,427 SR
1,683 Elo+

VS

Team Averages
Level 106
1,504 SR
1,445 Elo+
Chaac
Chaac
Arixia33
Chaac
Level 128
God Stats
0W - 1L
1,279 SR
Queue Stats
16W - 27L
1,417 Elo+
Party 1
Sol
Sol
SideShowDion
Sol
Level 75
God Stats
2W - 4L
1,535 SR
Queue Stats
10W - 18L
1,502 Elo+
Solo
Atlas
Atlas
nico-rex77
Atlas
Level 114
God Stats
2W - 2L
1,698 SR
Queue Stats
15W - 27L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
7 / 2 / 11
8,699
870
6,795
12,908
5,703
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Salve666
Anubis
14
7 / 4 / 7
8,933
893
7,971
7,088
3,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 2 / 12
8,057
806
7,753
5,888
1,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arixia33
Chaac
11
3 / 7 / 1
7,274
727
4,539
11,169
6,575
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 6 / 7
7,093
709
8,219
6,290
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Atlas
12
5 / 5 / 2
8,168
817
5,699
10,192
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
18
Kills
8
8
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
2
11
6.25
L
Chaac
Arixia33
Chaac
3
7
1
0.5
W
Anubis
Salve666
Anubis
7
4
7
2.63
W
4
2
12
5
L
0
6
7
0.58
L
Atlas
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,519
Damage
18,457
25,884
Taken
27,651
11,006
Mitigated
16,482
5,453
Healing
3,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,795
1,539
0
1,835
12,908
5,703
405
6,008
6,900
0
8,715
L
Chaac
Arixia33
Chaac
4,539
720
166
1,790
11,169
6,575
0
3,391
7,778
0
20,036
W
Anubis
Salve666
Anubis
7,971
317
0
2,199
7,088
3,376
707
3,874
3,214
34,525
0
W
7,753
4,477
0
1,419
5,888
1,927
1,416
3,223
2,665
0
17,510
L
8,219
2,635
0
424
6,290
1,801
0
2,479
3,811
21,431
1,603
L
Atlas
5,699
2,033
0
906
10,192
8,106
0
2,479
7,713
13,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,689
Gold Earned
22,535
89
Minions Killed
84
3
Camps Cleared
5
500,374
Distance Traveled
479,749
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,699
870
6
1
0
182,423
2
L
Chaac
7,274
727
29
3
2
145,894
1
W
Anubis
8,933
893
63
6
2
154,327
2
W
Neith
8,057
806
20
2
1
163,624
1
L
Sol
7,093
709
38
4
3
154,181
2
L
Atlas
8,168
817
17
2
0
179,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role