Player Matchup

Odin
Odin
BadBerri
Odin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,704 Elo+
Party 1
Tyr
Tyr
MahkTV
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Mulan
Mulan
MoppyJustice
Mulan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
ShrimpTempo
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Loki
Loki
ulvedrage
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,651 Elo+

VS

Team Averages
Level 59
1,445 SR
1,595 Elo+
Cthulhu
Cthulhu
ACiDSP1T
Cthulhu
Level 64
God Stats
1W - 0L
1,329 SR
Queue Stats
20W - 9L
1,811 Elo+
Party 2
Discordia
Discordia
DaBeast_0319
Discordia
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 86L
1,449 Elo+
Solo
Fenrir
Fenrir
Endless-trial_05
Fenrir
Level 65
God Stats
16W - 11L
1,396 SR
Queue Stats
752W - 738L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
Finchy22
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,811 Elo+
Party 2
Atlas
Atlas
StarWars8932
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 6 / 6
6,852
761
8,918
11,049
8,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
MahkTV
Tyr
12
0 / 5 / 1
5,790
643
3,362
14,133
9,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 6 / 4
6,950
772
3,133
9,362
6,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
ShrimpTempo
Sun Wukong
14
4 / 6 / 2
7,514
835
7,564
13,251
11,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
13
2 / 7 / 5
7,245
805
8,266
9,601
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACiDSP1T
Cthulhu
14
4 / 2 / 16
8,270
919
10,201
13,873
9,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
DaBeast_0319
Discordia
14
2 / 3 / 18
8,548
950
7,013
6,711
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 11
8,281
920
6,675
5,885
5,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Finchy22
Sun Wukong
17
19 / 1 / 7
10,658
1,184
16,796
9,113
7,958
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 1 / 20
7,971
886
4,854
7,816
8,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
102
8
Kills
30
30
Deaths
8
18
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ACiDSP1T
Cthulhu
4
2
16
6
L
Odin
1
6
6
0.67
W
Discordia
DaBeast_0319
Discordia
2
3
18
3.67
W
5
1
11
10.5
W
Sun Wukong
Finchy22
Sun Wukong
19
1
7
22.5
L
Tyr
MahkTV
Tyr
0
5
1
0.1
L
1
6
4
0.5
L
Sun Wukong
ShrimpTempo
Sun Wukong
4
6
2
0.83
W
0
1
20
10
L
Loki
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
45,539
57,396
Taken
43,398
43,608
Mitigated
34,139
10,572
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ACiDSP1T
Cthulhu
10,201
1,283
714
4,322
13,873
9,795
667
1,465
12,055
18,783
0
L
Odin
8,918
1,200
542
1,109
11,049
8,646
0
5,052
5,684
7,874
10,850
W
Discordia
DaBeast_0319
Discordia
7,013
607
512
461
6,711
2,820
730
120
6,279
19,393
0
W
6,675
2,143
306
1,232
5,885
5,404
1,067
202
5,572
0
7,064
W
Sun Wukong
Finchy22
Sun Wukong
16,796
4,717
1,398
2,424
9,113
7,958
1,216
726
8,104
0
29,255
L
Tyr
MahkTV
Tyr
3,362
1,643
271
3,088
14,133
9,891
0
5,829
7,908
0
8,345
L
3,133
498
663
704
9,362
6,642
242
3,268
5,963
0
6,759
L
Sun Wukong
ShrimpTempo
Sun Wukong
7,564
1,083
515
1,695
13,251
11,608
400
4,212
8,673
0
12,710
W
4,854
3,421
1,055
830
7,816
8,162
559
853
6,867
13,012
0
L
Loki
8,266
2,125
689
1,296
9,601
6,821
0
2,850
6,600
0
13,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,351
Gold Earned
43,728
49
Minions Killed
80
0
Camps Cleared
0
712,735
Distance Traveled
792,255
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,270
919
16
2
0
174,210
1
L
Odin
6,852
761
19
2
0
155,803
0
W
Discordia
8,548
950
36
4
0
154,400
0
W
Fenrir
8,281
920
1
0
0
111,299
0
W
Sun Wukong
10,658
1,184
17
2
0
193,007
0
L
Tyr
5,790
643
6
1
0
146,989
2
L
Mulan
6,950
772
7
1
0
107,712
1
L
Sun Wukong
7,514
835
11
1
0
157,628
2
W
Atlas
7,971
886
10
1
0
159,339
0
L
Loki
7,245
805
6
1
0
144,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role